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For the Dark Souls variant, see Sorcerer's Catalyst.
For the Dark Souls II variant, see Sorcerer's Staff.

The Sorcerer's Staff is a staff in Dark Souls III.

In-Game Description

Staff used to cast sorceries. A common catalyst given to sorcerers of the Vinheim Dragon School.
Equip a catalyst to use sorceries. Sorceries must be attuned at a bonfire before use.
Skill: Steady Chant
Boost the strength of sorceries for a very short period. Works while equipped in either hand.

AvailabilityEdit

CharacteristicsEdit

The most basic and easily available staff, the Sorcerer's Staff does not possess any notable traits but does not suffer from any major weaknesses either. It also has the lowest Intelligence requirement to wield, making it useful for builds that simply want to cast utility spells. While the Heretic's Staff is a better catalyst before one reaches 45 Intelligence, the Sorcerer's Staff is still very well-balanced and remains a stable choice for beyond that point.

It holds up as the best staff if players wish to stop leveling Intelligence at level 50, and even at 60 Intelligence it ranks second only to the Court Sorcerer's Staff. Even then, When compared to titans like the Court Sorcerer's Staff and Sage's Crystal Staff, its skill does not cost an unreasonable amount of FP to use, allowing the wielder to conserve FP even when using Steady Chant.

UpgradesEdit

Reinforced with regular Titanite.

Staves
Archdeacon's Great StaffCourt Sorcerer's StaffHeretic's StaffIzalith StaffMan-grub's Staff
Mendicant's StaffSage's Crystal StaffSorcerer's StaffStoryteller's StaffWitchtree Branch
The Ringed City
Murky LongstaffPreacher's Right Arm
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