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{{For|2=Patches (disambiguation)}}
 
{{For|2=Patches (disambiguation)}}
 
{{Quoteleft|I'm Patches. Unbreakable Patches.<br />You seem to be Unkindled.<br />Do you have business with me?|Patches}}
 
{{Quoteleft|I'm Patches. Unbreakable Patches.<br />You seem to be Unkindled.<br />Do you have business with me?|Patches}}
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'''Unbreakable Patches''' is a [[Characters (Dark Souls III)|character]] and [[Merchant (Dark Souls III)|merchant]] in ''[[Dark Souls III]]''.
  +
  +
He is voiced by [[imdb:nm0888841|William Vanderpuye]], who also voiced [[Patches]] in ''[[Dark Souls]]'', [[Amnesiac Lapp]] in ''[[Dark Souls III]]'', [[w:c:demonssouls:Patches the Hyena|Patches the Hyena]] in ''[[Demon's Souls]]'', and [[w:c:bloodborne:Patches the Spider|Patches the Spider]] in ''[[w:c:bloodborne:Bloodborne|Bloodborne]]''.
  +
  +
==Description==
  +
Patches wears the [[Black Leather Set (Dark Souls III)|Black Leather Set]] and wields a [[Winged Spear (Dark Souls III)|Winged Spear]] along with a [[Twin Dragon Greatshield (Dark Souls III)|Twin Dragon Greatshield]].
  +
  +
==Plot==
  +
As in previous ''Souls'' games, Patches attempts to fool or otherwise deceive the player into performing various actions which will allow Patches to attempt to kill them, in the aim of 'looting' their bodies afterward.
  +
  +
Patches can be first encountered in the [[Cathedral of the Deep]], after taking the elevator up near the entrance to the [[Deacons of the Deep]] boss room. He will be standing next to a bridge wearing the [[Catarina Set (Dark Souls III)|Catarina Set]], attempting to trick the player into believing that he is a knight of Catarina and that he has spotted treasure on the other side of the bridge. Upon reaching the middle of the bridge, a cutscene occurs where Patches will lower it in an attempt to have the [[Giant Slave|giants]] kill the player. If they have already killed both giants, he will scold them for doing so.
  +
  +
When the player returns to the area where they initially encountered Patches, they will find that the bridge is still lowered but that he has moved to the other side, removing the armor in the process. In order to reach him, the player will have to make their way up to the rafters of the cathedral and drop down, this is the same path taken in order to reach [[Rosaria, Mother of Rebirth|Rosaria]]. Upon talking to Patches, he will act as if he has never met the player before. Upon confronting him about the matter, he will claim that the armor possessed him, and he will grant the player the "Prostration" [[Gestures (Dark Souls III)|gesture]] and a [[Rusted Coin (Dark Souls III)|Rusted Coin]] as way of apology. After this, Patches will become a [[Merchant (Dark Souls III)|merchant]].
   
 
Patches can be encountered later at [[Firelink Shrine (Dark Souls III)|Firelink Shrine]], or make his first appearance here if the player raised the bridge from Rosaria's side without encountering Patches. If the player enters the tower adjacent to the shrine (the one which requires the [[Tower Key (Dark Souls III)|Tower Key]]) and takes the elevator to the top of the belfry, Patches will close the gate and lock it behind the player. Returning to the gate and talking to Patches will cause him to taunt the player, stating his intention to loot the player's corpse when they die in the tower. The only way out is to reach the bottom of the tower by dropping down onto the coffins ([[Spook]] or [[Silvercat Ring (Dark Souls III)|Silvercat Ring]] will help) that stick out of the wall, or by using a [[Homeward Bone (Dark Souls III)|Homeward Bone]]. Upon returning to the initial meeting place, the player can re-open the gate but Patches will be gone; he will have relocated to the upper level of the shrine, on the right side near the Giant Tree (the player may need to leave and re-enter the area, triggering a loading screen in the process, to cause him to spawn there). If the player confronts him here and refuses to forgive him, he will reward them with a [[Rusted Gold Coin]] and will now act as a merchant. Should the player have not encountered him in the Cathedral of the Deep, he will also teach "Prostration" here.
 
