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For the Dark Souls location, see Firelink Shrine.

Firelink Shrine (Japanese: 火継ぎの祭祀場, Hepburn: Hitsugi no Saishijo, meaning "Shrine of Flame Inheritance") is a location in Dark Souls III.

Description[]

The Firelink Shrine is located on a hill next to the Cemetery of Ash, surrounded by vast open space with mountains visible on horizon line. Multiple unnamed graves arise from surrounding terrain and the Shrine's interior. Partially decrepit and covered with dust and roots, it serves as the main hub for the player. Differently than in Dark Souls, in this game it is the only location where leveling up, upgrading weapons, and even buying new items take place.

The opening area is a large circular chamber where five great thrones face a central bonfire, the only bonfire guarded by a Firekeeper in the whole game. Each of the five thrones looks different and unique, fitting the Lord of Cinder it is made for: The first draped with a extravagant red cloth and covered in saintly candles; the next plain and lightly decorated; the center is heavily charred with molten streaks and half-melted features; the next is flanked with a number of swords besides it; and the final is much too large for any normal human to sit upon. All of these thrones (save the second) are missing their respective Lords, and thus the Unkindled must find them and force their cinders to be seated.

Below the main entrance is a tunnel that leads to a back chamber. The Shrine Handmaid sells goods here, and Blacksmith Andre smiths goods here. Throughout the journey, the Unkindled can recruit a number of vendors and tutors to get new gear and learn new spells.

Behind the Shrine a tower arises, containing useful items and accessible after obtaining Tower Key. At the top of Shrine's dome Nestling resides.

Adjacent locations[]

Bonfires[]

Main article: Cemetery of Ash (bonfires)

Firelink Shrine is a subsection of the Cemetery of Ash and comprises the following bonfire:

Characters[]

Shrine Inhabitants[]

These characters all reside within the Firelink Shrine from the very beginning and can never leave its grounds, as they offer important services relating to gameplay. As such, they cannot be killed permanently, and will always respawn.

Fire Keeper
Found near the stairs leading to the Handmaid and Andre, or sitting across the bonfire. She welcomes the Ashen One into the shrine and allows them to spend any sovereignless souls they have collected to level up. Later on, after being given certain items, she will become able to reverse the player's hollowing and also let them choose one of the alternate endings of the game.
Shrine Handmaid
Found in the main corridor connecting the main room of the Shrine to Andre's workshop. She acts as a merchant who sells various goods. She can also be given ashes found throughout the world or by murdering other characters, allowing her stock of wares to grow.
Blacksmith Andre
Found at the far end of the main corridor, hammering away in his own workshop. He will be able to upgrade any given weapon for the right material, as well as accept any coals encountered throughout the player's journey, allowing them to infuse weapons. He will also allocate regular and Ashen Estus Flasks, and upgrade the number of uses when given Estus Shards.
Ludleth of Courland
Found sitting on his very throne, located between those of Aldrich and Lothric. He will be able to create boss weapons, spells, and rings after being given the Transposing Kiln.
Nestling
Can be accessed in two locations:
  1. The first is found by unlocking the decrepit tower located behind the shrine, climbing up, and dropping down the bridge leading to the Fire Keeper Soul. Her nest lies at the middle of the shrine's roof.
  2. Found right below the first nest. From the shrine's roof, look for a skylight on the front of the shrine and follow the rafters toward the middle of the building to access the Nestling's secondary trading spot.
She offers a chance to trade certain objects for other, usually unique or rarer ones, much like Snuggly the Crow from Dark Souls.

Recruitable Guests[]

Throughout Lothric, many people can be invited to the Firelink Shrine. They will act as merchants, many of them specializing in various forms of magic that they'll teach to the player.

