- For the Dark Souls II variant, see Mace (Dark Souls II).
- For the Dark Souls III variant, see Mace (Dark Souls III).
The Mace is a hammer in Dark Souls.
In-Game Description
- Iron hammer with a protrusive pommel. Standard weapon for clerics. This simple bladeless strike weapon is effective against most foes, and can break the guard of a shield. However, one miss leaves one wide open.
Availability[]
- Starting weapon of the Cleric class.
- Found along with the rest of the Holy Set in The Catacombs, close to Leeroy's summon sign.
- Sold by Patches for 3,000 souls after he moves to Firelink Shrine.
Characteristics[]
The Mace uses the same move-set as the Club and Reinforced Club without the jumping strong attack. The Mace is heavier and does more base damage than the Club but has lower initial scaling. This weapon will deal comparable damage with Reinforced Club, so picking between the two is up to user preference based on ReClub's innate bleed and the difference in movesets.
Like all Hammers, if an attack doesn't connect with an enemy, the user will stumble and seem to not be able to handle the weight. If the hit connects, the stumble animation does not come into play and the user moves as normal. This animation means that this Hammer gains Sweet Spot Damage bonus.
Moveset[]
Attack | Description |
---|---|
One-handed Weak Attack |
An overarm, slow diagonal strike. Can't be linked. |
One-handed Strong Attack |
A powerful, slow overhead strike. |
Two-handed Weak Attack |
Same as one-handed. |
Two-handed Strong Attack |
Same as one-handed. |
Jump Attack | A powerful overhead strike, hitting the ground. |
Running Attack | An overhead diagonal strike. |
Rolling Attack | None. |
Kick | Standard kick. |
Left-handed Weak Attack |
Block. |
Left-handed Strong Attack |
Strong downward strike. Medium wind-up. |
Upgrades[]
Requires: Standard Mace, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Mace | 91 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +1 (Titanite Shard ×1) | 100 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +2 (Titanite Shard ×1) | 109 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +3 (Titanite Shard ×2) | 118 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +4 (Titanite Shard ×2) | 127 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +5 (Titanite Shard ×3) | 136 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +6 (L. Titanite Shard ×1) | 145 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +7 (L. Titanite Shard ×1) | 154 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +8 (L. Titanite Shard ×2) | 163 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +9 (L. Titanite Shard ×2) | 172 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +10 (L. Titanite Shard ×3) | 182 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Mace +11 (Titanite Chunk ×1) | 191 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Mace +12 (Titanite Chunk ×1) | 200 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Mace +13 (Titanite Chunk ×2) | 209 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Mace +14 (Titanite Chunk ×3) | 218 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Mace +15 (Titanite Slab ×1) | 227 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Mace +5, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Raw Mace (Large Titanite Shard ×1) | 157 | – | – | – | C | – | – | – | 45 | 10 | 30 | 30 |
Raw Mace +1 (Large Titanite Shard ×1) | 168 | – | – | – | C | – | – | – | 45 | 10 | 30 | 30 |
Raw Mace +2 (Large Titanite Shard ×1) | 178 | – | – | – | C | – | – | – | 45 | 10 | 30 | 30 |
Raw Mace +3 (Large Titanite Shard ×2) | 189 | – | – | – | C | – | – | – | 45 | 10 | 30 | 30 |
Raw Mace +4 (Large Titanite Shard ×2) | 199 | – | – | – | C | – | – | – | 45 | 10 | 30 | 30 |
