Dark Souls Wiki
Dark Souls Wiki

For the Dark Souls II variant, see Scimitar (Dark Souls II).
For the Dark Souls III variant, see Scimitar (Dark Souls III).

The Scimitar is a curved sword in Dark Souls.

In-Game Description

Small curved sword. Each hit inflicts little damage, but fluid chain attacks are deadly.
The scimitar's sharp slashing attacks are effective against cloth and flesh, but not against metal armor or tough scales.

Availability[]

Characteristics[]

The Scimitar is similar to the Falchion in the sense that the scaling values are identical, the main differences being Scimitar is one unit lighter but Falchion has higher base damage, performing better as a result.

Both swords possess an advantage for a high-mobility character build, however. The R2 attack, in particular, synergizes extremely well with dodge rolls, allowing the player to dance away from an attack routine before coming back in with a devastating blow that can also hit multiple enemies.  

Moveset[]

Attack Description
One-handed
Weak Attack
Alternating horizontal and vertical slashes. Low starting and ending lag.
One-handed
Strong Attack
Waves the weapon in a wheel-like fashion, hitting twice. Further input yields a diagonal swing. Minor starting and ending lag.
Two-handed
Weak Attack
Horizontal slashes. Low starting and ending lag.
Two-handed
Strong Attack
Waves the weapon in a wheel-like fashion, hitting twice. Further input yields an upwards swing. Minor starting and ending lag.
Jump Attack Jumping horizontal swing. Minor starting and ending lag.
Running Attack Running upwards swing. Very low starting lag, minor ending lag.
Rolling Attack Spins around while slashing horizontally. Moderate starting lag (especially for a rolling attack), low ending lag.
Kick Horizontal slash followed by an evasive backflip.
Left-handed
Weak Attack
Horizontal swings. Some starting lag, low ending lag.
Left-handed
Strong Attack
Long parry.

Upgrades[]

Requires: Standard Scimitar, Titanite and 200 souls per upgrade.

Standard Standard Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Scimitar 80 E B 45 10 30 30
Scimitar +1 (Titanite Shard ×1) 88 E B 45 10 30 30
Scimitar +2 (Titanite Shard ×1) 96 E B 45 10 30 30
Scimitar +3 (Titanite Shard ×2) 104 E B 45 10 30 30
Scimitar +4 (Titanite Shard ×2) 112 E B 45 10 30 30
Scimitar +5 (Titanite Shard ×3) 120 E B 45 10 30 30
Scimitar +6 (L. Titanite Shard ×1) 128 E B 45 10 30 30
Scimitar +7 (L. Titanite Shard ×1) 136 E B 45 10 30 30
Scimitar +8 (L. Titanite Shard ×2) 144 E B 45 10 30 30
Scimitar +9 (L. Titanite Shard ×2) 152 E B 45 10 30 30
Scimitar +10 (L. Titanite Shard ×3) 160 E B 45 10 30 30
Scimitar +11 (Titanite Chunk ×1) 168 E B 45 10 30 30
Scimitar +12 (Titanite Chunk ×1) 176 E B 45 10 30 30
Scimitar +13 (Titanite Chunk ×2) 184 E B 45 10 30 30
Scimitar +14 (Titanite Chunk ×3) 192 E B 45 10 30 30
Scimitar +15 (Titanite Slab ×1) 200 E A 45 10 30 30

Requires: Standard Scimitar +5, Titanite and 200 souls per upgrade.

Raw Raw Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Raw Scimitar (Large Titanite Shard ×1) 138 E C 45 10 30 30
Raw Scimitar +1 (Large Titanite Shard ×1) 147 E C 45 10 30 30
Raw Scimitar +2 (Large Titanite Shard ×1) 156 E C 45 10 30 30
Raw Scimitar +3 (Large Titanite Shard ×2) 165 E C 45 10 30 30
Raw Scimitar +4 (Large Titanite Shard ×2) 174 E C 45 10 30 30
Raw Scimitar +5 (Large Titanite Shard ×3) 184 E C 45 10 30 30

Requires: Standard Scimitar +10, Titanite and 200 souls per upgrade.

