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Dark Souls Wiki

For the Dark Souls variant, see Great Magic Weapon.
For the Dark Souls III variant, see Great Magic Weapon (Dark Souls III).

Great Magic Weapon is a sorcery in Dark Souls II.

In-Game Description

A sorcery superior to Magic Weapon. Reinforces weapon in other hand with intense magic, allowing for infliction of heavy magic damage.
The old purists of the Melfian Magic Academy view swordplay as a barbaric form of engagement.



Applies a Magic buff to the weapon in the hand opposite the staff used to cast the spell. This is the intermediate sorcery weapon buff, between the Magic and Crystal variants, and as such has a moderate amount of casts, medium duration, and decent requirements. This places it in a somewhat awkward spot between the ease of acquisition and use of Magic Weapon and the power of Crystal Magic Weapon that makes it more suitable for a character with middling amounts of Intelligence, such as a character adding some decently powerful spells to their weapon usage.

The total bonus is difficult to calculate, but is roughly 20% of the sum (30 + weapon's Magic scaling * character's Magic bonus + weapon's Base damage), with a small additional damage bonus on Magic infused weapons.

The duration scales with Intelligence, starting at about a minute at 18 Intelligence and reaching a maximum of just short of 2 minutes at 27 Intelligence.

Attunement milestones[]

Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:

Attunement Level Amount of Casts
10 3
32 4
49 5
94 6
Cast LightChameleonCrystal Magic WeaponCrystal Soul SpearFall ControlFocus SoulsGreat Heavy Soul Arrow
Great Magic WeaponGreat Soul ArrowHeavy Homing Soul ArrowHeavy Soul ArrowHidden Weapon
Homing Crystal SoulmassHoming SoulmassHushMagic WeaponRepairShockwaveSoul Arrow
Soul BoltSoul GeyserSoul FlashSoul GreatswordSoul ShowerSoul Spear
Soul Spear BarrageSoul VortexStrong Magic ShieldUnleash MagicYearn