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The Quakestone Hammer is a great hammer in Dark Souls III: Ashes of Ariandel.

In-Game Description

A Stonehammer wielded by the Millwood Knights, with a head of naturally-formed stone.
The Knights of Millwood would fight hand-in-hand with the earth itself, and this weapon, among the oldest in Millwood, is symbolic of that relationship.
Skill: Quake
Burrow hammer head into the ground with a great slam, and use strong attack to upheave earth, creating a shockwave that rumbles like a mighty warcry.

Availability[]

In the Snowy Mountain Pass area, before the final stretch leading to the basement of Ariandel Chapel. There is a fork that leads to the left, and eventually to a Millwood Knight wielding a Millwood Greatbow. The Quakestone Hammer is on a corpse behind him.

Characteristics[]

The Quakestone Hammer is a powerful weapon with a rather unique skill.

Statistically, it is quite average among great hammers, possessing a respectable attack rating and modest weight, allowing it to be wielded on any number of builds. One of its stronger features is its range, tying with the Dragon Tooth, Great Mace and Vordt's Great Hammer, but weighing the least of the four. As with most other great hammers, it scales primarily with Strength, requiring the wielder to have at least 27 Strength in order to wield it two-handed.

The most unique aspect of the Quakestone Hammer is its skill, Quake. Like other great hammers it grants persistent Hyper Armor while activated, but unlike other great hammer skills it can be used offensively, as well as to punish those unfamiliar with its follow-up attack.

Moveset[]

Attack Description
One-handed
Weak Attack
Diagonal downward swing from right to left, followed by bringing the weapon around for another diagonal swing.
One-handed
Strong Attack
Vertical downward slam, then brings the weapon around for a second downward slam.
Two-handed
Weak Attack
Alternating horizontal swings, starting from right to left.
Two-handed
Strong Attack
Powerful downward smash from right to left, followed by downward smash from left to right.
Jump Attack Jump into downward slam.
Two-handed
Jump Attack
Same as one-handed, but holding the weapon in both hands.
Running Attack Quick downward swing from right to left.
Two-handed
Running Attack
Same as one-handed, but holding the weapon in both hands.
Rolling Attack Roundhouse clockwise spin.
Two-handed
Rolling Attack
Same as one-handed, but holding the weapon in both hands.
Kick Standard kick.
Off-handed
Weak Attack
Block.
Off-handed
Strong Attack
Mirrored version of one-handed weak attacks.



Upgrades[]

Upgrade Level Attack Values Aux. Effects Bonuses
Physical Magic Fire Lightning Dark Bleed Poison DSIIIWFrost Strength Dexterity Intelligence Faith
Quakestone Hammer 170 C
Quakestone Hammer +1 (Twinkling Titanite ×1 & 1000 souls) 189 B
Quakestone Hammer +2 (Twinkling Titanite ×2 & 1400 souls) 202 B
Quakestone Hammer +3 (Twinkling Titanite ×4 & 1800 souls) 236 B
Quakestone Hammer +4 (Twinkling Titanite ×8 & 2200 souls) 266 A
Quakestone Hammer +5 (Titanite Slab ×1 & 3000 souls) 296 A

The data displayed above are current as of Patch App 1.15 Regulation 1.35.

Trivia[]



Great Hammers
Dragon ToothGargoyle Flame HammerGreat ClubGreat MaceGreat Wooden Hammer
Large ClubMorne's Great HammerOld King's Great HammerPickaxe
Smough's Great HammerSpiked MaceVordt's Great Hammer
Ashes of Ariandel
Quakestone Hammer
The Ringed City
Ledo's Great Hammer
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