- For other uses, see Sorcery (disambiguation).
Sorcery is a spell type in Dark Souls II.
General information[]
Sorcery is cast through staves as a medium and scale with Intelligence.
Some non-staff weapons exist which can be used to cast sorcery as well, such as the Blue Flame and Pilgrim's Spontoon.
Most sorceries can be purchased from various merchants throughout Drangleic. Some sorceries, however, can be found as lootable items on corpses and in chests. Sorcery provides the user with a mix of augmentation and utility, while still giving a wide variety of fully offensive spells which exclusively deal magic damage. The damage dealt by sorceries is influenced by the Magic Attack Bonus stat. Magic bonus is raised with Intelligence.
Sorceries typically work better on heavy armored enemies than light armored enemies such as Retainers. There are some exceptions to this, however, such as enemies that wear the Havel's Armor, but on the whole this serves as a good rule of thumb. Also, most enemies found in the DLCs have higher elemental resistances than enemies found in the core game.
Sorceries[]
Sorcery | Effect | Uses | Slots |
Int. |
Location |
---|---|---|---|---|---|
Soul Arrow |
Fires a magic projectile. | 30-40 | 1 | 10 | Carhillion OR Magerold OR Melentia OR Sorcerer Starting Spell |
Great Soul Arrow |
Stronger version of Soul Arrow. | 15-20 | 1 | 14 | Carhillion OR Magerold OR Forest of Fallen Giants Corpse |
Heavy Soul Arrow |
Stronger version of Soul Arrow. | 20-30 | 1 | 12 | Carhillion OR Magerold |
Great Heavy Soul Arrow |
Stronger Version of Heavy Soul Arrow. | 8-15 | 1 | 16 | Carhillion OR Magerold OR Earthen Peak Chest |
Homing Soul Arrow |
Fires a magic projectile that homes in on target. | 10-20 | 1 | 25 | Straid OR Ornifex |
Heavy Homing Soul Arrow |
Stronger version of Homing Soul Arrow. | 8-15 | 1 | 35 | Straid of Olaphis |
Homing Soulmass |
Conjures soulmasses that seek targets within range. | 4-8 | 1 | 24 | Ornifex OR Shaded Woods Chest |
Homing Crystal Soulmass |
Stronger version of Homing Soulmass. | 3-6 | 1 | 32 | Shrine of Amana Corpse |
Soul Spear |
Fires a powerful magic projectile. | 2-5 | 1 | 40 | Agdayne OR Huntsman's Copse Corpse |
Crystal Soul Spear |
Stronger version of Soul Spear. | 2-5 | 2 | 53 | Straid of Olaphis |
Shockwave |
Knocks a target to the ground, inflicting no damage. | 3-6 | 1 | 13 | Carhillion of the Fold |
Soul Spear Barrage |
Fires a spread of small magic projectiles. | 3-6 | 1 | 17 | Carhillion of the Fold |
Soul Shower |
Multiple projectiles rain down from above. | 4-8 | 1 | 22 | Straid of Olaphis |
Soul Greatsword |
Attacks nearby foes with a soul greatsword. | 3-6 | 1 | 27 | Drangleic Castle Chest |
Soul Vortex |
Creates a slow-moving vortex that fires numerous projectiles. | 4-8 | 1 | 37 | Agdayne OR Brightstone Cove Tseldora Chest OR Majula's deep pit Chest |
Soul Bolt |
Creates a beam of magical energy that moves in a straight line from the caster. | 2-4 | 1 | 45 | Drangleic Castle Chest |
Soul Geyser |
Multiple projectiles home in and strike repeatedly after the initial hit, causing extreme damage. | 1-3 | 1 | 64 | Aldia's Keep Corpse |
Magic Weapon |
Augments equipped weapon with magic. | 8-15 | 1 | 10 | Carhillion of the Fold |
Great Magic Weapon |
Stronger version of Magic Weapon. | 3-6 | 1 | 18 | Navlaan OR Black Gulch Chest OR Company of Champions Rank 1 |
Crystal Magic Weapon |
Strongest augmentation sorcery. | 1-3 | 1 | 28 | Dragon Shrine Chest |
Strong Magic Shield |
Raises stability and damage reduction of physical, elemental, and resistances to 100% to active shield. | 4-8 | 1 | 18 | |
Yearn |
Creates a diversion to lure certain enemies. | 4-8 | 1 | 19 | Carhillion of the Fold |
Hush |
Silences the caster's movements. | 10-20 | 1 | 15 | The Lost Bastille Chest OR Way of Blue Rank 2 |
Fall Control |
Eliminates damage from falling, except in cases where it would have killed the caster. | 10-20 | 1 | 15 | Weaponsmith Ornifex OR Magerold of Lanafir |
Hidden Weapon |
Augments weapon to become invisible. | 10-20 | 1 | 14 | Bell Keepers Rank 2 |
Repair |
Restores some durability to equipped weapons, armor, and rings. | 2-4 | 1 | 15 | Shrine of Winter Corpse OR Shaded Woods Chest (SotFS) |
Cast Light |
Illuminates surrounding area. | 4-8 | 1 | 14 | Darkdiver Grandahl OR Straid of Olaphis |
Chameleon |
Transforms caster into an inanimate object. | 10-20 | 1 | 14 | Harvest Valley Corpse |
Unleash Magic |
Increases magic attack power by 20% for 60 seconds while lowering health by 30%. | 1-3 | 3 | 58 | Royal Sorcerer Navlaan |
Soul Flash (CotIK) |
Moderate sized area of effect attack around the caster. | 4-6 | 1 | 28 | Frozen Eleum Loyce Chest |
Focus Souls (CotSK) |
Four Soul Bolts fire simultaneously onto a single target. | 2-5 | 2 | 60 | Shulva, Sanctum City Corpse |
Magic |
---|
Hexes • Miracles • Pyromancy • Sorcery |