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Matchmaking is a game mechanic in Dark Souls II that connects players for co-op and PvP sessions. Matchmaking is performed by the Dark Souls II game servers whenever a player attempts to join a multiplayer session, for example when using a Cracked Red Eye Orb to invade another player.

The exact matchmaking algorithm was never published FromSoftware or Bandai Namco, but instead discovered via extensive community research.[1]

Tiers[]

The matchmaking algorithm assigns each player character to one of 45 tiers depending on the character's Soul Memory. Tiers are further used to determine whether a character is eligible to join a multiplayer session.

Each tier corresponds to a range of Soul Memory. Characters whose Soul Memories fall within the same range are assigned to the same tier. For example, tier 10 has the Soul Memory range 130,000 – 149,999. A character with Soul Memory 130,000 is assigned to tier 10, same as a character with Soul Memory 140,000, but a character with Soul Memory 150,000 is assigned to tier 11 instead.

The following table displays the range of Soul Memory for each tier:

Tier Soul Memory
Minimum Maximum
1 0 9,999
2 10,000 19,999
3 20,000 29,999
4 30,000 39,999
5 40,000 49,999
6 50,000 69,999
7 70,000 89,999
8 90,000 109,999
9 110,000 129,999
10 130,000 149,999
11 150,000 179,999
12 180,000 209,999
13 210,000 239,999
14 240,000 269,999
15 270,000 299,999
16 300,000 349,999
17 350,000 399,999
18 400,000 449,900
19 450,000 499,999
20 500,000 599,999
21 600,000 699,999
22 700,000 799,999
23 800,000 899,999
24 900,000 999,999
25 1,000,000 1,099,999
26 1,100,000 1,199,999
27 1,200,000 1,299,999
28 1,300,000 1,399,999
29 1,400,000 1,499,999
30 1,500,000 1,749,999
31 1,750,000 1,999,999
32 2,000,000 2,249,999
33 2,250,000 2,499,999
34 2,500,000 2,749,999
35 2,750,000 2,999,999
36 3,000,000 4,999,999
37 5,000,000 6,999,999
38 7,000,000 8,999,999
39 9,000,000 11,999,999
40 12,000,000 14,999,999
41 15,000,000 19,999,999
42 20,000,000 29,999,999
43 30,000,000 44,999,999
44 45,000,000 359,999,999
45 360,000,000 999,999,999

Tier ranges[]

The matchmaking algorithm allows player characters to connect to other player characters at the same tier or adjacent tiers. Each connection method has a different range of adjacent tiers.[2]

The following table displays the tier range for each connection method. The tiers up and down are relative to the tier of the user of the corresponding multiplayer item (see #Examples).

Connection method Tiers
Down Up
Small White Sign Soapstone 4 2
Small White Sign Soapstone with Name-engraved Ring 7 5
White Sign Soapstone 3 1
White Sign Soapstone with Name-engraved Ring 6 4
Red Sign Soapstone 5 2
Dragon Eye 5 5
Cracked Red Eye Orb 0 4
Cracked Red Eye Orb in the Dark Chasm of Old 0 8
Cracked Blue Eye Orb 2 2
Guardian's Seal 5 4
Bell Keeper's Seal 1 3
Crest of the Rat 1 3
Looking Glass Knight via Cracked Red Eye Orb 0 5
Looking Glass Knight via Red Sign Soapstone 0 6
Brotherhood of Blood arena Unlimited
Blue Sentinels arena Unlimited

Examples[]

  • A summon sign placed by a tier 20 character by using the White Sign Soapstone can be seen by characters at tier 17 – 21.
  • A summon sign placed by a tier 20 character wearing the Name-engraved Ring by using the White Sign Soapstone can bee seen by characters at tier 14 – 24 that are also wearing the Name-engraved Ring and have selected the same god.
  • A tier 20 character using a Cracked Red Eye Orb can invade characters at tier 20 – 24.
  • A tier 20 character wearing the Guardian's Seal can be summoned by characters at tier 15 – 24.
  • A tier 20 character wearing the Bell Keeper's Seal can invade characters at tier 19 – 23.
  • A tier 20 character wearing the Crest of the Rat can summon characters at tier 19 – 23.
  • A tier 20 character entering the Brotherhood of Blood arena can be matched with characters at any tier.

References[]

  1. illusory wall (June 30, 2020). "Dark Souls 2 Dissected #1 - How Soul Memory Was Solved" (video). YouTube. Retrieved at November 11, 2023.
  2. illusorywall (May 9, 2014). "Soul Memory Tiers and Exact Ranges for Multiplayer Connections". Reddit. Retrieved November 11, 2023.
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