- For the Dark Souls II equivalent, see Silver Talisman.
Young White Branches are items in Dark Souls III.
In-Game Description
- A young white branch.
- Use to transform into something that blends in to the surroundings.
- Little Dusk's first sorcerer's staff eventually became a seedling, and then three white birch saplings. The young branch is said to still contain echoes of little Dusk's capriciousness.
In-Game Description
- Branch of a young white birch, perhaps an offering of peace.
- Use to become something that blends in to the surroundings, though the branch will unfortunately be consumed.
- Perhaps treasuring the memory is more important.
In-Game Description
- Branch of a white birch received from a giant, apparently as a token of friendship.
- Become something that blends in to the surroundings. Consumed with use.
- "Good friend, no hit."
Availability[]
- ×1 can be chosen as a burial gift at the beginning of the game.
- Firelink Shrine
- Sold by the Shrine Handmaid for 1,000 souls each, once she has been given the Xanthous Ashes.
- Undead Settlement
- ×3 can be found around the white birch at the graveyard past the Dilapidated Bridge.
- ×1 is presented to the player as a "token of friendship" by the giant archer. If the giant turns hostile once more, he will present another branch each time he is befriended.
- Cathedral of the Deep
- ×3 can be found near the white birch at the small graveyard located in front of the cathedral.
- Farron Keep
- ×2 can be found in the poison swamp, near another white birch located to the left of the Keep Ruins bonfire (if looking toward the main gate). The area is comprised of deep water and is guarded by a Great Crab.
- Painted World of Ariandel
- One is found in the Corvian Settlement, to the right of the building where Sir Vilhelm is fought. it is guarded by a lone Birch Woman.
- The Ringed City
- Three are found in the Ringed City Streets, at the base of a white birch at the far end of the swamp guarded by numerous Hobbled Clerics.
Usage[]
Allows the player to transform into an object that suits their current environment and blend with it, much like the Chameleon sorcery.
Notes[]
- Branches received from the giant archer have a different description than those found in other areas. Furthermore, both types are stored in different slots within the player's inventory.
- Both the branch received from the giant archer and the burial gift are unique and will make the giant fire at enemies instead of the player. Losing either branch will nullify this effect and the player must return to speak to the giant in order to get another branch.
Trivia[]
- The item's description implies that the three white birches from which they can be obtained originated from an Oolacile Ivory Catalyst once wielded by Dusk of Oolacile.