Patches can be encountered later at [[Firelink Shrine (Dark Souls III)|Firelink Shrine]], or make his first appearance here if the player raised the bridge from Rosaria's side without encountering Patches. If the player enters the tower adjacent to the shrine (the one which requires the [[Tower Key (Dark Souls III)|Tower Key]]) and takes the elevator to the top of the belfry, Patches will close the gate and lock it behind the player. Returning to the gate and talking to Patches will cause him to taunt the player, stating his intention to loot the player's corpse when they die in the tower. The only way out is to reach the bottom of the tower by dropping down onto the coffins ([[Spook]] or [[Silvercat Ring (Dark Souls III)|Silvercat Ring]] will help) that stick out of the wall, or by using a [[Homeward Bone (Dark Souls III)|Homeward Bone]]. Upon returning to the initial meeting place, the player can re-open the gate but Patches will be gone; he will have relocated to the upper level of the shrine, on the right side near the Giant Tree (the player may need to leave and re-enter the area, triggering a loading screen in the process, to cause him to spawn there). If the player confronts him here and refuses to forgive him, he will reward them with a [[Rusted Gold Coin]] and will now act as a merchant. Should the player have not encountered him in the Cathedral of the Deep, he will also teach "Prostration" here.
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Upon reloading the area, talking to Patches will reward the player the "Patches squat" [[Gestures (Dark Souls III)|gesture]].
 
Upon reloading the area, talking to Patches will reward the player the "Patches squat" [[Gestures (Dark Souls III)|gesture]].
   
Talking to Patches will reveal that he and [[Greirat of the Undead Settlement]] are acquaintances. If the player has sent Greirat to pillage [[Irithyll of the Boreal Valley]], Patches can be asked to save him. If the player has not purchased the Catarina set from Patches, and tells Patches about Greirat's whereabouts, Patches will disappear from Firelink Shrine. Upon beating an area boss, both Patches and Greirat will return. A similar event occurs if Greirat is sent to pillage Lothric Castle; the player can choose to tell Patches of this, and he will leave Firelink until an area boss is defeated. Upon his return, he will sell a [[Hidden Blessing]].
+
Talking to Patches will reveal that he and [[Greirat of the Undead Settlement]] are acquaintances. If the player has sent Greirat to pillage [[Irithyll of the Boreal Valley]], Patches can be asked to save him. If the player has not purchased the Catarina set from Patches, and tells Patches about Greirat's whereabouts, Patches will disappear from Firelink Shrine. Upon beating an area [[Boss (Dark Souls III)|boss]], both Patches and Greirat will return. A similar event occurs if Greirat is sent to pillage Lothric Castle; the player can choose to tell Patches of this, and he will leave Firelink until an area boss is defeated. Upon his return, he will sell a [[Hidden Blessing]].
 
   
 
==Wares==
 
==Wares==
 
 
{| class="article-table rounded sortable" border="0" cellpadding="1" cellspacing="1" style="text-align: center;"
 
{| class="article-table rounded sortable" border="0" cellpadding="1" cellspacing="1" style="text-align: center;"
 
! style="text-align: center; border-radius:10px 0 0 0;" |Quantity
 
! style="text-align: center; border-radius:10px 0 0 0;" |Quantity
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|-
 
|-
 
| scope="row" style="width: 50px; background-color: #151515;" |'''Selecting "You know who I am"'''
 
| scope="row" style="width: 50px; background-color: #151515;" |'''Selecting "You know who I am"'''
|''"Ahh, oh, yes, of course...It's coming back to me, now. Oh, I am sorry. That was my hand, as you know, but the deed, well, that was the armour's doing. Regrettable, truly. But behold, I'm stripped clean of that unruly attire. And look at you, not a scratch! All's well that end well, right? Yes, we'll be fine, I can tell, it's that rotten curse, it is, the untidy mess. Oh, ahh, yes, now, it wasn't me, but you still deserve an apology. Just a little trinket. Go ahead, it's yours now. You should know, I'm a kind of traveling merchant. If you're as Unkindled as you look, you'll find plenty of good stuff."''
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|''"Ahh, oh, yes, of course...It's coming back to me, now. Oh, I am sorry. That was my hand, as you know, but the deed, well, that was the armour's doing. Regrettable, truly. But behold, I'm stripped clean of that unruly attire. And look at you, not a scratch! All's well that end well, right? Yes, we'll be fine, I can tell, it's that rotten curse, it is, the untidy mess. Oh, ahh, yes, now, it wasn't me, but you still deserve an apology. Just a little trinket. Go ahead, it's yours now. You should know, I'm a kind of traveling merchant. If you're as Unkindled as you look, you'll find plenty of good stuff."''
 
|-
 
|-
 
| scope="row" style="width: 50px; background-color: #151515;" |'''Selecting "No"'''
 
| scope="row" style="width: 50px; background-color: #151515;" |'''Selecting "No"'''
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|-
 
|-
 
| scope="row" rowspan="2" style="width: 50px; background-color: #151515;" |'''Third encounter at Firelink Shrine Tower'''
 
| scope="row" rowspan="2" style="width: 50px; background-color: #151515;" |'''Third encounter at Firelink Shrine Tower'''
|''"Sorry, friend. Be more careful! By the gods, curiosity is going to kill you kittens. Some places are better left alone, you know. Oh, sorry, am I a tad too late? Have no fear, there's beauty in death. Besides, you're surrounded by ladies. Every man's dream, right?"''
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|''"Sorry, friend. Be more careful! By the gods, curiosity is going to kill you kittens. Some places are better left alone, you know. Oh, sorry, am I a tad too late? Have no fear, there's beauty in death. Besides, you're surrounded by ladies. Every man's dream, right?"''
 