Raw Mace +5 (Large Titanite Shard ×3) | 210 | – | – | – | C | – | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Mace +10, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Crystal Mace (Titanite Chunk ×1) | 200 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Mace +1 (Titanite Chunk ×1) | 209 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Mace +2 (Titanite Chunk ×1) | 218 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Mace +3 (Titanite Chunk ×2) | 227 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Mace +4 (Titanite Chunk ×3) | 236 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Mace +5 (Titanite Slab ×1) | 245 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Mace +5, Green Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Magic Mace (Green Titanite Shard ×1) | 102 | 111 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +1 (Green Titanite Shard ×1) | 108 | 118 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +2 (Green Titanite Shard ×1) | 115 | 125 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +3 (Green Titanite Shard ×2) | 122 | 133 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +4 (Green Titanite Shard ×2) | 129 | 140 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +5 (Green Titanite Shard ×3) | 136 | 148 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +6 (Blue Titanite Chunk ×1) | 142 | 155 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +7 (Blue Titanite Chunk ×1) | 149 | 162 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +8 (Blue Titanite Chunk ×2) | 156 | 170 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +9 (Blue Titanite Chunk ×3) | 163 | 177 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Magic Mace +10 (Blue Titanite Slab ×1) | 170 | 185 | – | – | D | – | C | – | 45 | 10 | 30 | 30 |
Requires: Magic Mace +5, Blue Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Enchanted Mace (Blue Titanite Chunk ×1) | 136 | 146 | – | – | E | – | C | – | 45 | 10 | 30 | 30 |
Enchanted Mace +1 (Blue Titanite Chunk ×1) | 141 | 150 | – | – | E | – | C | – | 45 | 10 | 30 | 30 |
Enchanted Mace +2 (Blue Titanite Chunk ×1) | 146 | 154 | – | – | E | – | B | – | 45 | 10 | 30 | 30 |
Enchanted Mace +3 (Blue Titanite Chunk ×2) | 152 | 159 | – | – | E | – | B | – | 45 | 10 | 30 | 30 |
Enchanted Mace +4 (Blue Titanite Chunk ×3) | 157 | 163 | – | – | D | – | A | – | 45 | 10 | 30 | 30 |
Enchanted Mace +5 (Blue Titanite Slab ×1) | 163 | 169 | – | – | D | – | A | – | 45 | 10 | 30 | 30 |
Requires: Standard Mace +5, Green Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Divine Mace (Green Titanite Shard ×1) | 91 | 112 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +1 (Green Titanite Shard ×1) | 97 | 120 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +2 (Green Titanite Shard ×1) | 103 | 127 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +3 (Green Titanite Shard ×2) | 109 | 135 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +4 (Green Titanite Shard ×2) | 115 | 142 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +5 (Green Titanite Shard ×3) | 122 | 150 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +6 (White Titanite Chunk ×1) | 128 | 157 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +7 (White Titanite Chunk ×1) | 134 | 165 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +8 (White Titanite Chunk ×2) | 140 | 172 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +9 (White Titanite Chunk ×3) | 146 | 180 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Divine Mace +10 (White Titanite Slab ×1) | 152 | 187 | – | – | D | – | – | C | 45 | 10 | 30 | 30 |
Requires: Divine Mace +5, White Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Occult Mace (White Titanite Chunk ×1) | 126 | 136 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Occult Mace +1 (White Titanite Chunk ×1) | 133 | 142 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Occult Mace +2 (White Titanite Chunk ×1) | 141 | 149 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Occult Mace +3 (White Titanite Chunk ×2) | 148 | 156 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Occult Mace +4 (White Titanite Chunk ×3) | 156 | 163 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Occult Mace +5 (White Titanite Slab ×1) | 163 | 170 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Requires: Standard Mace +5, Green Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Fire Mace (Green Titanite Shard ×1) | 118 | – | 118 | – | – | – | – | – | 45 | 10 | 30.0 | 30 |
