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For other uses, see Parry and Riposte and Parry and Riposte (Dark Souls III).

Parry and Riposte are gameplay mechanics in Dark Souls II.

Parries are an action most weapon can do either 1 handed or 2 handed, by pressing the Strong Attack button of either the hand they are in when 1 handed or the opposite one when 2 handed.

Ripostes are special attacks that deal critical damage to enemies, they become available after Parrying an attack or Guard Breaking an enemy that has their shield up. Bosses cannot be Riposted.

Note that riposte and backstabs are not considered counter attacks, thus they are not affected by the weapon's counter damage modifier and are not boosted by such effects as Old Leo Ring.

New features[]

Listed below are some minor differences found in Dark Souls II, which may be slightly confusing to those who mastered these techniques in the original Dark Souls game.

  • In Dark Souls II, there is no temporary invincibility when parrying or riposting, but any damage received while performing these moves will be considerably less than normal (about 90% reduction).
  • The timing of a parry in Dark Souls II is different: it must be initiated when the enemy's attack animation begins, if parrying fast and medium weapons (daggersstraight swordscurved swords, etc.) or mid-swing, if parrying slow weapons (ultra greatswordsgreat hammers, etc.). In Dark Souls, parry had to be performed near the end of the animation (this difference, however, may not be very noticeable, it's more of a matter of personal preference).
  • There are three (3) types of ripostes in Dark Souls II, versus just one (1) in Dark Souls (see below).
  • In Dark Souls II, whips can be used to riposte. This was not possible in Dark Souls.

Parry[]

Parrying is performed by pressing or holding the left-hand strong attack button (LT/L2) when using a Small Shield, Medium Shield, or 2-handed weapon. When a left-hand weapon is wielded with both hands, its right-handed moveset is reversed and the parry move must be activated using RT/R2 (instead of LT/L2). A parry can not be performed when using a power stance, but it is still possible to parry while using a power stance when the right hand weapon can parry 1 handed.

A parried enemy will become staggered, causing them to fall to the ground. There are two possible riposte moves that can be triggered after parrying an attack: a standing riposte and a ground riposte (see below).

In most cases, all weapon's attacks can be parried, except jumping attacks (excluding Reapers). Most humanoid enemies can be parried and are also vulnerable to guard break. There are rare examples of enemies that can only be parried; The Pursuer being one such enemy. All hostile phantoms can be parried and riposted (AI and PvP).

Parries in PvP must have their active frames line up with the attack's active frames on the attacker's screen.

Parry Frame Tables[]

These tables are written in consideration of being at 60 fps on the last patch of the Scholar of the First Sin release of the game (v1.03).

Startup is the time after starting the animation that must happen before you can parry an attack. Combo Startup is used when the move is used after another move. Stand Startup is what happens if it is not done after another action.

Active is the time in which you can Parry an attack.

Recovery you must wait afterwards before you can input other actions.

Total assumes Standing Startup, Combo Total assumes Combo Startup.

Here is a table with proper visualization of all the data.