|-
 
|-
 
|''"Oh, no matter, I'll look after things. By stripping every last trinket off your corpse. You're going to make some lucky customer very happy." ''
 
|''"Oh, no matter, I'll look after things. By stripping every last trinket off your corpse. You're going to make some lucky customer very happy." ''
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{{EndCollapse}}
 
{{EndCollapse}}
   
== Notes ==
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==Notes==
* Attacking Greirat will cause Patches to become hostile.
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*Killing Greirat will cause Patches to become hostile.
 
*If Patches is sent to save Greirat or loot Greirat's remains and the player has no bosses remaining to defeat, it is impossible for Patches to return to Firelink and sell his wares in that playthrough. Owners of [[The Ringed City]] DLC, however, can revive [[Adjudicator Argo]] and thus reset the [[Halflight, Spear of the Church]] boss. Defeating this boss will cause Patches to return.
 
 
*If Greirat is sent to pillage before Patches arrives at Firelink, he will be unaware of Greirat's absence, thus making it impossible to save Greirat through these means.
* If Patches is sent to save Greirat or loot Greirat's remains and the player has no bosses remaining to defeat, it is impossible for Patches to return to Firelink and sell his wares in that playthrough. Owners of [[The Ringed City]] DLC, however, can revive [[Adjudicator Argo]] and thus reset the [[Halflight, Spear of the Church]] boss. Defeating this boss will cause Patches to return.
 
 
* If Greirat is sent to pillage before Patches arrives at Firelink, he will be unaware of Greirat's absence, thus making it impossible to save Greirat through these means.
 
   
 
==Trivia==
 
==Trivia==
 
*Patches sells exactly two [[Shotel (Dark Souls III)|shotels]] and one [[Parrying Dagger (Dark Souls III)|parrying dagger]]. This may be a reference to [[Knight Lautrec of Carim]], a character that [[Patches]] crossed in the original ''[[Dark Souls]]'', and who uses the same number of the aforementioned items.
 
*Patches sells exactly two [[Shotel (Dark Souls III)|shotels]] and one [[Parrying Dagger (Dark Souls III)|parrying dagger]]. This may be a reference to [[Knight Lautrec of Carim]], a character that [[Patches]] crossed in the original ''[[Dark Souls]]'', and who uses the same number of the aforementioned items.
*"Unbreakable Patches" is a reference to his survival throughout every ''Souls'' game directed by [[Hidetaka Miyazaki|Miyazaki]].{{cite}}
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*"Unbreakable Patches" is a reference to his survival throughout every ''Souls'' game directed by [[Hidetaka Miyazaki|Miyazaki]].{{cite|3}}
   
 
==Gallery==
 
==Gallery==
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==Videos==
 
==Videos==
 
[[File:Dark Souls III First Flame (8) - Rosaria's Bedchamber & Patches' Questline|center|335px]]
 
[[File:Dark Souls III First Flame (8) - Rosaria's Bedchamber & Patches' Questline|center|335px]]
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==Footnotes==
 
<references />
   
 
{{DaSIIIMerchantsNav}}
 
{{DaSIIIMerchantsNav}}
   
==Footnotes==
 
<references />
 
 
[[pl:Niezłomny Łata]]
 
[[pl:Niezłomny Łata]]

Revision as of 21:24, 24 May 2020

For other uses, see Patches (disambiguation).
"I'm Patches. Unbreakable Patches.
You seem to be Unkindled.
Do you have business with me?"
— Patches

Unbreakable Patches is a character and merchant in Dark Souls III.

He is voiced by William Vanderpuye, who also voiced Patches in Dark Souls, Amnesiac Lapp in Dark Souls III, Patches the Hyena in Demon's Souls, and Patches the Spider in Bloodborne.

Description

Patches wears the Black Leather Set and wields a Winged Spear along with a Twin Dragon Greatshield.

Plot

As in previous Souls games, Patches attempts to fool or otherwise deceive the player into performing various actions which will allow Patches to attempt to kill them, in the aim of 'looting' their bodies afterward.

Patches can be first encountered in the Cathedral of the Deep, after taking the elevator up near the entrance to the Deacons of the Deep boss room. He will be standing next to a bridge wearing the Catarina Set, attempting to trick the player into believing that he is a knight of Catarina and that he has spotted treasure on the other side of the bridge. Upon reaching the middle of the bridge, a cutscene occurs where Patches will lower it in an attempt to have the giants kill the player. If they have already killed both giants, he will scold them for doing so.

