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The Painted World of Ariandel is a location in Dark Souls III, accessible through the downloadable content Ashes of Ariandel.

Entering[]

In order to access this area, the player must travel to the Cleansing Chapel in the Cathedral of the Deep and speak with Slave Knight Gael, near the bonfire. Exhausting his dialogue will start a cutscene and the Ashen One will be teleported into the Painted World.

Description[]

When the Ashen One reaches the Painted World, they will discover that this land is strange, cold and snow coated, and filled with deadly enemies, just like the Lordran's Painted World of Ariamis.

There are some differences with Ariamis, though; first of all, the area is larger and also there are many new enemies. The player will recognize some similar structures anyway, such as the wooden bridge that leads to a cathedral. There is also a tower reminiscent of Priscilla's tower.

Bonfires[]

Adjacent locations[]

Even if the Painted World of Ariandel is accessible through the Cathedral of the Deep, there is no way to come back directly there, although the player is allowed to travel between bonfires to reach other areas of Lothric.

If the player owns The Ringed City, defeating the boss of the Painted World will unlock a path to the Dreg Heap.

Characters[]

Enemies[]

Respawning[]

Non-respawning[]

Bosses[]

Items[]

Snowfield[]

Rope Bridge Cave[]

Corvian Settlement[]

Snowy Mountain Pass[]

Ariandel Chapel[]

Depths of the Painting[]

Notes[]

  • There is a giant, two peaked mountain beyond the chapel, nestled in the mountain range. This is the largest mountain that is a part of the "mountain scenery" in the unplayable areas of the game. It can be easily seen from the rope bridge.
  • A giant, disused bell (comparable in size to the one in the Great Belfry at Archdragon Peak) is on the hillside leading up to the chapel basement.
  • Stars can be seen in the sky; the same patterns of stars can be seen over Irithyll of the Boreal Valley.
  • The chapel interior hosts well over a dozen paintings of Sister Friede, in a few different poses. Most appear to be scorched, or in bad condition.
  • A statue of Crossbreed Priscilla in poor condition is in the back of Sister Friede's boss room, in a small alcove, just beyond the bonfire leading to the Dreg Heap.
  • One of the longest ladders in the game can be found here, beyond the two frost crabs and up a small hill; it appears after killing the birch woman there. The ladder boasts 100 rungs, and leads to a small ledge and another long ladder, which itself leads to another small ledge which holds a titanite slab.
  • Almost all enemies in the painting can be sneaked around with the combination of hidden body and Spook/the slumbering dragoncrest ring. Only millwood knights can spot you from a further distance, though it is still possible to sneak around them easily.

Gallery[]