1 Handed Parries[]

Weapon Stand Startup Combo Startup Active Recovery Standing Total Combo Total
Parrying Dagger 10 5 10 42 62 57
Rapier 14 6 14 43 71 63
Espada Ropera 16 8 12 43 71 63
Chaos Rapier 18 10 10 43 71 63
Monastery Scimitar 12 3 6 50 68 59
Eleum Loyce 14 5 4 50 68 59
Falchion 14 5 4 50 68 59
Manikin Sabre 14 5 4 50 68 59
Melu Scimitar 14 5 4 50 68 59
Red Rust Scimitar 14 5 4 50 68 59
Scimitar 14 5 4 50 68 59
Shotel 14 5 4 50 68 59
Spider Fang 14 5 4 50 68 59
Warped Sword 14 5 4 50 68 59
Shotel 16 7 4 49 69 60
Bone Fist 16 12 8 56 80 76
Caestus 16 12 8 56 80 76
Vanquisher's Seal 18 13 10 51 79 74
Fists 18 14 6 56 80 76
Buckler 14 9 14 51 79 74
Target Shield 14 9 14 51 79 74
Magic Shield 16 11 12 51 79 74
Manikin Shield 16 11 12 51 79 74
Phoenix Parma 16 11 12 51 79 74
Transgressor's Leather Shield 16 11 12 51 79 74
Blue Wooden Shield 14 9 10 35 59 54
Large Leather Shield 14 9 10 35 59 54
Silver Eagle Kite Shield 14 9 10 35 59 54
Archdrake Shield 14 9 10 39 63 58
Bell Keeper Shield 14 9 10 39 63 58
Black Dragon Shield 14 9 10 39 63 58
Black Flamestone Parma 14 9 10 39 63 58
Blossom Kite Shield 14 9 10 39 63 58
Bone Shield 14 9 10 39 63 58
Bound Wooden Shield 14 9 10 39 63 58
Chaos Shield 14 9 10 39 63 58
Charred Loyce Shield 14 9 10 39 63 58
Defender's Shield 14 9 10 39 63 58
Drakekeeper's Shield 14 9 10 39 63 58
Drangleic Shield 14 9 10 39 63 58
Golden Wing Shield 14 9 10 39 63 58
Grand Spirit Tree Shield 14 9 10 39 63 58
Hollow Soldier Shield 14 9 10 39 63 58
Homunculus Wooden Shield 14 9 10 39 63 58
King's Shield 14 9 10 39 63 58
Lion Clan Shield 14 9 10 39 63 58
Loyce Shield 14 9 10 39 63 58
Mirrah Shield 14 9 10 39 63 58
Moon Butterfly Shield 14 9 10 39 63 58
Old Knight's Shield 14 9 10 39 63 58
Porcine Shield 14 9 10 39 63 58
Rampart Golem Shield 14 9 10 39 63 58
Red Rust Shield 14 9 10 39 63 58
Royal Kite Shield 14 9 10 39 63 58
Shield of the Insolent 14 9 10 39 63 58
Silverblack Shield 14 9 10 39 63 58
Slumbering Dragon Shield 14 9 10 39 63 58
Spirit Tree Shield 14 9 10 39 63 58
Stone Parma 14 9 10 39 63 58
Vessel Shield 14 9 10 39 63 58
Watchdragon Parma 14 9 10 39 63 58
Wooden Shield 14 9 10 39 63 58
Yellow Quartz Shield 14 9 10 39 63 58
Benhart's Parma 12 7 12 35 59 54
Cleric's Parma 12 7 12 35 59 54
Cleric's Small Shield 12 7 12 35 59 54
Crimson Parma 12 7 12 35 59 54
Cursed Bone Shield 12 7 12 35 59 54
Foot Soldier Shield 12 7 12 35 59 54
Golden Falcon Shield 12 7 12 35 59 54
Iron Parma 12 7 12 35 59 54
Llewellyn Shield 12 7 12 35 59 54
Small Leather Shield 12 7 12 35 59 54
Sunlight Parma 12 7 12 35 59 54
Watcher's Shield 12 7 12 35 59 54

