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For the Dark Souls II variant, see Spear (Dark Souls II).
For the Dark Souls III variant, see Spear (Dark Souls III).

The Spear is a spear in Dark Souls

In-Game Description

Standard spear used commonly by soldiers. Long reach, and can be used with shield up. Effective against hard exteriors, and can hit for high damage at the right moment of an enemy's swing. But the hit radius is small, and it is easily blocked by shields.

Availability[]

Characteristics[]

The Spear is the most basic spear-type weapon. A good starting weapon for new players as it allows attacking while still keeping a shield up. However, its short range means it is easily outclassed by other spear-type weapons. It is also prone to consuming stamina quickly early game if you use it too aggressively, so it's better used as a strategic poke and defend weapon.

Notes[]

Moveset[]

Attack Description
One-handed
Weak Attack
Standard stabs. Low starting lag.
One-handed
Strong Attack
More powerful stab. Medium starting lag and ending lag.
Two-handed
Weak Attack
Standard stabs, stronger than one-handed. Low starting lag.
Two-handed
Strong Attack
Identical to the one-handed strong attack.
Jump Attack Player jumps and does a strong stab.
Running Attack Player takes one extra step, then stabs forwards. Low starting lag and ending lag.
Rolling Attack Player comes up, and slams the spearhead down like a club.
Kick Standard kick.
Left-handed
Weak Attack
Block
Left-handed
Strong Attack
Identical to the one-handed weak attack.

Upgrades[]

Requires: Standard Spear, Titanite and 200 souls per upgrade.

Standard Standard Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Spear 80 D C 40 10 30 30
Spear +1 (Titanite Shard ×1) 88 D C 40 10 30 30
Spear +2 (Titanite Shard ×1) 96 D C 40 10 30 30
Spear +3 (Titanite Shard ×2) 104 D C 40 10 30 30
Spear +4 (Titanite Shard ×2) 112 D C 40 10 30 30
Spear +5 (Titanite Shard ×3) 120 D C 40 10 30 30
Spear +6 (L. Titanite Shard ×1) 128 D C 40 10 30 30
Spear +7 (L. Titanite Shard ×1) 136 D C 40 10 30 30
Spear +8 (L. Titanite Shard ×2) 144 D C 40 10 30 30
Spear +9 (L. Titanite Shard ×2) 152 D C 40 10 30 30
Spear +10 (L. Titanite Shard ×3) 160 D C 40 10 30 30
Spear +11 (Titanite Chunk ×1) 168 D C 40 10 30 30
Spear +12 (Titanite Chunk ×1) 176 D C 40 10 30 30
Spear +13 (Titanite Chunk ×2) 184 D C 40 10 30 30
Spear +14 (Titanite Chunk ×3) 192 D B 40 10 30 30
Spear +15 (Titanite Slab ×1) 200 D B 40 10 30 30

Requires: Standard Spear +5, Titanite and 200 souls per upgrade.

Raw Raw Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Raw Spear (Large Titanite Shard ×1) 138 E C 40 10 30 30
Raw Spear +1 (Large Titanite Shard ×1) 147 E C 40 10 30 30
Raw Spear +2 (Large Titanite Shard ×1) 156 E C 40 10 30 30
Raw Spear +3 (Large Titanite Shard ×2) 165 E C 40 10 30 30
Raw Spear +4 (Large Titanite Shard ×2) 174 E C 40 10 30 30
Raw Spear +5 (Large Titanite Shard ×3) 184 E C 40 10 30 30

Requires: Standard Spear +10, Titanite and 200 souls per upgrade.

Crystal Crystal Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Crystal Spear (Titanite Chunk ×1) 176 D C 40 10 30 30
Crystal Spear +1 (Titanite Chunk ×1) 184 D C 40 10 30 30
Crystal Spear +2 (Titanite Chunk ×1) 192 D C 40 10 30 30
Crystal Spear +3 (Titanite Chunk ×2) 200 D C 40 10 30 30
Crystal Spear +4 (Titanite Chunk ×3) 208 D B 40 10 30 30
Crystal Spear +5 (Titanite Slab ×1) 216 D B 40 10 30 30

Requires: Standard Spear +5, Green Titanite and 200 souls per upgrade.

Magic Magic Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Magic Spear (Green Titanite Shard ×1) 90 97 E D C 40 10 30 30
Magic Spear +1 (Green Titanite Shard ×1) 96 104 E D C 40 10 30 30
Magic Spear +2 (Green Titanite Shard ×1) 102 110 E D C 40 10 30 30
Magic Spear +3 (Green Titanite Shard ×2) 108 117 E D C 40 10 30 30
Magic Spear +4 (Green Titanite Shard ×2) 114 123 E D C 40 10 30 30
Magic Spear +5 (Green Titanite Shard ×3) 120 130 E D C 40 10 30 30
Magic Spear +6 (Blue Titanite Chunk ×1) 125 136 E D C 40 10 30 30
Magic Spear +7 (Blue Titanite Chunk ×1) 132 143 E D C 40 10 30 30
Magic Spear +8 (Blue Titanite Chunk ×2) 138 149 E D C 40 10 30 30
Magic Spear +9 (Blue Titanite Chunk ×3) 144 156 E D C 40 10 30 30
Magic Spear +10 (Blue Titanite Slab ×1) 150 162 E D C 40 10 30 30

Requires: Magic Spear +5, Blue Titanite and 200 souls per upgrade.

