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The Pontiff Knight Great Scythe is a reaper in Dark Souls III.

In-Game Description

Great scythe wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.
The large blade appears to be eaten away by insects, making it lightweight but also brittle.
Skill: Frost
Create a bone-chilling frost with each swing of the greatscythe that causes a temporary frost effect.


Dropped by the great scythe-wielding Pontiff Knight before Pontiff Sulyvahn in Irithyll of the Boreal Valley.


One of the most uncommon weapons in the game, the Pontiff Knight Great Scythe has some unique characteristics that makes it stand out among its peers.

Because it cannot be infused, it is only effective on builds that focus on Dexterity as their main offensive stat. As well, it has a moderate Faith wielding requirement that makes it difficult to build for. And to top it all off, it only matches range with Friede's Great Scythe, tying for the shortest-ranged reaper in the game while also only barely matching the Great Scythe in terms of damage output. As well, it also possesses the unfortunate characteristic of being unable to inflict chip damage through shields when the target is inside of the arc of its blade, and the damage that it does inflict on a successful sweet-spot is less than what its peers can accomplish.

However, the Pontiff Knight Great Scythe makes up for these weaknesses through the use of its skill. While the weapon already innately inflicts Bleed on its targets, it can further inflict Frost by buffing itself with its skill while also inflicting heavy Frost buildup in an area around it, without the need for a catalyst to cast Snap Freeze or Frozen Weapon. This allows the weapon's wielder to utilize a more aggressive playstyle, using the combined status effects inflicted by the weapon to pressure foes in a way that its peers cannot.

Despite it being noted as being brittle it actually has average durability for a Reaper.


Attack Description
Weak Attack
Downward left-to-right swing, followed by downward right-to-left swing.
Strong Attack
Delayed horizontal counter-clockwise swing, followed by clockwise swing.
Weak Attack
Same as one-handed, but gripping the scythe in both hands.
Strong Attack
Upward slash from left to right, followed by right-to-left horizontal swing.
Jump Attack Jump followed by horizontal left-to-right slash.
Jump Attack
Same as one-handed, but with two hands.
Running Attack Quick horizontal right-to-left swing.
Running Attack
Fast overhead vertical slash, left to right.
Rolling Attack Quick low-hitting horizontal left-to-right slash.
Rolling Attack
Quick horizontal right-to-left swing.
Kick Standard kick.
Weak Attack
Strong Attack
Mirrored version of one-handed weak attacks.


Upgrade Level Attack Values Aux. Effects Bonuses
Physical Magic Fire Lightning Dark Bleed Poison DSIIIWFrost Strength Dexterity Intelligence Faith
Pontiff Knight Great Scythe 100 E A
Pontiff Knight Great Scythe +1 (Twinkling Titanite ×1 & 680 souls) 111 E A
Pontiff Knight Great Scythe +2 (Twinkling Titanite ×2 & 952 souls) 119 E A
Pontiff Knight Great Scythe +3 (Twinkling Titanite ×4 & 1224 souls) 139 E S
Pontiff Knight Great Scythe +4 (Twinkling Titanite ×8 & 1496 souls) 156 E S
Pontiff Knight Great Scythe +5 (Titanite Slab ×1 & 2040 souls) 174 E S

The data displayed above are current as of Patch App 1.15 Regulation 1.35.


The Faith requirement does not affect its attack rating. However, casting the weapon art without the required Faith results in failure and does not consume FP, and attacks will consume more stamina.



Dark Souls 3 Pontiff Knight Greatscythe - Weapon Arts Showcase

Great Corvian ScytheGreat ScythePontiff Knight Great Scythe
Ashes of Ariandel
Friede's Great Scythe