For the Dark Souls II variant, see Grave Warden.

Grave Wardens are enemies in Dark Souls III.


Grave Wardens are servants of the Church of the Deep and are tasked with disposing of the ever-rising corpses that infest the Cathedral's grounds. They resemble ragged skeletal humanoids that wield Warden Twinblades in combat.


Cathedral of the Deep

  • The first warden is found guarding the open mausoleum area located past the cemetery infested with Reanimated Corpses.
  • A pair of Wardens patrol a small terrace located after traversing the first rooftop area, on the corner just before reaching the backside of the cathedral.

Untended Graves


Cathedral Grave Wardens have moderate health and are surprisingly durable despite their frail appearance. They are agile and aggressive fighters that will close the distance quickly with either a lunging stab or twirling slash; it is advisable to roll forward to evade this, as they can clip the player if they evade to the side. Their attacks cause rapid Bleed build-up and they will drain stamina very quickly if blocked.

Grave Wardens are very vulnerable to backstabs after they have finished their combos, as long as the player moves behind them whilst they are in the attack animation, as they will quickly reposition themselves. They are also very weak to fire damage and will flail wildly if ignited.




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