- For the Dark Souls II variant, see Halberd (Dark Souls II).
- For the Dark Souls III variant, see Halberd (Dark Souls III).
The Halberd is a halberd in Dark Souls.
In-Game Description
- Long-hilted weapon mixing spear and axe is difficult to handle, requiring both strength and dexterity. The Halberd has two elementary attacks: spear-like thrusting and large sweeping swings. However, one false swing and the wielder is left wide open.
Availability[]
The Halberd can be obtained in the Undead Parish to the left of the front doors at the Undead Church on a corpse. A Crystal Halberd can be found early in Anor Londo, obtained off a Mimic.
Characteristics[]
The Halberd combines ranged thrust attacks with wide sweeps. However, the vertical hit-boxes of its thrust attacks are small, sometimes going under tall bosses if not aimed right. Halberd is a "Quality" Scaling weapons meaning that it scales near equally off of Strength and Dexterity and will be its best at 27 Strength and 40 Dexterity while two-handed.
This weapon deals Thrust and can be boosted by the Leo Ring for an increase to its Counter Damage Bonus. Like all Halberds, if an attack doesn't connect with an enemy, the user will stumble and seem to not be able to handle the weight. If the hit connects, the stumble animation does not come into play and the user moves as normal making this weapon capable of gaining Sweet Spot damage bonus.
Notes[]
- The Crystal Halberd found in Anor Londo can be quite a boon for the area and its boss, as it starts out stronger than the Halberd +10, even without any upgrades, and will only get stronger when upgraded with Titanite Chunks. It is best used at the time that it is found, when it will be the most powerful (unless the player has obtained the Very Large Ember early).
Moveset[]
| Attack | Description |
|---|---|
| One-handed Weak Attack |
A thrust forward. Handy in tight corridors, but with a correspondingly small hitbox. If thrusting into nothing, the wielder will stagger forward momentarily. |
| One-handed Strong Attack |
A wild horizontal swing. Great hitbox, but slow; it will stagger the wielder momentarily if he/she does not hit a target, causing high ending lag. |
| Two-handed Weak Attack |
Similar to one-handed weak attack, but more damage. |
| Two-handed Strong Attack |
Wielder swings the halberd around him/her twice. Very useful for its coverage and damage, but moderate starting lag and ending lag. |
| Jump Attack | Jumps and swings the halberd horizontally, Good hitbox, low starting lag, some ending lag. |
| Running Attack | Short sprint followed by vertical chop. Good damage, speed, and vertical reach, but has some ending lag. The vertical chop is instantly executed if the player is slowed by being on poor footing. |
| Rolling Attack | Horizontal chop. Good damage and speed, but poor tracking. |
| Kick | Standard kick. |
| Left-handed Weak Attack |
Standard Block. |
| Left-handed Strong Attack |
A wild horizontal swing similar to the one-handed strong attack. |
Upgrades[]
Requires: Standard Halberd, Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Halberd | 110 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Halberd +1 (Titanite Shard ×1) | 121 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +2 (Titanite Shard ×1) | 132 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +3 (Titanite Shard ×2) | 143 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +4 (Titanite Shard ×2) | 154 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +5 (Titanite Shard ×3) | 165 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +6 (L. Titanite Shard ×1) | 176 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +7 (L. Titanite Shard ×1) | 187 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +8 (L. Titanite Shard ×2) | 198 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +9 (L. Titanite Shard ×2) | 209 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +10 (L. Titanite Shard ×3) | 220 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +11 (Titanite Chunk ×1) | 231 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +12 (Titanite Chunk ×1) | 242 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +13 (Titanite Chunk ×2) | 253 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +14 (Titanite Chunk ×3) | 264 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Halberd +15 (Titanite Slab ×1) | 275 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
