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==Notes==
 
==Notes==
 
*By using a [[Bonfire Ascetic]] at the [[Undead Crypt#Bonfires|Undead Ditch]] bonfire, Vendrick can be respawned, but so will [[Velstadt, the Royal Aegis|Velstadt]].
 
*By using a [[Bonfire Ascetic]] at the [[Undead Crypt#Bonfires|Undead Ditch]] bonfire, Vendrick can be respawned, but so will [[Velstadt, the Royal Aegis|Velstadt]].
 
 
 
*Upon download of the ''[[Crown of the Sunken King]]'' expansion and obtaining the [[Ashen Mist Heart]], interacting with Vendrick's discarded clothing will bring the player to the [[Memory of the King]], allowing them to speak with an unhollowed Vendrick.
 
*Upon download of the ''[[Crown of the Sunken King]]'' expansion and obtaining the [[Ashen Mist Heart]], interacting with Vendrick's discarded clothing will bring the player to the [[Memory of the King]], allowing them to speak with an unhollowed Vendrick.
   

Revision as of 03:28, 4 April 2016

Vendrick is an optional boss in Dark Souls II. He is voiced by William Houston, who also voiced Marvelous Chester in the Artorias of the Abyss expansion in Dark Souls.

Lore

Vendrick, the once great king of Drangleic, built his great kingdom on the ruins of the other kingdoms that proceeded his, and on the souls of the Great Ones. With the help of his brother, Lord Aldia, Drangleic prospered. The king favoured strength of arms, and soldiers who would stake their every battle on strength alone. Sorcery appears to have been tolerated, but the king held a low opinion of miracles.

According to legend, a mysterious woman named Nashandra, said to be of unparalleled beauty, came to Vendrick long ago and warned him of a looming threat across the seas, in the land of the Giants. King Vendrick named Nashandra his queen and crossed the ocean with her to combat the Giants. During this conflict, he pillaged the Giant's lands and took an unspecified amount of them captive to experiment on back in Drangleic. This experimentation gave Vendrick a better understanding of the nature of the soul and lead to the creation of the Golems.[1][2] Using this acquired power, Vendrick created various types of Golems, who in turn built Drangleic Castle.[2] With Nashandra at his side, Drangleic entered a prolonged period of peace and prosperity.

The peace would eventually be broken, however. Seeking vengeance for the subjugation of his kingdom, the King of the Giants amassed an army in a vengeful counter-invasion of Drangleic. He also sought to avenge the deaths and horrendous treatment of the captive Giants Vendrick took.[3] Unwilling to forgive the actions of Vendrick, the Giants crossed the sea and landed on the northern shores of Drangleic. They set siege to Drangleic Castle and relentlessly attacked various settlements, forts and keeps across the land for several generations.[4][1]

Battles waged endlessly between Vendrick's forces and the Giants, and much of Drangleic's citizens fled the kingdom to escape the conflict. Ultimately, the Giants were defeated after their king was slain by an unnamed hero.[5] In the aftermath, much of Drangleic had been reduced to rubble and visitors to the kingdom were rare.[6]

Already weakened by the Giants, the kingdom then became afflicted with the Undead Curse. Vendrick was desperate to find a way to cure the Undead Curse. He and his brother Aldia researched into the nature of the soul itself in a desperate attempt to find a cure. As delaying measures, Vendrick used a great soul to keep the curse at bay, and began sending the undead away to a far away land, to rid his kingdom of them. Vendrick refused to relight the First Flame and also rejected the idea that the fading of the flames and the rise of dark would bring about the true Age of Man. Instead, Vendrick searched for a third path. All his attempts would fail however, and eventually he realised that his beloved queen Nashandra was in fact a child of the Father of the Abyss. Nashandra coveted the First Flame and the Great Soul, and Vendrick, in order to prevent her from realising her dark plans, went into exile in the Undead Crypt, after ensuring that Nashandra would have no path to the flame.

Alongside a contingent of knights and his loyal right hand, Velstadt, Vendrick traveled to the Undead Crypt. Having separated himself from his great soul, the king soon became Hollow and walks the halls aimlessly. The Bearer of the Curse may choose to spare the king, leaving him to wander endlessly, or slay him and end his misery.

