- For the mechanic, see Humanity (gameplay mechanic).
Humanity (人間性) is a restorative item in Dark Souls. It is also commonly known as solid humanity, to distinguish it from its liquid form.
In-Game Description
- Rare tiny black sprite found on corpses. Use to gain 1 humanity and restore a large amount of HP.
- This black sprite is called humanity, but little is known about its true nature. If the soul is the source of all life, then what distinguishes the humanity we hold within ourselves?
Availability[]
This item is automatically granted to players upon defeat of most bosses, and can be obtained through killing certain characters and enemies.
Drops[]
- Baby Skeleton (Tomb of the Giants) - Semi-rare
- Humanity Phantom (Chasm of the Abyss) - Common
- Pisaca (The Duke's Archives) - Rare
- Snow Rat (Painted World of Ariamis) - Uncommon
- Undead Rat - Uncommon
Corpse locations[]
- Crystal Cave - Past the first Crystal Golem, across an invisible path in a short tunnel.
- Depths - Through a short tunnel in the lowest level, teeming with Basilisks.
- Firelink Shrine - Three can be picked up near the bonfire on a corpse hanging over the well.
- Tomb of the Giants - At the bottom right of the 3rd & last polygonal pillar slide that leads to Patches, following the Prism Stones path
- Undead Burg - On top of the fortified wall that also acts as the aqueduct passage to Firelink Shrine.
- Undead Parish - Turn left when facing the door that leads to Knight Lautrec of Carim. One can be found at the end of the hallway.
- Valley of Drakes - In a small cave. It's adjacent to the first Wyvern when coming from New Londo Ruins or Blighttown.
- New Londo Ruins - At the end of the pathway behind the building Ingward is standing on its fenced roof, the pathway is on the same level as the building's roof, and from there you can access the part of the building surrounding the fenced roof.
- New Londo Ruins - After draining the ruins, backtrack to the 1st elevator you passed by (at that time, the lever was blocked, contraption didn't work), call it up and take it down, when you set foot on the drained level, turn left immediately and you'll spot the corpse (mind the Mass of Souls and nearby 3 Darkwraiths).
- Painted World of Ariamis - Hanging upside down to the right of where you set foot inside the fort, from where the 2 Red Hollows come attacking.
- Painted World of Ariamis - In the snow-covered graveyard on the left side of the fort's courtyard, near the Phalanxes. It's the same corpse hanged upside down from a rope on the outside of the large building.
- Oolacile Sanctuary - Behind the pillar of the 3rd arch on the right upon your entrance.
- Chasm of the Abyss - On a cliff overlooking your first experience with masses of Humanity Phantoms, it is guarded by a frenzied Bloathead Sorceress, and accessed by following the secret path of Alvina.
Merchants[]
- One is sold by the Undead Female Merchant in Lower Undead Burg for 5,000 souls.
- Three are sold by Patches in Firelink Shrine for 10,000 souls each. Patches is available as a merchant after defeating Gravelord Nito.
- Thirteen are sold by Marvelous Chester in Royal Wood for 10,000 souls each.
General information[]
Consuming a Humanity will trigger a somewhat lengthy animation, restoring the player to full HP, as well as granting players one liquid humanity. It has no effect on status effects such as Bleed or Poison.
The Chaos Servant Covenant and the Darkwraith Covenant require the player to use liquid humanity as an offering in order to increase the player's rank within those covenants.
Having liquid humanity also increases item discovery chance (this stops increasing after 10 liquid humanity), as well as defenses (physical, magical, curse resistance, etc.).
Overview[]
Players do not lose solid humanity items upon death. This means that as long as players have Humanity in their inventory, they will not need to worry about running low.
Humanity is a popular item in PvP, as Lloyd's Talismans cannot block players from using humanity to heal; additionally, while phantoms cannot use Estus to heal in their hosts' world, they can use Humanity instead.
Humanity is not such a popular item for healing in PvE, as it takes longer to heal than Estus and is harder to replenish, but it may be used as an emergency full heal if all Estus has been used already.
Notes[]
- One Humanity per playthrough can be traded to Snuggly the Crow for a Ring of Sacrifice.
Description[]
In-Game Description
- Rare tiny black sprite found on corpses. Use to gain 1 humanity and restore a large amount of HP.
- This black sprite is called humanity, but little is known about its true nature. If the soul is the source of all life, then what distinguishes the humanity we hold within ourselves?
In-Game Description
- 稀に死体に見られる小さな黒い精 使用により人間性1を得、HPを大きく回復する
- この黒い精もまた人間性と呼ばれるが 詳しいことは分かっていない ソウルが生命すべての源であるなら 人のみにある人間性とはなんなのか?
In-Game Description
- Small black spirit rarely found on corpses. Using it gains 1 Humanity and restores a large amount of HP.
- This black spirit is also called Humanity, but the details of what it is are not clear. If the soul is the source of all life, what is the Humanity that dwells only in humans?
Lore (WIP)[]
Humanities are flames of dark, reminiscent of a human, or rather drop, shape with a small head on top. They are usually found as small souls within human dead bodies or ingested by corpse-eating creatures: in certain cases, although, they can be much bigger in size to the point of surpassing a full grown man's stature and present two white eyes, together with the ability of moving freely.
A humanity is a fragment of the original Dark Soul, found by the Furtive Pigmy within the First Flame: they are present in every human from birth, and the presence of such soul within a person is the very distinctive element that differentiates a human from any other anthropomorphic creature present in the Dark Souls world. This fact implies that humans are the only existing beings that possess two souls: one, the white Soul, is the essence of life as it is the energy of the First Flame, and the other, the dark one, a fragment of that very first, different Dark Soul. This soul is made of dark, and therefore is immortal, does not lose its intensity whenever it gets splitted (most likely when part of it is transferred into a newly conceived baby), allows the carrier to be immune of any harming effects of the dark and, most importantly, is able to have feelings.