Requires: Standard Halberd +5, Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Raw Halberd (Large Titanite Shard ×1) | 190 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Raw Halberd +1 (Large Titanite Shard ×1) | 203 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Raw Halberd +2 (Large Titanite Shard ×1) | 215 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Raw Halberd +3 (Large Titanite Shard ×2) | 228 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Raw Halberd +4 (Large Titanite Shard ×2) | 241 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Raw Halberd +5 (Large Titanite Shard ×3) | 254 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
Requires: Standard Halberd +10, Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Crystal Halberd (Titanite Chunk ×1) | 242 | – | – | – | D | D | – | – | 40 | 10 | 30 | 30 |
| Crystal Halberd +1 (Titanite Chunk ×1) | 253 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Crystal Halberd +2 (Titanite Chunk ×1) | 264 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Crystal Halberd +3 (Titanite Chunk ×2) | 275 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Crystal Halberd +4 (Titanite Chunk ×3) | 286 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
| Crystal Halberd +5 (Titanite Slab ×1) | 297 | – | – | – | D | C | – | – | 40 | 10 | 30 | 30 |
Requires: Standard Halberd +5, Green Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic Halberd (Green Titanite Shard ×1) | 124 | 133 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +1 (Green Titanite Shard ×1) | 132 | 142 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +2 (Green Titanite Shard ×1) | 141 | 151 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +3 (Green Titanite Shard ×2) | 149 | 160 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +4 (Green Titanite Shard ×2) | 157 | 169 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +5 (Green Titanite Shard ×3) | 166 | 178 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +6 (Blue Titanite Chunk ×1) | 174 | 186 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +7 (Blue Titanite Chunk ×1) | 182 | 195 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +8 (Blue Titanite Chunk ×2) | 190 | 204 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +9 (Blue Titanite Chunk ×3) | 199 | 213 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Magic Halberd +10 (Blue Titanite Slab ×1) | 207 | 222 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
Requires: Magic Halberd +5, Blue Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Enchanted Halberd (Blue Titanite Chunk ×1) | 166 | 176 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Enchanted Halberd +1 (Blue Titanite Chunk ×1) | 172 | 181 | – | – | E | E | C | – | 40 | 10 | 30 | 30 |
| Enchanted Halberd +2 (Blue Titanite Chunk ×1) | 179 | 186 | – | – | E | E | B | – | 40 | 10 | 30 | 30 |
| Enchanted Halberd +3 (Blue Titanite Chunk ×2) | 185 | 191 | – | – | E | E | B | – | 40 | 10 | 30 | 30 |
| Enchanted Halberd +4 (Blue Titanite Chunk ×3) | 192 | 197 | – | – | E | E | A | – | 40 | 10 | 30 | 30 |
| Enchanted Halberd +5 (Blue Titanite Slab ×1) | 199 | 204 | – | – | E | E | A | – | 40 | 10 | 30 | 30 |
Requires: Standard Halberd +5, Green Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Divine Halberd (Green Titanite Shard ×1) | 111 | 136 | – | – | E | E | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +1 (Green Titanite Shard ×1) | 118 | 145 | – | – | E | E | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +2 (Green Titanite Shard ×1) | 125 | 154 | – | – | E | E | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +3 (Green Titanite Shard ×2) | 133 | 163 | – | – | E | E | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +4 (Green Titanite Shard ×2) | 140 | 172 | – | – | E | E | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +5 (Green Titanite Shard ×3) | 148 | 182 | – | – | E | E | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +6 (White Titanite Chunk ×1) | 155 | 191 | – | – | E | D | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +7 (White Titanite Chunk ×1) | 162 | 200 | – | – | E | D | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +8 (White Titanite Chunk ×2) | 170 | 209 | – | – | E | D | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +9 (White Titanite Chunk ×3) | 177 | 218 | – | – | E | D | – | C | 40 | 10 | 30 | 30 |
| Divine Halberd +10 (White Titanite Slab ×1) | 185 | 227 | – | – | E | D | – | C | 40 | 10 | 30 | 30 |
Requires: Divine Halberd +5, White Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Occult Halberd (White Titanite Chunk ×1) | 152 | 166 | – | – | E | E | – | B | 40 | 10 | 30 | 30 |
