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Pyro Pyromancy Flame.png
For the Dark Souls II variant, see Pyromancy Flame (Dark Souls II).
For the Dark Souls III variant, see Pyromancy Flame (Dark Souls III).
"A pyromancer's flame is a part of his own body. The flame develops right along with his skill."
Laurentius of the Great Swamp

The Pyromancy Flame is a magic tool analogous to Talismans for miracles or Catalysts for sorceries, the only difference being that it is used to cast pyromancies.

Standard Pyromancy Flame[]

In-Game Description

Flame medium used by Great Swamp pyromancers. Pyromancers arouse this flame to produce various fire arts. Equip pyromancer flame to produce pyromancy. Attune pyromancies from a scroll at bonfire. Most pyromancies have a limited no. of uses.

Ascended Pyromancy Flame[]

In-Game Description

Pyromancy flame drawing upon the latent power of Quelana of Izalith, mother of pyromancy. For the pyromancer, a flame is a precious thing indeed, to be nurtured, often for an entire lifetime. When the flame is shared, it creates an eternal bond between the parties.



To increase the damage output of cast pyromancies, the flame needs to be upgraded through certain NPCs.

There are two levels of upgrades for the flame, the standard Pyromancy Flame and the ascended flame. The first one can be upgraded a total of 15 times by Laurentius, Quelana, or Eingyi. After this, players must travel to Blighttown to ascend and further upgrade the flame with Quelana. This can be done another five times.

Upgrading the Standard Pyromancy Flame to +15 costs 149,500 souls. Upgrading the Ascended Pyromancy Flame to +5 costs another 191,000 souls, for a combined total of 340,500 souls to fully upgrade the Pyromancy Flame.

Standard Pyromancy Flame[]

The regular flame has a base damage of 40.

Variation Magic adjust Cost (souls) Total Cost (souls)
Pyromancy Flame +0 100 N/A N/A
Pyromancy Flame +1 105 500 500
Pyromancy Flame +2 110 1,000 1,500
Pyromancy Flame +3 115 2,000 3,500
Pyromancy Flame +4 120 3,000 6,500
Pyromancy Flame +5 125 4,000 10,500
Pyromancy Flame +6 131 5,500 16,000
Pyromancy Flame +7 137 7,000 23,000
Pyromancy Flame +8 143 8,500 31,500
Pyromancy Flame +9 149 10,000 41,500
Pyromancy Flame +10 155 12,000 53,500
Pyromancy Flame +11 162 14,000 67,500
Pyromancy Flame +12 169 16,000 83,500
Pyromancy Flame +13 176 19,000 102,500
Pyromancy Flame +14 183 22,000 124,500
Pyromancy Flame +15 190 25,000 149,500

Ascended Pyromancy Flame[]

The ascended flame has a base damage of 60.

Variation Magic adjust Cost (souls) Total Cost (souls)
Pyromancy Flame +0 196 25,000 174,500
Pyromancy Flame +1 202 27,000 201,500
Pyromancy Flame +2 208 30,000 231,500
Pyromancy Flame +3 214 33,000 264,500
Pyromancy Flame +4 220 36,000 300,500
Pyromancy Flame +5 230 40,000 340,500


  • Prior to patch 1.06, upgrading the Pyromancy Flame was not always a good idea. Power Within actually suffered from upgraded flames as the damage output and stamina regeneration did not increase with upgrading, but the damage suffered by the player did.
  • The Ascended Pyromancy Flame actually maintains the name "Pyromancy Flame" in the games menus and can be deceiving to the player. They can be told apart by either their artwork, base attack damage, or their Magic Adjust.
  • One unupgraded Pyromancy Flame per playthrough can be traded to Snuggly the Crow for a Red Titanite Chunk, while an unupgraded Ascended Pyromancy Flame can be traded for a Red Titanite Slab.
  • As the Pyromancy Flame is upgraded, it develops an Intelligence scaling that ends up going all the way up to A. As far as anyone knows, the phantom Int scaling serves no purpose and is a left over/unused part of Pyromancy. There's a widespread misconception that this scaling affects the Pyromancy Flame's R2 punch attack. It absolutely does not. Citation: First 30 seconds of this video.


  • The Pyromancy Flame is the only weapon that has no weight when wielded.
  • Fully upgrading the flame, including ascension, costs a total of 340,500 Souls. This is equivalent to 55 Soul Levels (up from Level 1).
  • The Pyromancy Flame can be two-handed, but the only change is the melee attack changes to a downwards smash from a punch.