2 Handed Table[]

Weapon Stand Startup Combo Startup Active Recovery Total Combo Total
Mytha's Bent Blade 12 7 8 39 59 54
Umbral Dagger 12 7 8 39 59 54
Bandit's Knife 12 7 8 42 62 57
Black Flamestone Dagger 12 7 8 42 62 57
Blue Dagger 12 7 8 42 62 57
Broken Thief Sword 12 7 8 42 62 57
Dagger 12 7 8 42 62 57
Manikin Knife 12 7 8 42 62 57
Retainer's Short Sword 12 7 8 42 62 57
Royal Dirk 12 7 8 42 62 57
Shadow Dagger 12 7 8 42 62 57
Thief Dagger 12 7 8 42 62 57
Black Scorpion Stinger 18 10 10 43 71 63
Estoc 18 10 10 43 71 63
Ice Rapier 18 10 10 43 71 63
Mail Breaker 18 10 10 43 71 63
Ricard's Rapier 18 10 10 43 71 63
Spider's Silk 18 10 10 43 71 63
Gyrm Axe 30 21 10 39 79 70
Arced Sword 24 15 12 40 76 67
Curved Dragon Greatsword 24 15 12 40 76 67
Murakumo 24 15 12 40 76 67
Bandit Greataxe 30 21 10 39 79 70
Black Dragon Greataxe 30 21 10 39 79 70
Drakekeeper's Greataxe 30 21 10 39 79 70
Giant Stone Axe 30 21 10 39 79 70
Greataxe 30 21 10 39 79 70
Gyrm Greataxe 30 21 10 39 79 70
Lion Greataxe 30 21 10 39 79 70
Dragon Tooth 30 21 10 39 79 70
Demon's Great Hammer 38 26 10 49 97 85
Drakekeeper's Great Hammer 38 26 10 49 97 85
Giant Warrior Club 38 26 10 49 97 85
Great Club 38 26 10 49 97 85
Gyrm Great Hammer 38 26 10 49 97 85
Iron King Hammer 38 26 10 49 97 85
Large Club 38 26 10 49 97 85
Malformed Shell 38 26 10 49 97 85
Malformed Skull 38 26 10 49 97 85
Old Knight Hammer 38 26 10 49 97 85
Pickaxe 38 26 10 49 97 85
Sacred Chime Hammer 38 26 10 49 97 85
Sanctum Mace 38 26 10 49 97 85
Loyce Greatsword 28 19 12 39 79 70
Bastard Sword 30 21 10 39 79 70
Black Dragon Greatsword 30 21 10 39 79 70
Black Knight Greatsword 30 21 10 39 79 70
Bluemoon Greatsword 30 21 10 39 79 70
Charred Loyce Greatsword 30 21 10 39 79 70
Claymore 30 21 10 39 79 70
Drakeblood Greatsword 30 21 10 39 79 70
Drangleic Sword 30 21 10 39 79 70
Flamberge 30 21 10 39 79 70
Greatsword of the Forlorn 30 21 10 39 79 70
Key to the Embedded 30 21 10 39 79 70
Majestic Greatsword R 30 21 10 39 79 70
Mastodon Greatsword 30 21 10 39 79 70
Mirrah Greatsword 30 21 10 39 79 70
Moonlight Greatsword 30 21 10 39 79 70
Old Knight Greatsword 30 21 10 39 79 70
Old Mirrah Greatsword 30 21 10 39 79 70
Royal Greatsword 30 21 10 39 79 70
Ruler's Sword 30 21 10 39 79 70
Thorned Greatsword 30 21 10 39 79 70
Lost Sinner's Sword 30 21 10 39 79 70
Aged Smelter Sword 38 26 10 49 97 85
Black Knight Ultra Greatsword 38 26 10 49 97 85
Crypt Blacksword 38 26 10 49 97 85
Drakekeeper's Ultra Greatsword 38 26 10 49 97 85
Drakewing Ultra Greatsword 38 26 10 49 97 85
Greatsword 38 26 10 49 97 85
Ivory King Ultra Greatsword 38 26 10 49 97 85
King's Ultra Greatsword 38 26 10 49 97 85
Old Knight Ultra Greatsword 38 26 10 49 97 85
Pursuer's Ultra Greatsword 38 26 10 49 97 85
Smelter Sword 38 26 10 49 97 85
Zweihander 38 26 10 49 97 85
Claws 20 15 8 51 79 74
Malformed Claws 20 15 8 51 79 74
Manikin Claws 20 15 8 51 79 74
Work Hook 20 15 8 51 79 74
Bandit Axe 18 13 6 35 59 54
Battle Axe 18 13 6 35 59 54
Bound Hand Axe 18 13 6 35 59 54
Butcher's Knife 18 13 6 35 59 54
Dragonslayer's Crescent Axe 18 13 6 35 59 54
Hand Axe 18 13 6 35 59 54
Infantry Axe 18 13 6 35 59 54
Black Knight Greataxe 18 13 6 35 59 54
Crescent Axe 18 13 6 35 59 54
Aldia Hammer 18 13 6 35 59 54
Barbed Club 18 13 6 35 59 54
Black Dragon Warpick 18 13 6 35 59 54
Blacksmith's Hammer 18 13 6 35 59 54
Club 18 13 6 35 59 54
Craftsman's Hammer 18 13 6 35 59 54
Handmaid's Ladle 18 13 6 35 59 54
Homunculus Mace 18 13 6 35 59 54
Mace 18 13 6 35 59 54
Mace of the Insolent 18 13 6 35 59 54
Morning Star 18 13 6 35 59 54