Greirat of the Undead Settlement
Found left of Andre, in the lower floor, moving in after being freed from his cell in the High Wall of Lothric. He acts as a merchant to buy or sell wares. He will give the player a request, and if it's followed correctly, he'll ask permission to go look for more goods somewhere else.
Yoel of Londor
Found at the far end of the shrine's basement on the left wing, near Greirat and Karla, moving in after accepting his assistance in the Undead Settlement. He will act as a merchant and teach basic sorceries, but also has the ability to "draw out true strength", which traduces into up to five opportunities to level up free of charge.
Cornyx of the Great Swamp
Found right of Andre, in the lower floor, moving in after being freed from his cell in the Undead Settlement. He will act as a merchant and teach basic pyromancies, and he'll also accept almost all Pyromancy Tomes, with only two exceptions.
Irina of Carim
Found at the far end of the shrine's basement on the right wing, near Orbeck and Cornyx, moving in after being freed from her cell in the Undead Settlement. She will act as a merchant and teach basic miracles, and she'll also accept both Divine Braille tomes and Dark Braille tomes. This can lead to two outcomes:
  1. When all miracles from the Divine Braille tomes are bought she will relocate outside the shrine, to the abandoned tower full of Fire Keeper bodies, and become one herself. This will allow the player to level up with her as well.
  2. When a miracle from a Dark Braille tome is bought, she will be taken by Eygon near the Iudex Gundyr bonfire. Interacting with her after killing Eygon will cause her to die.
Orbeck of Vinheim
Found across Cornyx, moving in after accepting his assistance in the Road of Sacrifices, but only if the player has at least 10 Intelligence. He'll act as a merchant and teach sorceries, and he will also accept all manners of Sorcery Scrolls.
Karla
Found below and to the left of Andre, moving in after being rescued from her cell in the Irithyll Dungeon. She will act as a merchant and teach dark sorceries, and she'll also accept all Dark Braille tomes and all Pyromancy tomes that Cornyx can't accept.

Visiting Guests[]

Wandering warriors will sometimes visit the Firelink Shrine for one reason or another. By talking to them, the player can recieve useful information or progress a character's storyline.

Hawkwood the Deserter
Found near the entrance, sitting down on the stairs surrounding the bonfire. He will offer insight about the Undead Legion of Farron, and also gift the player with a few items as they progress through their journey. He will often leave that spot and go outside to pray at a grave located by following the right path from the shrine's entrance.
Ringfinger Leonhard
Found leaning against Lothric's throne, appearing after the Tower on the Wall bonfire in the High Wall of Lothric has been lit. He will give the player five Red Cracked Eye Orbs and point them towards the PVP, after which he will be gone again. He will only reappear after obtaining a first Pale Tongue, which will cause him to give the player a key and a request. Upon completing said request he will reward them with a Red Eye Orb for unlimited invasions.
Eygon of Carim
Found near the drop shortcut leading to Irina, appearing after she has been invited to the shrine. He'll be available to talk to and not much else, but if the player learns any dark miracle from Irina, he will relocate after the Iudex Gundyr bonfire with her, and will be immediately hostile.
Sirris of the Sunless Realms
Found sitting on the stairs near the Fire Keeper, appearing after the Halfway Fortress bonfire in the Road of Sacrifices has been lit. This first interaction will be brief and uneventful, but once the player has obtained the Dreamchaser's Ashes and delivered them to the Handmaid, she will reappear and act more cordial, offering her help to them. From then on, she'll often visit the shrine to either offer help or to thank the player if they aided in her quest to stop Rosaria's Fingers.
Anri of Astora and Horace the Hushed
Found next to Aldrich's throne, appearing after the Deacons of the Deep are defeated. Here, Anri will share more information on the maneater and his current whereabouts, before the duo departs once again on their mission.

Unusual Guests[]

These characters arrive to the Firelink Shrine through specific game events. One of them, however, is a hostile enemy that will be present from the start, just outside the main structure.

Sword Master
Found outside the shrine itself, on the path to the abandoned tower to the left. He will be present from the start and he will always be hostile and attack on sight. He is quite a dangerous foe for the early game, but he will reward the player with his weapon of choice, as well as his attire and gloves, should they defeat him.
Unbreakable Patches
Found in the upper area of the main room, on the path leading to the Giant Tree and the decrepit tower. He will only appear once the player has purchased the Tower Key from the Handmaid and has explored the tower itself. Patches will proceed to lock them inside the tower, forcing them to find a different way out of that situation. Once they are out of their predicament, the player can confront him. Regardless of whether he is forgiven or not, Patches will be permanently available as a merchant.
Yuria of Londor
Found in the corridor that leads to the far end of the shrine's basement on the left wing, where Yoel used to reside. She will only appears after he has died from drawing out the player's true strength five times. She acts as a merchant, but will also give various indications to the player. Some lead to rewards, but others are crucial if they wish to pursue one of the alternate endings of the game.

Items[]

Gallery[]

Music[]

Dark Souls III — Firelink Shrine by Yuka Kitamura


Dark Souls III — Secret Betrayal by Yuka Kitamura

References[]

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