Crystal Crystal Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Crystal Scimitar (Titanite Chunk ×1) 176 E B 45 10 30 30
Crystal Scimitar +1 (Titanite Chunk ×1) 184 E B 45 10 30 30
Crystal Scimitar +2 (Titanite Chunk ×1) 192 E B 45 10 30 30
Crystal Scimitar +3 (Titanite Chunk ×2) 200 E B 45 10 30 30
Crystal Scimitar +4 (Titanite Chunk ×3) 208 E A 45 10 30 30
Crystal Scimitar +5 (Titanite Slab ×1) 216 E A 45 10 30 30

Requires: Standard Scimitar +5, Green Titanite and 200 souls per upgrade.

Magic Magic Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Magic Scimitar (Green Titanite Shard ×1) 90 97 E D C 45 10 30 30
Magic Scimitar +1 (Green Titanite Shard ×1) 96 104 E D C 45 10 30 30
Magic Scimitar +2 (Green Titanite Shard ×1) 102 110 E D C 45 10 30 30
Magic Scimitar +3 (Green Titanite Shard ×2) 108 117 E D C 45 10 30 30
Magic Scimitar +4 (Green Titanite Shard ×2) 114 123 E D C 45 10 30 30
Magic Scimitar +5 (Green Titanite Shard ×3) 120 130 E D C 45 10 30 30
Magic Scimitar +6 (Blue Titanite Chunk ×1) 125 136 E E B 45 10 30 30
Magic Scimitar +7 (Blue Titanite Chunk ×1) 132 143 E E B 45 10 30 30
Magic Scimitar +8 (Blue Titanite Chunk ×2) 138 149 E E B 45 10 30 30
Magic Scimitar +9 (Blue Titanite Chunk ×3) 144 156 E E B 45 10 30 30
Magic Scimitar +10 (Blue Titanite Slab ×1) 150 162 E E B 45 10 30 30

Requires: Magic Scimitar +5, Blue Titanite and 200 souls per upgrade.

Enchanted Enchanted Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Enchanted Scimitar (Blue Titanite Chunk ×1) 120 128 E E C 45 10 30 30
Enchanted Scimitar +1 (Blue Titanite Chunk ×1) 124 131 E E C 45 10 30 30
Enchanted Scimitar +2 (Blue Titanite Chunk ×1) 129 135 E E C 45 10 30 30
Enchanted Scimitar +3 (Blue Titanite Chunk ×2) 134 139 E E B 45 10 30 30
Enchanted Scimitar +4 (Blue Titanite Chunk ×3) 139 143 E E B 45 10 30 30
Enchanted Scimitar +5 (Blue Titanite Slab ×1) 144 148 E E A 45 10 30 30

Requires: Standard Scimitar +5, Green Titanite and 200 souls per upgrade.

Divine Divine Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Divine Scimitar (Green Titanite Shard ×1) 81 99 E D C 45 10 30 30
Divine Scimitar +1 (Green Titanite Shard ×1) 86 105 E D C 45 10 30 30
Divine Scimitar +2 (Green Titanite Shard ×1) 91 112 E D C 45 10 30 30
Divine Scimitar +3 (Green Titanite Shard ×2) 97 118 E D C 45 10 30 30
Divine Scimitar +4 (Green Titanite Shard ×2) 102 125 E D C 45 10 30 30
Divine Scimitar +5 (Green Titanite Shard ×3) 108 132 E D C 45 10 30 30
Divine Scimitar +6 (White Titanite Chunk ×1) 113 138 E D C 45 10 30 30
Divine Scimitar +7 (White Titanite Chunk ×1) 118 145 E D C 45 10 30 30
Divine Scimitar +8 (White Titanite Chunk ×2) 124 151 E D C 45 10 30 30
Divine Scimitar +9 (White Titanite Chunk ×3) 129 158 E D B 45 10 30 30
Divine Scimitar +10 (White Titanite Slab ×1) 135 165 D E B 45 10 30 30

Requires: Divine Scimitar +5, White Titanite and 200 souls per upgrade.