Reinforced Club 18 13 6 35 59 54
Berserker Blade 18 13 6 35 59 54
Blacksteel Katana 18 13 6 35 59 54
Chaos Blade 18 13 6 35 59 54
Darkdrift 18 13 6 35 59 54
Manslayer 18 13 6 35 59 54
Uchigatana 18 13 6 35 59 54
Washing Pole 18 13 6 35 59 54
Silverblack Sickle 18 13 6 35 59 54
Broken Straight Sword 14 9 10 35 59 54
Ashen Warrior Sword 18 13 6 35 59 54
Black Dragon Sword 18 13 6 35 59 54
Blue Flame 18 13 6 35 59 54
Broadsword 18 13 6 35 59 54
Drakekeeper's Sword 18 13 6 35 59 54
Foot Soldier Sword 18 13 6 35 59 54
Fume Sword 18 13 6 35 59 54
Heide Knight Sword 18 13 6 35 59 54
Ivory Straight Sword 18 13 6 35 59 54
Longsword 18 13 6 35 59 54
Puzzling Stone Sword 18 13 6 35 59 54
Red Rust Sword 18 13 6 35 59 54
Shortsword 18 13 6 35 59 54
Sun Sword 18 13 6 35 59 54
Varangian Sword 18 13 6 35 59 54
Yellow Quartz Longsword 18 13 6 35 59 54
Bloodied Whip 18 13 6 35 59 54
Notched Whip 18 13 6 35 59 54
Old Whip 18 13 6 35 59 54
Spotted Whip 18 13 6 35 59 54
Whip 18 13 6 35 59 54
Blue Wooden Shield 14 11 10 49 73 70
Large Leather Shield 14 11 10 49 73 70
Silver Eagle Kite Shield 14 11 10 49 73 70
Archdrake Shield 16 12 10 49 75 71
Bell Keeper Shield 16 12 10 49 75 71
Black Dragon Shield 16 12 10 49 75 71
Black Flamestone Parma 16 12 10 49 75 71
Blossom Kite Shield 16 12 10 49 75 71
Bone Shield 16 12 10 49 75 71
Bound Wooden Shield 16 12 10 49 75 71
Chaos Shield 16 12 10 49 75 71
Charred Loyce Shield 16 12 10 49 75 71
Defender's Shield 16 12 10 49 75 71
Drakekeeper's Shield 16 12 10 49 75 71
Drangleic Shield 16 12 10 49 75 71
Golden Wing Shield 16 12 10 49 75 71
Grand Spirit Tree Shield 16 12 10 49 75 71
Hollow Soldier Shield 16 12 10 49 75 71
Homunculus Wooden Shield 16 12 10 49 75 71
King's Shield 16 12 10 49 75 71
Lion Clan Shield 16 12 10 49 75 71
Loyce Shield 16 12 10 49 75 71
Mirrah Shield 16 12 10 49 75 71
Moon Butterfly Shield 16 12 10 49 75 71
Old Knight's Shield 16 12 10 49 75 71
Porcine Shield 16 12 10 49 75 71
Rampart Golem Shield 16 12 10 49 75 71
Red Rust Shield 16 12 10 49 75 71
Royal Kite Shield 16 12 10 49 75 71
Shield of the Insolent 16 12 10 49 75 71
Silverblack Shield 16 12 10 49 75 71
Slumbering Dragon Shield 16 12 10 49 75 71
Spirit Tree Shield 16 12 10 49 75 71
Stone Parma 16 12 10 49 75 71
Vessel Shield 16 12 10 49 75 71
Watchdragon Parma 16 12 10 49 75 71
Wooden Shield 16 12 10 49 75 71
Yellow Quartz Shield 16 12 10 49 75 71
Benhart's Parma 14 11 10 49 73 70
Buckler 14 11 10 49 73 70
Cleric's Parma 14 11 10 49 73 70
Cleric's Small Shield 14 11 10 49 73 70
Crimson Parma 14 11 10 49 73 70
Cursed Bone Shield 14 11 10 49 73 70
Foot Soldier Shield 14 11 10 49 73 70
Golden Falcon Shield 14 11 10 49 73 70
Iron Parma 14 11 10 49 73 70
Llewellyn Shield 14 11 10 49 73 70
Magic Shield 14 11 10 49 73 70
Manikin Shield 14 11 10 49 73 70
Phoenix Parma 14 11 10 49 73 70
Small Leather Shield 14 11 10 49 73 70
Sunlight Parma 14 11 10 49 73 70
Target Shield 14 11 10 49 73 70
Transgressor's Leather Shield 14 11 10 49 73 70
Watcher's Shield 14 11 10 49 73 70
Parrying Dagger 10 5 10 42 62 57
Rapier 14 6 14 43 71 63
Espada Ropera 16 8 12 43 71 63
Chaos Rapier 18 10 10 43 71 63
Monastery Scimitar 12 3 6 50 68 59
Eleum Loyce 14 5 4 50 68 59
Falchion 14 5 4 50 68 59
Manikin Sabre 14 5 4 50 68 59
Melu Scimitar 14 5 4 50 68 59
Red Rust Scimitar 14 5 4 50 68 59
Scimitar 14 5 4 50 68 59
Shotel 14 5 4 50 68 59
Spider Fang 14 5 4 50 68 59
Warped Sword 14 5 4 50 68 59
Shotel 16 7 4 49 69 60
Bone Fist 16 12 8 56 80 76
Caestus 16 12 8 56 80 76
Vanquisher's Seal 18 13 10 51 79 74
Fists 18 14 6 56 80 76

