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For the Dark Souls II variant, see Great Scythe (Dark Souls II).
For the Dark Souls III variant, see Great Scythe (Dark Souls III).

The Great Scythe is a halberd in Dark Souls.

In-Game Description

Weapon with a long curved blade. Converted from a wheat-harvesting tool.
The magnificent sharp curved blade instills fear in opponents. Perhaps it is their survival instinct at work.

Availability[]

The Great Scythe is found late in the Catacombs, after the fourth necromancer. It is visible from inside the room with the stone plate door's lever leading to the 2nd switch bridge (the corpse is inaccessible a level above your head). Pass through the stone plate door after opening it, instead of turning left, carry on few steps to the stairs connected to nothing (falling to your death alert), drop off on your right to a ledge, then to another back to the main Catacombs rocky block.

Characteristics[]

Dark_Souls_How_to_get_the_Scythe_(Great_Scythe)_Long_Version

Dark Souls How to get the Scythe (Great Scythe) Long Version

Great Scythe Location

The Great Scythe deals decent damage, and its low requirements and weight make it easily accessible to most players. The very fast and wide running attack and strong attacks make the Great Scythe a great weapon for "dead-angling". When coupled with a weapon buff and the Great Scythe's innately high damage and reach, the attack can be as dangerous as it is swift. The Great Scythe also causes bleed, making it useful for pressuring opponents in PvP.

The Great Scythe's attacks are faster if players manage to land hits with it, cutting down on ending lag for most of its moveset.

The Great Scythe's weakness are its moveset outside of its running attack and strong attack. The Great Scythe's weak attack is very slow, with high starting lag and a poor hitbox despite its good reach. Given its wide reach and its relative strengths and weaknesses (fast and powerful wide attacks, slow basic attacks), the Great Scythe is best used in an open, nonrestrictive environment.

The Great Scythe is very similar to the Lifehunt Scythe, possessing near-identical stats and an identical moveset. The Great Scythe holds the advantage over the Lifehunt Scythe of not having self-bleed buildup, as well as being enchantable. On the other hand, it inflicts less buildup on opponents and deals slightly less base physical damage.

Moveset[]

For almost all of the Great Scythe's attacks, ending lag is significantly reduced if the weapon hits the target.

Attack Description
One-handed
Weak Attack
Vertical swing. Good range, but very high starting lag for a weak attack, poor ending lag if the player does not hit anything, and almost no horizontal hitbox to speak of with poor tracking. Can combo fairly well if the first hit connects.
One-handed
Strong Attack
Wide, horizontal swing. Hitbox is very large, affecting everything in an almost 180 degree radius in front of the player. High starting lag and relatively high ending lag.
Two-handed
Weak Attack
Diagonal swing. Good range, but very high starting lag for a weak attack, poor ending lag if the player does not hit anything, and almost no horizontal hitbox to speak of with poor tracking. Can combo fairly well if the first hit connects.
Two-handed
Strong Attack
Player steps forward, while swinging horizontally. Very wide hitbox (over 180 degrees around the player) and long reach. Some starting lag, with a medium level of ending lag for a strong attack. Can combo fairly well if the first hit connects.
Jump Attack Jumps, swinging horizontally in front of the player. Low starting lag and ending lag, with a good hitbox.
Running Attack Player hops forward and swings horizontally. Almost no starting lag, good hitbox, average range.
Rolling Attack Vertical swing. Similar to the weak attack, with poor tracking and hitbox, but good range and a much shorter starting lag.
Kick Standard kick.
Left-handed
Weak Attack
Block.
Left-handed
Strong Attack
Wide, horizontal swing. Almost identical to the one-handed strong attack on the right hand.

Upgrades[]

Requires: Standard Great Scythe, Titanite and 200 souls per upgrade.