Using the Ashen Mist Heart, the Bearer of the Curse may enter the Memory of the King, where they may interact with King Vendrick as he was before he became hollowed. Bitter and grieving his failures, Vendrick tells the Bearer to seek the crowns of the old kings of yore. Once they have brought him all the crowns, Vendrick will unlock their power, making the Bearer of the Curse immune to the hollowing effects of the curse. He advises the Bearer of the Curse to seek a third path, beyond the light and dark.

Strategy

Vendrick has very high defense which likely will make this a very lengthy fight. His defense can be considerably lowered, however, by collecting up to five Souls of a Giant found throughout Drangleic. Each Soul of a Giant halves his defense. Without any souls, he has 32 times his base defense and takes almost negligible damage per hit. Even with the Souls of a Giant, Vendrick is not to be taken lightly. His attacks deal heavy damage, have good reach, and can stagger players who roll too early because of the windup for each one.

Vendrick holds his sword with the blade dragging behind him even as he winds up for the horizontal slash attacks. Staying close to him and strafing to his left will make it very hard for him to hit the player. He will sometimes jump back to put distance between him and the player. If he backs up into a wall, the player may back up in an attempt to get behind him again. Keeping a good shield in your inventory can help, but not always, as most of Vendrick's attacks have extremely high stamina damage.

A good way to approach the fight is to stay directly behind or next to his left foot. If he gets too close to a wall where any part of the player or him is bumping into it, try to lure him back out toward the center of the arena.

Attacks

Swiping: Swipes his sword across the ground two or three times in a row. This is his deadliest attack, as if it hits the player's shield it will drain all stamina and the player will then by severely damaged or killed by the following swing.  Hugging his left foot while causes the attack to completely swing over the player's head, but rolling through the attacks works well too if the player learns Vendrick's moveset and timing.

Overhead Sword Slam: Raises his sword up and slams it onto the ground, sometimes done twice or even three times in a row. Easy to dodge by staying as close to him as possible.

Jump Attack: Will jump towards the play and slam his sword into the ground where they were standing the moment he jumped. There's a clear wind-up and it is fairly easy to dodge by moving out of the way when he gets airborne.

Single Sword Swing: Will swing the sword horizontally towards the player once, it has a long reach, and a slow wind-up that is exactly the same as the swiping. Fairly easy to dodge by sprinting towards his left side. He will also do this is the player is far away and will most likely kill them if their back is turned.

Charge: If the player starts really distancing themselves from Vendrick where he can not hit them with his swing, he will pick up speed. He will move much faster than his normal slow meander and will most likely catch the player off guard if they were healing or buffing their weapon. The best way to handle this is, if one has a shield, to raise it and sprint towards his left side. If one doesn't have a shield, sprint towards his left side and be prepared to roll for your life.

Curse Orb: Upon crossing the fog wall, Vendrick will scream and throw a dark red orb at the player, inflicting instant curse if it connects.

Drops

Vendrick will not drop anything except the given amount of souls when he dies. However, his Soul of the King and his armor set can be found in the Shrine of Amana, behind a door that can only be opened after defeating him. The door is in the area between the first and second hut where the player can find a pathway leading to the door, however, they must be in human form to open it.

Using a Bonfire Ascetic instead of going to NG+ will not spawn these items anew in the Shrine of Amana.

Notes

Dialogue

Gallery

References

  1. 1.0 1.1 Captain Drummond's dialogue.
  2. 2.0 2.1 Chancellor Wellager's dialogue.
  3. Dark Souls II Collector's Edition Guide description.
  4. Giant Lord Soul description.
  5. Giant Stone Axe description.
  6. Merchant Hag Melentia's dialogue.
Bosses
Aava, the King's PetAfflicted Graverobber, Ancient Soldier Varg, and Cerah the Old Explorer
Aldia, Scholar of the First SinAncient DragonBelfry Gargoyles
Burnt Ivory KingCovetous DemonDarklurkerDemon of SongDragonrider
Elana, the Squalid QueenExecutioner's ChariotFlexile SentryFume Knight
Giant LordGuardian DragonLooking Glass KnightLost Sinner
Lud, the King's Pet & Zallen, the King's PetMytha, the Baneful QueenNashandra
Old DragonslayerOld Iron KingProwling Magus and Congregation
Royal Rat AuthorityRoyal Rat VanguardRuin SentinelsScorpioness NajkaSinh, the Slumbering Dragon
Sir AlonneSkeleton LordsSmelter Demon
Smelter Demon (Iron Passage)The Duke's Dear FrejaThe Last Giant
The PursuerThe RottenThrone Watcher and Defender
Velstadt, the Royal AegisVendrick