Rules[]

Can parry[]

The following weapons can parry when equipped in the left hand:

The following weapons can parry when equipped to either hand:

The following shields can parry both spells and physical attacks, while in either hand:

Note that spells can only be parried, and not riposted.

Cannot parry[]

The following weapons cannot parry when equipped:

The following attacks cannot be parried:

Special exceptions[]

The following weapons use movesets of a different class, but can still be parried:

Riposte[]

A riposte is a critical damage attack that can be executed after a successful parry (types 1 and 2) or a guard break (type 3). The exact calculations of riposte damage are not entirely clear. The riposte damage is not related to the weapon's counter damage modifier (that one only affects counter attacks).

There are three (3) types of ripostes in Dark Souls II:

  1. Standing Riposte - This riposte is similar to the Dark Souls version. It is performed immediately after a parry, while the enemy is staggered (before the enemy falls to the ground). If performed unsuccessfully, a regular attack will be used which may cancel the enemy's staggered-state (it seems it only happens with weapons with high poise damage, smaller weapons may attack but still not break the stagger); because of this, many players prefer to safely perform the ground riposte.
  2. Ground Riposte (Knockdown Riposte) - This riposte is used after an enemy has been staggered and falls to the ground. It can only be executed when standing in front of the enemy. The ground riposte is easy to execute and is most widely used by players. It arguably deals less damage than standing riposte (although tests with the Chaos Rapier showed a negligible difference of about 10-20 points of damage).
  3. Frontal Riposte (Guard Break Riposte) - This riposte can be performed after using Guard Break on an enemy. It's a very powerful attack using similar animation to the standing riposte.

Rules[]

Cannot riposte[]

Notes[]

As with most attacks, performing a riposte or backstab with a broken weapon that has no AR will deal no damage.

Videos[]

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