- Not to be confused with Weapon Modification or Self Augmentation.
Weapon Augmentation, also known as Weapon Enchantment/Weapon Buffs is a gameplay mechanic in Dark Souls.
General Information[]
Certain weapons can be augmented, or buffed, through various spells and pine resins. These augmentations typically grant the weapon temporary Elemental Damage but can also grant the Poison auxiliary effect.
Notes[]
- Switching or unequipping an augmented item will instantly cancel the effect.
- This can be used to apply new augmentations, or to refresh the duration of one that was already cast.
- Augmentations can not be applied to weapons equipped in the off-hand, with the exception of shields.
- Magic Shield variants are the only augmentations that can be applied to shields, and vice versa.
Weapons[]
All Standard, Crystal, and Raw upgrade path can be buffed, with the exception of Bows and Crossbows.
Non-Standard Weapons[]
Many Dragon Weapons and a small number of Unique Weapons can also be augmented.
Dragon Weapons[]
Unique Weapons[]
Shields[]
All Shields may be augmented with the Magic Shield and Strong Magic Shield sorceries, regardless of upgrade path.
Augmentations - Resin Weapon Buffs[]
Resin | Damage | Duration |
---|---|---|
Charcoal Pine Resin | 80 Points - Fire Damage | 60 seconds |
Gold Pine Resin | 150 Points - Lightning Damage | 60 seconds |
Rotten Pine Resin | Poison Auxiliary Effect | 60 seconds |
Augmentations - Sorcery Weapon Buffs[]
Augmentation | Damage Type or Effect | MagAdjust Bonus | Duration |
---|---|---|---|
Magic Weapon | Magic Damage | Catalyst's MagAdjust * 0.8 | 60 seconds |
Great Magic Weapon | Magic Damage | Catalyst's MagAdjust * 1.1 | 60 seconds |
Crystal Magic Weapon | Magic Damage | Catalyst's MagAdjust * 1.4. | 60 seconds |
Hidden Weapon | Weapon Invisibility | - | 60 seconds |
Magic Shield | Shield Stability boosted by 20%, Reduces Magic damage taken through blocking by 70% | - | 15 seconds |
Strong Magic Shield | Shield Stability boosted by 50%, negates all damage that is successfully blocked, often resulting in both no Stamina being consumed and no damage being taken. | - | 15 seconds |
Augmentations - Miracle Weapon Buffs[]
Spell | Damage Type or Effect | MagAdjust Bonus | Duration |
---|---|---|---|
Sunlight Blade | Lightning Damage | Talisman’s Magadjust * 1.8 | 60 seconds |
Darkmoon Blade deals Magic Damage and its MagAdjust Bonus is dependent on its Covenant Level. | |||
Covenant Level | Number of Covenant Items Per Level | MagAdjust Bonus | Duration |
+0 | 0 | MagAdjust * 1.8 | 60 seconds |
+1 | 10 | MagAdjust * 1.9 | 60 seconds |
+2 | 30 | MagAdjust * 2.0 | 60 seconds |
+3 | 80 | MagAdjust * 2.1 | 60 seconds |
"Tumblebuff" glitch[]
The "Tumblebuff" glitch allows any weapon to be augmented, even those usually forbidden. After rolling and activating a Catalyst or Talisman, the player must quickly open the equipment menu and exchange their equipped Standard, Crystal or Raw weapon for their target weapon, typically a non-augmentable weapon. If the player times it correctly, the casting animation will begin, but the target weapon will be buffed instead of the previously equipped weapon
While the "Tumblebuff" glitch allows the player to cast sorcery and miracle augments, including Hidden Weapon on any weapon, it does not work with the Charcoal, Gold or Rotten Pine Resins.
This glitch is an uncommon find in PvP, but its use is frowned upon by almost all of the community.