Enchanted Enchanted Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Enchanted Spear (Blue Titanite Chunk ×1) 120 128 E E C 40 10 30 30
Enchanted Spear +1 (Blue Titanite Chunk ×1) 124 131 E E B 40 10 30 30
Enchanted Spear +2 (Blue Titanite Chunk ×1) 129 135 E E B 40 10 30 30
Enchanted Spear +3 (Blue Titanite Chunk ×2) 134 139 E E B 40 10 30 30
Enchanted Spear +4 (Blue Titanite Chunk ×3) 139 143 E E A 40 10 30 30
Enchanted Spear +5 (Blue Titanite Slab ×1) 144 148 E E A 40 10 30 30

Requires: Standard Spear +5, Green Titanite and 200 souls per upgrade.

Divine Divine Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Divine Spear (Green Titanite Shard ×1) 81 99 E D C 40 10 30 30
Divine Spear +1 (Green Titanite Shard ×1) 86 105 E D C 40 10 30 30
Divine Spear +2 (Green Titanite Shard ×1) 91 112 E D C 40 10 30 30
Divine Spear +3 (Green Titanite Shard ×2) 97 118 E D C 40 10 30 30
Divine Spear +4 (Green Titanite Shard ×2) 102 125 E D C 40 10 30 30
Divine Spear +5 (Green Titanite Shard ×3) 108 132 E D C 40 10 30 30
Divine Spear +6 (White Titanite Chunk ×1) 113 138 E D C 40 10 30 30
Divine Spear +7 (White Titanite Chunk ×1) 118 145 E D C 40 10 30 30
Divine Spear +8 (White Titanite Chunk ×2) 124 151 E D C 40 10 30 30
Divine Spear +9 (White Titanite Chunk ×3) 129 158 E D C 40 10 30 30
Divine Spear +10 (White Titanite Slab ×1) 135 165 E D C 40 10 30 30

Requires: Divine Spear +5, White Titanite and 200 souls per upgrade.

Occult Occult Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Occult Spear (White Titanite Chunk ×1) 110 120 E D B 40 10 30 30
Occult Spear +1 (White Titanite Chunk ×1) 116 128 E D B 40 10 30 30
Occult Spear +2 (White Titanite Chunk ×1) 123 132 E D B 40 10 30 30
Occult Spear +3 (White Titanite Chunk ×2) 129 138 E D B 40 10 30 30
Occult Spear +4 (White Titanite Chunk ×3) 136 144 E D B 40 10 30 30
Occult Spear +5 (White Titanite Slab ×1) 143 150 E D B 40 10 30 30

Requires: Standard Spear +5, Green Titanite and 200 souls per upgrade.

Fire Fire Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Fire Spear (Green Titanite Shard ×1) 104 104 40 10 30.0 30
Fire Spear +1 (Green Titanite Shard ×1) 112 112 40 10 30.3 30
Fire Spear +2 (Green Titanite Shard ×1) 120 120 40 10 30.6 30
Fire Spear +3 (Green Titanite Shard ×2) 128 128 40 10 30.9 30
Fire Spear +4 (Green Titanite Shard ×2) 136 136 40 10 31.2 30
Fire Spear +5 (Green Titanite Shard ×3) 144 144 40 10 31.5 30
Fire Spear +6 (Red Titanite Chunk ×1) 153 153 40 10 31.8 30
Fire Spear +7 (Red Titanite Chunk ×1) 163 163 40 10 32.1 30
Fire Spear +8 (Red Titanite Chunk ×2) 172 172 40 10 32.4 30
Fire Spear +9 (Red Titanite Chunk ×3) 182 182 40 10 32.7 30
Fire Spear +10 (Red Titanite Slab ×1) 192 192 40 10 33.0 30
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Fire Spear +5, Red Titanite and 200 souls per upgrade.

Chaos Chaos Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Chaos Spear (Red Titanite Chunk ×1) 126 144 40 10 30.0 30
Chaos Spear +1 (Red Titanite Chunk ×1) 133 152 40 10 30.6 30
Chaos Spear +2 (Red Titanite Chunk ×1) 140 160 40 10 31.2 30
Chaos Spear +3 (Red Titanite Chunk ×2) 147 168 40 10 31.8 30
Chaos Spear +4 (Red Titanite Chunk ×3) 154 176 40 10 32.4 30
Chaos Spear +5 (Red Titanite Slab ×1) 161 184 40 10 33.0 30
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Standard Spear +10, Titanite and 200 souls per upgrade.

Lightning Lightning Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Lightning Spear (Titanite Chunk ×1) 144 144 40 10 30 30.0
Lightning Spear +1 (Titanite Chunk ×1) 155 155 40 10 30 32.4
Lightning Spear +2 (Titanite Chunk ×1) 166 166 40 10 30 34.8
Lightning Spear +3 (Titanite Chunk ×2) 177 177 40 10 30 37.2
Lightning Spear +4 (Titanite Chunk ×3) 188 188 40 10 30 39.6
Lightning Spear +5 (Titanite Slab ×1) 200 200 40 10 30 42.0

Scaling Percentage Values[]

The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:

  • Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
  • Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
  • Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
  • Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
  • Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
  • Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
  • For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
  • To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path Strength
Para str large
Dexterity
Para dex large
Intelligence
Para int large
Faith
Para faith large
Standard +15
Upgrade Standard+11
22% 70% - -
Raw +5
Upgrade Raw
17% 53% - -
Crystal +5
Upgrade Crystal
22% 70% - -
Magic +10
Upgrade Magic+6
6% 20% 66% -
Enchanted +5
Upgrade Enchanted
4% 14% 65% -
Divine +10
Upgrade Divine+6
8% 27% - 66%
Occult +5
Upgrade Occult
8% 25% - 77%
Fire +10
Upgrade Fire+6
All stat scaling bonuses removed, Fire Damage added
Chaos +5
Upgrade Chaos
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10
Lightning +5
Upgrade Lightning
All stat scaling bonuses removed, Lightning Damage added

Gallery[]

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