Occult Occult Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Occult Scimitar (White Titanite Chunk ×1) 110 120 E D B 45 10 30 30
Occult Scimitar +1 (White Titanite Chunk ×1) 116 125 E D B 45 10 30 30
Occult Scimitar +2 (White Titanite Chunk ×1) 123 132 E D B 45 10 30 30
Occult Scimitar +3 (White Titanite Chunk ×2) 129 138 E D B 45 10 30 30
Occult Scimitar +4 (White Titanite Chunk ×3) 136 144 E D B 45 10 30 30
Occult Scimitar +5 (White Titanite Slab ×1) 143 150 E D B 45 10 30 30

Requires: Standard Scimitar +5, Green Titanite and 200 souls per upgrade.

Fire Fire Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Fire Scimitar (Green Titanite Shard ×1) 104 104 45 10 30.0 30
Fire Scimitar +1 (Green Titanite Shard ×1) 112 112 45 10 30.3 30
Fire Scimitar +2 (Green Titanite Shard ×1) 120 120 45 10 30.6 30
Fire Scimitar +3 (Green Titanite Shard ×2) 128 128 45 10 30.9 30
Fire Scimitar +4 (Green Titanite Shard ×2) 136 136 45 10 31.2 30
Fire Scimitar +5 (Green Titanite Shard ×3) 144 144 45 10 31.5 30
Fire Scimitar +6 (Red Titanite Chunk ×1) 153 153 45 10 31.8 30
Fire Scimitar +7 (Red Titanite Chunk ×1) 163 163 45 10 32.1 30
Fire Scimitar +8 (Red Titanite Chunk ×2) 172 172 45 10 32.4 30
Fire Scimitar +9 (Red Titanite Chunk ×3) 182 182 45 10 32.7 30
Fire Scimitar +10 (Red Titanite Slab ×1) 192 192 45 10 33.0 30
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Fire Scimitar +5, Red Titanite and 200 souls per upgrade.

Chaos Chaos Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Chaos Scimitar (Red Titanite Chunk ×1) 126 144 45 10 30.0 30
Chaos Scimitar +1 (Red Titanite Chunk ×1) 133 152 45 10 30.6 30
Chaos Scimitar +2 (Red Titanite Chunk ×1) 140 160 45 10 31.2 30
Chaos Scimitar +3 (Red Titanite Chunk ×2) 147 168 45 10 31.8 30
Chaos Scimitar +4 (Red Titanite Chunk ×3) 154 176 45 10 32.4 30
Chaos Scimitar +5 (Red Titanite Slab ×1) 161 184 45 10 33.0 30

Requires: Standard Scimitar +10, Titanite and 200 souls per upgrade.

Lightning Lightning Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Lightning Scimitar (Titanite Chunk ×1) 144 144 45 10 30 30.0
Lightning Scimitar +1 (Titanite Chunk ×1) 155 155 45 10 30 32.4
Lightning Scimitar +2 (Titanite Chunk ×1) 166 166 45 10 30 34.8
Lightning Scimitar +3 (Titanite Chunk ×2) 177 177 45 10 30 37.2
Lightning Scimitar +4 (Titanite Chunk ×3) 188 188 45 10 30 39.6
Lightning Scimitar +5 (Titanite Slab ×1) 200 200 45 10 30 42.0

Scaling Percentage Values[]

The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:

  • Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
  • Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
  • Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
  • Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
  • Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
  • Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
  • For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
  • To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path Strength
Para str large
Dexterity
Para dex large
Intelligence
Para int large
Faith
Para faith large
Standard +15
Upgrade Standard+11
13% 85% - -
Raw +5
Upgrade Raw
10% 64% - -
Crystal +5
Upgrade Crystal
13% 85% - -
Magic +10
Upgrade Magic+6
4% 24% 71% -
Enchanted +5
Upgrade Enchanted
3% 17% 69% -
Divine +10
Upgrade Divine+6
5% 33% - 70%
Occult +5
Upgrade Occult
5% 31% - 82%
Fire +10
Upgrade Fire+6
All stat scaling bonuses removed, Fire Damage added
Chaos +5
Upgrade Chaos
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10
Lightning +5
Upgrade Lightning
All stat scaling bonuses removed, Lightning Damage added


Notes[]

The Scimitar has Bleed effect when handled by the Shielded Scimitar-wielding Skeletons.

Gallery[]