This is a list of all the icons that appear in Dark Souls and on this wiki.
Attack values
Attack values determine how much base damage a weapon causes. The actual damage inflicted can be influenced by Parameter Bonuses.
Icon | Description |
Amount of Physical damage inflicted | |
Amount of Magic damage inflicted | |
Amount of Fire damage inflicted | |
Amount of Lightning damage inflicted | |
Critical hit damage bonus |
Damage reduction
Damage reduction values are displayed on weapons and shields and determine the percentage of damage mitigated when blocking. For example, a shield with 95% physical damage reduction taking 100 damage will block 95 damage and the user will take only 5 damage.
Icon | Description |
Percentage of Physical damage reduction | |
Percentage of Magic damage reduction | |
Percentage of Fire damage reduction | |
Percentage of Lightning damage reduction | |
Stability (a higher number means less stamina drain when blocking a hit) |
Parameters
Parameters are values that determine the stats of a character. Increased by leveling up spending souls.
Icon | Description |
Vitality | |
Attunement | |
Endurance | |
Strength | |
Dexterity | |
Resistance | |
Intelligence | |
Faith |
Auxiliary weapon effects
Additional weapon effects
Icon | Description |
Bleed | |
Divine | |
Occult | |
Poison |
Attack type defense
Attacks type defense values appear on armor pieces and determine how much defense they provide to a particular type of Physical Damage Type.
Icon | Description |
The amount of protection against Regular attacks | |
The amount of protection against Striking attacks | |
The amount of protection against Slashing attacks | |
The amount of protection against Thrusting attacks |
Elemental defense
Elemental defense values appear on armor pieces and determine how much defense they provide to elemental based attacks.
Icon | Description |
The amount of protection against Magic based attacks | |
The amount of protection against Fire based attacks | |
The amount of protection against Lighting based attacks |
Resistances
Resistances are values that appear on armor pieces and determine bonus resistances.
Icon | Description |
This value determines the character's Poise, or the ability to maintain one's offensive form while receiving attacks; the higher the number, the less likely one will be interrupted or staggered. | |
The amount of additional resistance to Bleed | |
The amount of additional resistance to Poison and Toxic | |
The amount of additional resistance to Curse |