As in previous Souls games, Patches will try and trick the player into dying, in the aim of looting their bodies afterward.
When found in the Cathedral of the Deep, Patches will be disguised as Siegward of Catarina, standing next to a bridge. Going halfway between, Patches will lower it in an attempt to have the giants kill the player. If the player has already killed both giants, he will scold them for doing so. When the player makes their way back, they will find that the bridge is still lowered, but Patches has moved to the other side. In order to get to him they will have to make their way up to the rafters of the cathedral and drop down onto the side with Patches, this is the same path you have to take in order to reach Rosaria. Talking to Patches will have him act like he's never met the player, reminding him that it was him that lowered the bridge, will get the player the "prostration" gesture and a Rusted Coin, after this Patches will become a merchant.
If the player now walks up the tower in Firelink Shrine, that requires the Tower Key (sold by the Shrine Handmaid), and walks across the bridge to the tower, with the bodies of the past firekeepers, and rides up the elevator, Patches will close the gate out, (that can apparently only be opened from the side where Patches is standing), and walking up to the gate will cause Patches to taunt them. Now the only way out is to reach the bottom of the tower by dropping down onto the coffins that stick out of the wall. Upon getting back to the other side of the gate the player can open it again but Patches will be gone, he can be found by walking back into the Shrine and turning right. If the player refuses to forgive him, he will reward them with a Rusted Gold Coin and will now act as a merchant in Firelink Shrine.
Upon reloding the Shrine talking to Patches will reward the player the "patches squat" gesture.
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- "Unbreakable Patches" is a reference to his survival throughout every Souls game directed by Miyazaki.