Standard Standard Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Great Scythe 100 E B 40 10 30 30
Great Scythe +1 (Titanite Shard ×1) 110 E B 40 10 30 30
Great Scythe +2 (Titanite Shard ×1) 120 E B 40 10 30 30
Great Scythe +3 (Titanite Shard ×2) 130 E B 40 10 30 30
Great Scythe +4 (Titanite Shard ×2) 140 E B 40 10 30 30
Great Scythe +5 (Titanite Shard ×3) 150 E B 40 10 30 30
Great Scythe +6 (L. Titanite Shard ×1) 160 E B 40 10 30 30
Great Scythe +7 (L. Titanite Shard ×1) 170 E B 40 10 30 30
Great Scythe +8 (L. Titanite Shard ×2) 180 E B 40 10 30 30
Great Scythe +9 (L. Titanite Shard ×2) 190 E B 40 10 30 30
Great Scythe +10 (L. Titanite Shard ×3) 200 E B 40 10 30 30
Great Scythe +11 (Titanite Chunk ×1) 209 E B 40 10 30 30
Great Scythe +12 (Titanite Chunk ×1) 220 E B 40 10 30 30
Great Scythe +13 (Titanite Chunk ×2) 230 E B 40 10 30 30
Great Scythe +14 (Titanite Chunk ×3) 240 E A 40 10 30 30
Great Scythe +15 (Titanite Slab ×1) 250 E A 40 10 30 30

Requires: Standard Great Scythe +5, Titanite and 200 souls per upgrade.

Raw Raw Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Raw Great Scythe (Large Titanite Shard ×1) 172 E C 40 10 30 30
Raw Great Scythe +1 (Large Titanite Shard ×1) 184 E C 40 10 30 30
Raw Great Scythe +2 (Large Titanite Shard ×1) 195 E C 40 10 30 30
Raw Great Scythe +3 (Large Titanite Shard ×2) 207 E C 40 10 30 30
Raw Great Scythe +4 (Large Titanite Shard ×2) 218 E C 40 10 30 30
Raw Great Scythe +5 (Large Titanite Shard ×3) 230 E C 40 10 30 30

Requires: Standard Great Scythe +10, Titanite and 200 souls per upgrade.

Crystal Crystal Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Crystal Great Scythe (Titanite Chunk ×1) 220 E B 40 10 30 30
Crystal Great Scythe +1 (Titanite Chunk ×1) 230 E B 40 10 30 30
Crystal Great Scythe +2 (Titanite Chunk ×1) 240 E B 40 10 30 30
Crystal Great Scythe +3 (Titanite Chunk ×2) 250 E B 40 10 30 30
Crystal Great Scythe +4 (Titanite Chunk ×3) 260 E A 40 10 30 30
Crystal Great Scythe +5 (Titanite Slab ×1) 270 E A 40 10 30 30

Requires: Standard Great Scythe +5, Green Titanite and 200 souls per upgrade.

Magic Magic Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Magic Great Scythe (Green Titanite Shard ×1) 112 121 E D C 40 10 30 30
Magic Great Scythe +1 (Green Titanite Shard ×1) 120 129 E D C 40 10 30 30
Magic Great Scythe +2 (Green Titanite Shard ×1) 127 137 E D C 40 10 30 30
Magic Great Scythe +3 (Green Titanite Shard ×2) 135 145 E D C 40 10 30 30
Magic Great Scythe +4 (Green Titanite Shard ×2) 142 153 E D C 40 10 30 30
Magic Great Scythe +5 (Green Titanite Shard ×3) 150 162 E D C 40 10 30 30
Magic Great Scythe +6 (Blue Titanite Chunk ×1) 157 170 E D B 40 10 30 30
Magic Great Scythe +7 (Blue Titanite Chunk ×1) 165 178 E D B 40 10 30 30
Magic Great Scythe +8 (Blue Titanite Chunk ×2) 172 186 E D B 40 10 30 30
Magic Great Scythe +9 (Blue Titanite Chunk ×3) 180 194 E D B 40 10 30 30
Magic Great Scythe +10 (Blue Titanite Slab ×1) 187 202 E D B 40 10 30 30

Requires: Magic Great Scythe +5, Blue Titanite and 200 souls per upgrade.

Enchanted Enchanted Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Enchanted Great Scythe
(Blue Titanite Chunk ×1)
150 160 E E C 40 10 30 30
Enchanted Great Scythe +1
(Blue Titanite Chunk ×1)
156 164 E E B 40 10 30 30
Enchanted Great Scythe +2
(Blue Titanite Chunk ×1)
162 169 E E B 40 10 30 30
Enchanted Great Scythe +3
(Blue Titanite Chunk ×2)
168 174 E E A 40 10 30 30
Enchanted Great Scythe +4
(Blue Titanite Chunk ×3)
174 179 E E A 40 10 30 30
Enchanted Great Scythe +5
(Blue Titanite Slab ×1)
180 185 E E A 40 10 30 30

Requires: Standard Great Scythe +5, Green Titanite and 200 souls per upgrade.