Fire Mace +1 (Green Titanite Shard ×1) | 127 | – | 127 | – | – | – | – | – | 45 | 10 | 30.3 | 30 |
Fire Mace +2 (Green Titanite Shard ×1) | 136 | – | 136 | – | – | – | – | – | 45 | 10 | 30.6 | 30 |
Fire Mace +3 (Green Titanite Shard ×2) | 145 | – | 145 | – | – | – | – | – | 45 | 10 | 30.9 | 30 |
Fire Mace +4 (Green Titanite Shard ×2) | 154 | – | 154 | – | – | – | – | – | 45 | 10 | 31.2 | 30 |
Fire Mace +5 (Green Titanite Shard ×3) | 163 | – | 163 | – | – | – | – | – | 45 | 10 | 31.5 | 30 |
Fire Mace +6 (Red Titanite Chunk ×1) | 174 | – | 174 | – | – | – | – | – | 45 | 10 | 31.8 | 30 |
Fire Mace +7 (Red Titanite Chunk ×1) | 185 | – | 185 | – | – | – | – | – | 45 | 10 | 32.1 | 30 |
Fire Mace +8 (Red Titanite Chunk ×2) | 196 | – | 196 | – | – | – | – | – | 45 | 10 | 32.4 | 30 |
Fire Mace +9 (Red Titanite Chunk ×3) | 207 | – | 207 | – | – | – | – | – | 45 | 10 | 32.7 | 30 |
Fire Mace +10 (Red Titanite Slab ×1) | 218 | – | 218 | – | – | – | – | – | 45 | 10 | 33.0 | 30 |
Requires: Fire Mace +5, Red Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Chaos Mace (Red Titanite Chunk ×1) | 142 | – | 163 | – | – | – | – | – | 45 | 10 | 30.0 | 30 |
Chaos Mace +1 (Red Titanite Chunk ×1) | 150 | – | 172 | – | – | – | – | – | 45 | 10 | 30.6 | 30 |
Chaos Mace +2 (Red Titanite Chunk ×1) | 158 | – | 182 | – | – | – | – | – | 45 | 10 | 31.2 | 30 |
Chaos Mace +3 (Red Titanite Chunk ×2) | 165 | – | 191 | – | – | – | – | – | 45 | 10 | 31.8 | 30 |
Chaos Mace +4 (Red Titanite Chunk ×3) | 173 | – | 200 | – | – | – | – | – | 45 | 10 | 32.4 | 30 |
Chaos Mace +5 (Red Titanite Slab ×1) | 181 | – | 209 | – | – | – | – | – | 45 | 10 | 33.0 | 30 |
Requires: Standard Mace +10, Titanite and 200 souls per upgrade.
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Attack Values | Parameter Bonus | Damage Reduction | |||||||||
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Lightning Mace (Titanite Chunk ×1) | 163 | – | – | 163 | – | – | – | – | 45 | 10 | 30 | 30.0 |
Lightning Mace +1 (Titanite Chunk ×1) | 176 | – | – | 176 | – | – | – | – | 45 | 10 | 30 | 32.4 |
Lightning Mace +2 (Titanite Chunk ×1) | 189 | – | – | 189 | – | – | – | – | 45 | 10 | 30 | 34.8 |
Lightning Mace +3 (Titanite Chunk ×2) | 202 | – | – | 202 | – | – | – | – | 45 | 10 | 30 | 37.2 |
Lightning Mace +4 (Titanite Chunk ×3) | 214 | – | – | 214 | – | – | – | – | 45 | 10 | 30 | 39.6 |
Lightning Mace +5 (Titanite Slab ×1) | 227 | – | – | 227 | – | – | – | – | 45 | 10 | 30 | 42.0 |
Scaling Percentage Values[]
The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:
- Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
- Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
- Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
- Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
- Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
- Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
- For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
- To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path | Strength![]() |
Dexterity![]() |
Intelligence![]() |
Faith![]() |
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Standard +15![]() |
88% | - | - | - |
Raw +5![]() |
66% | - | - | - |
Crystal +5![]() |
88% | - | - | - |
Magic +10![]() |
25% | - | 63% | - |
Enchanted +5![]() |
18% | - | 62% | - |
Divine +10![]() |
34% | - | - | 63% |
Occult +5![]() |
32% | - | - | 74% |
Fire +10![]() |
All stat scaling bonuses removed, Fire Damage added | |||
Chaos +5![]() |
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10 | |||
Lightning +5![]() |
All stat scaling bonuses removed, Lightning Damage added |
Gallery[]
Hammers |
---|
Blacksmith Giant Hammer • Blacksmith Hammer • Club • Hammer of Vamos • Mace Morning Star • Pickaxe • Reinforced Club • Warpick |