The number of orbs generated depends on intelligence level, with up to five possible. If orbs make contact with a physical object before meeting an enemy, they fizzle out without dealing damage. Orbs that make contact with the enemy without activating will deal very minor damage to the opponent. The orbs will also disappear if they have not been activated for more than a minute after casting.
Each orb, when activated, deals magic damage for 1.15x your magic adjust.
The following is a table outlining how many orbs are able to be generated for certain amounts of intelligence.
|Number of Soulmasses|
|Aural Decoy • Cast Light • Chameleon • Crystal Magic Weapon • Crystal Soul Spear • Dark Bead • Dark Fog • Dark Orb • Fall Control • Great Heavy Soul Arrow • Great Magic Weapon • Great Soul Arrow • Heavy Soul Arrow • Hidden Body • Hidden Weapon • Homing Crystal Soulmass • Homing Soulmass • Hush • Magic Shield • Magic Weapon • Pursuers • Remedy • Repair • Resist Curse • Soul Arrow • Soul Spear • Strong Magic Shield • White Dragon Breath|