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Shades are a gameplay mechanic in Dark Souls II.

General information[]

A shade is a player or NPC summoned via the Small White Sign Soapstone, either to assist with an area or with a boss. The area boss doesn't have to be alive for a shade to be summoned, but the normal fog will appear at the boss's door, even if it is dead. If the host goes through this fog, the shade will be sent home.

Shades normally will have a white aura; Heirs of the Sun who are shades will have a gold aura, or shades can appear human by using the Ring of the Living.

There cannot be more than two shades or phantoms in a world at one time. With the release of Scholar of the First Sin, the player may now have up to three phantoms or shades.

Shades' duty[]

A shade has a very limited time in a player's world and the more enemies that are killed by the shade, the less time allotted. If the host or the shade dies, the shade will return to their own world in the status they were in when either person died.

Duty can be fulfilled either by the players defeating the area boss or by the timer running out during the session.

Rewards for fulfilling duty[]

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