When the player returns to the area where they initially encountered Patches, they will find that the bridge is still lowered but that he has moved to the other side, removing the armor in the process. In order to reach him, the player will have to make their way up to the rafters of the cathedral and drop down, this is the same path taken in order to reach Rosaria. Upon talking to Patches, he will act as if he has never met the player before. Upon confronting him about the matter, he will claim that the armor possessed him, and he will grant the player the "Prostration" gesture and a Rusted Coin as way of apology. After this, Patches will become a merchant.

Patches can be encountered later at Firelink Shrine, or make his first appearance here if the player raised the bridge from Rosaria's side without encountering Patches. If the player enters the tower adjacent to the shrine (the one which requires the Tower Key) and takes the elevator to the top of the belfry, Patches will close the gate and lock it behind the player. Returning to the gate and talking to Patches will cause him to taunt the player, stating his intention to loot the player's corpse when they die in the tower. The only way out is to reach the bottom of the tower by dropping down onto the coffins (Spook or Silvercat Ring will help) that stick out of the wall, or by using a Homeward Bone. Upon returning to the initial meeting place, the player can re-open the gate but Patches will be gone; he will have relocated to the upper level of the shrine, on the right side near the Giant Tree (the player may need to leave and re-enter the area, triggering a loading screen in the process, to cause him to spawn there). If the player confronts him here and refuses to forgive him, he will reward them with a Rusted Gold Coin and will now act as a merchant. Should the player have not encountered him in the Cathedral of the Deep, he will also teach "Prostration" here.

Upon reloading the area, talking to Patches will reward the player the "Patches squat" gesture.

Talking to Patches will reveal that he and Greirat of the Undead Settlement are acquaintances. If the player has sent Greirat to pillage Irithyll of the Boreal Valley, Patches can be asked to save him. If the player has not purchased the Catarina set from Patches, and tells Patches about Greirat's whereabouts, Patches will disappear from Firelink Shrine. Upon beating an area boss, both Patches and Greirat will return. A similar event occurs if Greirat is sent to pillage Lothric Castle; the player can choose to tell Patches of this, and he will leave Firelink until an area boss is defeated. Upon his return, he will sell a Hidden Blessing.

Wares

Quantity Item Cost
4 Ember 5000
1 Hidden Blessing 16000
Red Bug Pellet 1000
Black Firebomb 300
Rope Black Firebomb 300
Human Pine Resin 1500
Alluring Skull 800
Rusted Coin 200
Rubbish 200
Parrying Dagger 2000
2 Shotel 4000
Winged Spear 1500
1 Pierce Shield 3000
1 Catarina Helm 3500
1 Catarina Armor 4500
1 Catarina Gauntlets 3500
1 Catarina Leggings 3500
Black Leather Armor 2500
Black Leather Gloves 2000
Black Leather Boots 2000
Poison Arrow 120
1 Horsehoof Ring 500

Drops

Item Patches' Ashes
Patches' Ashes
Winged Spear
Winged Spear
Pierce Shield
Pierce Shield
Catarina Helm
Catarina Helm
Drop Rate Guaranteed Guaranteed Guaranteed[2] Guaranteed
(Siegward's questline)
Item Catarina Armor
Catarina Armor
Catarina Gauntlets
Catarina Gauntlets
Catarina Leggings
Catarina Leggings
Horsehoof Ring
Horsehoof Ring
Drop Rate Guaranteed
(Siegward's questline)
Guaranteed
(Siegward's questline)
Guaranteed
(Siegward's questline)
Guaranteed

Dialogue

Notes

  • Killing Greirat will cause Patches to become hostile.
  • If Patches is sent to save Greirat or loot Greirat's remains and the player has no bosses remaining to defeat, it is impossible for Patches to return to Firelink and sell his wares in that playthrough. Owners of The Ringed City DLC, however, can revive Adjudicator Argo and thus reset the Halflight, Spear of the Church boss. Defeating this boss will cause Patches to return.
  • If Greirat is sent to pillage before Patches arrives at Firelink, he will be unaware of Greirat's absence, thus making it impossible to save Greirat through these means.

Trivia

  • Patches sells exactly two shotels and one parrying dagger. This may be a reference to Knight Lautrec of Carim, a character that Patches crossed in the original Dark Souls, and who uses the same number of the aforementioned items.
  • "Unbreakable Patches" is a reference to his survival throughout every Souls game directed by Miyazaki.[citation needed]

Gallery

Videos

Footnotes

  1. Only if certain criteria has been met.
  2. 2.0 2.1 2.2 Only if Siegward has not been rescued from the well in the Cathedral of the Deep.