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For the Dark Souls variant, see Tranquil Walk of Peace.

Promised Walk of Peace is a hex in Dark Souls II: Crown of the Sunken King.

In-Game Description

A hex created from an ancient miracle of unknown origin. Slows the walking pace of its caster and those in the vicinity.
To stand and glare at one another,
steaming with ire and wrath,
but without making a move.
Such is the nature of peace.
Catalyst: Sacred Chime



Promised Walk of Peace slows the movement speed of all nearby enemies by effectively increasing their encumbrance by 50%, similar to Tranquil Walk of Peace from Dark Souls.

It can be used with great effect against players who wear heavier armor or just possess a very heavy weapon, as it will more than likely over-encumber almost any player, as such players with low Vitality should be wary of this spell. However, this spell should be regarded as being in a category of "high risk-high reward", since it has an effect that will most likely result in the death of the other player, it will only last for about 15 seconds and has an extremely long cast speed, meaning that caution must be exercised when casting it, even perhaps using it to ambush players.

Attunement milestones[]

Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:

Attunement Level Amount of Casts
10 2
32 3
49 4
94 5
AffinityClimaxDark DanceDark FogDark GreatswordDark HailDark OrbDark WeaponDarkstormDead Again
Great Resonant SoulLifedrain PatchNumbnessProfound StillPromised Walk of PeaceRecollectionRepel
Resonant FleshResonant SoulResonant WeaponScraps of LifeTwisted BarricadeWhisper of Despair