| Occult Halberd +1 (White Titanite Chunk ×1) | 161 | 174 | – | – | E | E | – | B | 40 | 10 | 30 | 30 |
| Occult Halberd +2 (White Titanite Chunk ×1) | 170 | 182 | – | – | E | E | – | B | 40 | 10 | 30 | 30 |
| Occult Halberd +3 (White Titanite Chunk ×2) | 179 | 190 | – | – | E | E | – | B | 40 | 10 | 30 | 30 |
| Occult Halberd +4 (White Titanite Chunk ×3) | 188 | 199 | – | – | E | D | – | B | 40 | 10 | 30 | 30 |
| Occult Halberd +5 (White Titanite Slab ×1) | 197 | 207 | – | – | E | D | – | B | 40 | 10 | 30 | 30 |
Requires: Standard Halberd +5, Green Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire Halberd (Green Titanite Shard ×1) | 143 | – | 143 | – | – | – | – | – | 40 | 10 | 30.0 | 30 |
| Fire Halberd +1 (Green Titanite Shard ×1) | 154 | – | 154 | – | – | – | – | – | 40 | 10 | 30.3 | 30 |
| Fire Halberd +2 (Green Titanite Shard ×1) | 165 | – | 165 | – | – | – | – | – | 40 | 10 | 30.6 | 30 |
| Fire Halberd +3 (Green Titanite Shard ×2) | 176 | – | 176 | – | – | – | – | – | 40 | 10 | 30.9 | 30 |
| Fire Halberd +4 (Green Titanite Shard ×2) | 187 | – | 187 | – | – | – | – | – | 40 | 10 | 31.2 | 30 |
| Fire Halberd +5 (Green Titanite Shard ×3) | 198 | – | 198 | – | – | – | – | – | 40 | 10 | 31.5 | 30 |
| Fire Halberd +6 (Red Titanite Chunk ×1) | 211 | – | 211 | – | – | – | – | – | 40 | 10 | 31.8 | 30 |
| Fire Halberd +7 (Red Titanite Chunk ×1) | 224 | – | 224 | – | – | – | – | – | 40 | 10 | 32.1 | 30 |
| Fire Halberd +8 (Red Titanite Chunk ×2) | 237 | – | 237 | – | – | – | – | – | 40 | 10 | 32.4 | 30 |
| Fire Halberd +9 (Red Titanite Chunk ×3) | 250 | – | 250 | – | – | – | – | – | 40 | 10 | 32.7 | 30 |
| Fire Halberd +10 (Red Titanite Slab ×1) | 264 | – | 264 | – | – | – | – | – | 40 | 10 | 33.0 | 30 |
Requires: Fire Halberd +5, Red Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Halberd (Red Titanite Chunk ×1) | 172 | – | 198 | – | – | – | – | – | 40 | 10 | 30.0 | 30 |
| Chaos Halberd +1 (Red Titanite Chunk ×1) | 182 | – | 209 | – | – | – | – | – | 40 | 10 | 30.6 | 30 |
| Chaos Halberd +2 (Red Titanite Chunk ×1) | 192 | – | 220 | – | – | – | – | – | 40 | 10 | 31.2 | 30 |
| Chaos Halberd +3 (Red Titanite Chunk ×2) | 201 | – | 230 | – | – | – | – | – | 40 | 10 | 31.8 | 30 |
| Chaos Halberd +4 (Red Titanite Chunk ×3) | 211 | – | 242 | – | – | – | – | – | 40 | 10 | 32.4 | 30 |
| Chaos Halberd +5 (Red Titanite Slab ×1) | 220 | – | 253 | – | – | – | – | – | 40 | 10 | 33.0 | 30 |
Requires: Standard Halberd +10, Titanite and 200 souls per upgrade.
| Attack Values | Parameter Bonus | Damage Reduction | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lightning Halberd (Titanite Chunk ×1) | 198 | – | – | 198 | – | – | – | – | 40 | 10 | 30 | 30.0 |
| Lightning Halberd +1 (Titanite Chunk ×1) | 213 | – | – | 213 | – | – | – | – | 40 | 10 | 30 | 32.4 |
| Lightning Halberd +2 (Titanite Chunk ×1) | 228 | – | – | 228 | – | – | – | – | 40 | 10 | 30 | 34.8 |
| Lightning Halberd +3 (Titanite Chunk ×2) | 244 | – | – | 244 | – | – | – | – | 40 | 10 | 30 | 37.2 |
| Lightning Halberd +4 (Titanite Chunk ×3) | 259 | – | – | 259 | – | – | – | – | 40 | 10 | 30 | 39.6 |
| Lightning Halberd +5 (Titanite Slab ×1) | 275 | – | – | 275 | – | – | – | – | 40 | 10 | 30 | 42.0 |
Scaling Percentage Values[]
The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:
- Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
- Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
- Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
- Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
- Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
- Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
- For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
- To learn more about how damage is calculated visit the Damage Calculation page.
| Upgrade Path | Strength |
Dexterity |
Intelligence |
Faith |
|---|---|---|---|---|
| Standard +15 |
38% | 50% | - | - |
| Raw +5 |
29% | 38% | - | - |
| Crystal +5 |
38% | 50% | - | - |
| Magic +10 |
11% | 14% | 63% | - |
| Enchanted +5 |
8% | 10% | 62% | - |
| Divine +10 |
15% | 19% | - | 63% |
| Occult +5 |
14% | 18% | - | 74% |
| Fire +10 |
All stat scaling bonuses removed, Fire Damage added | |||
| Chaos +5 |
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10 | |||
| Lightning +5 |
All stat scaling bonuses removed, Lightning Damage added | |||
Gallery[]
| Halberds |
|---|
| Black Knight Halberd • Gargoyle's Halberd • Giant's Halberd • Great Scythe • Halberd Lifehunt Scythe • Lucerne • Scythe • Titanite Catch Pole |














