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Dark Souls Wiki

For Giants in Dark Souls II, see Giant (Dark Souls II).

Giants are both a respawning and non-respawning enemy in Dark Souls.


Gigantic humanoids that perform various tasks in Sen's Fortress. They look identical to the Giant Blacksmith and have similar attacks.

Although they share the same name, they share only a few similarities with the Giants in Dark Souls II.


Encountered at various points in Sen's Fortress.

  • The Gatekeeper can be found behind an illusory wall at the top of the ladder leading up from the Titanite Demons.
  • The Firebomber can be found at the very top of the fortress raining down large firebombs at the player.
  • The only respawning Giant is the one that drops the spherical boulders that are encountered throughout the Fortress. It can either be shot with a projectile or reached by taking a running leap from the bridge close to where the Crestfallen Merchant resides. As it respawns, and doesn't drop any items, it may be worthwhile to simply ignore it.


When fighting a giant, hack away at the legs and dodge any of the giants attacks. This is simple, as their attacks are quite slow. After continuing this rhythm for a short while, eventually the giant will flail around angrily and stomp. This is fairly easy to block with a medium shield and easier to dodge. After the giant has finished its rampage it will crouch down leaving itself defenseless. This is the time that the player should exhaust their entire firepower on the giant.

A safe, although potentially expensive, strategy is to use the Toxic status to kill the Giants. Throwing two Dung Pies at a Giant is enough to apply the effect in NG. After the Toxin takes effect, the player must only wait until the Giant dies.

Enemy information[]

Health and souls[]

Variation Health Souls
Gate Keeper 1,726 3,158 3,000 9,000
Firebomber 1,726 3,158 3,000 9,000
Ball Mechanism Operator 1,726 3,158 1,000 3,000


Respawn Yes / No
Backstab No
Damage Types Regular / Strike / Fire
Abilities Firebomber causes Fire damage from a distance, which affects a large area.


Attack Damage Attack Type Status Effect Parryable Tracking Attack Speed
Giant Pound 589 Strike None No Neither Slow
Giant Uppercut 580 Strike None No Left Medium
Giant Frenzy 371 Strike None No Both Medium
Front Kick 532 Strike None No Neither Fast
Double Stomp 418 Strike None No Both Fast
Giant Firebomb 333 Fire None No AoE Fast


Physical Defenses Elemental Defenses Resistances
Regular Defense Strike Defense Slash Defense Thrust Defense Magic Defense Fire Defense Lightning Defense Poison Toxic Bleed
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These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.


Item Item Titanite Chunk
Titanite Chunk
Drop Rate Guaranteed
(non-respawning only)