Divine Divine Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Divine Great Scythe (Green Titanite Shard ×1) 102 124 D E C 40 10 30 30
Divine Great Scythe +1 (Green Titanite Shard ×1) 108 132 D E C 40 10 30 30
Divine Great Scythe +2 (Green Titanite Shard ×1) 115 141 D E C 40 10 30 30
Divine Great Scythe +3 (Green Titanite Shard ×2) 122 149 D E C 40 10 30 30
Divine Great Scythe +4 (Green Titanite Shard ×2) 129 157 D E C 40 10 30 30
Divine Great Scythe +5 (Green Titanite Shard ×3) 136 166 D E C 40 10 30 30
Divine Great Scythe +6 (White Titanite Chunk ×1) 142 174 D E C 40 10 30 30
Divine Great Scythe +7 (White Titanite Chunk ×1) 149 182 D E C 40 10 30 30
Divine Great Scythe +8 (White Titanite Chunk ×2) 156 190 D E C 40 10 30 30
Divine Great Scythe +9 (White Titanite Chunk ×3) 163 199 E D B 40 10 30 30
Divine Great Scythe +10 (White Titanite Slab ×1) 170 207 E D B 40 10 30 30

Requires: Divine Great Scythe +5, White Titanite and 200 souls per upgrade.

Occult Occult Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Occult Great Scythe (White Titanite Chunk ×1) 138 150 E D B 40 10 30 30
Occult Great Scythe +1 (White Titanite Chunk ×1) 146 157 E D B 40 10 30 30
Occult Great Scythe +2 (White Titanite Chunk ×1) 154 165 E D B 40 10 30 30
Occult Great Scythe +3 (White Titanite Chunk ×2) 162 172 E D B 40 10 30 30
Occult Great Scythe +4 (White Titanite Chunk ×3) 171 180 E D B 40 10 30 30
Occult Great Scythe +5 (White Titanite Slab ×1) 179 187 E D B 40 10 30 30

Requires: Standard Great Scythe +5, Green Titanite and 200 souls per upgrade.

Fire Fire Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Fire Great Scythe (Green Titanite Shard ×1) 130 130 40 10 30.0 30
Fire Great Scythe +1 (Green Titanite Shard ×1) 140 140 40 10 30.3 30
Fire Great Scythe +2 (Green Titanite Shard ×1) 150 150 40 10 30.6 30
Fire Great Scythe +3 (Green Titanite Shard ×2) 160 160 40 10 30.9 30
Fire Great Scythe +4 (Green Titanite Shard ×2) 170 170 40 10 31.2 30
Fire Great Scythe +5 (Green Titanite Shard ×3) 180 180 40 10 31.5 30
Fire Great Scythe +6 (Red Titanite Chunk ×1) 192 192 40 10 31.8 30
Fire Great Scythe +7 (Red Titanite Chunk ×1) 204 204 40 10 32.1 30
Fire Great Scythe +8 (Red Titanite Chunk ×2) 216 216 40 10 32.4 30
Fire Great Scythe +9 (Red Titanite Chunk ×3) 228 228 40 10 32.7 30
Fire Great Scythe +10 (Red Titanite Slab ×1) 240 240 40 10 33.0 30
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Fire Great Scythe +5, Red Titanite and 200 souls per upgrade.

Chaos Chaos Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Chaos Great Scythe (Red Titanite Chunk ×1) 156 181 40 10 30.0 30
Chaos Great Scythe +1 (Red Titanite Chunk ×1) 165 191 40 10 30.6 30
Chaos Great Scythe +2 (Red Titanite Chunk ×1) 174 202 40 10 31.2 30
Chaos Great Scythe +3 (Red Titanite Chunk ×2) 182 212 40 10 31.8 30
Chaos Great Scythe +4 (Red Titanite Chunk ×3) 191 222 40 10 32.4 30
Chaos Great Scythe +5 (Red Titanite Slab ×1) 200 232 40 10 33.0 30
The stats for the above upgrade path may be out of date. Efforts are currently underway to fix this issue. Thank you for your understanding.

Requires: Standard Great Scythe +10, Titanite and 200 souls per upgrade.

Lightning Lightning Variation Attack Values Parameter Bonus Damage Reduction
Physical Damage Magic Damage Fire Damage Lightning Damage Strength Dexterity Intelligence Faith Physical Reduction Magic Reduction Fire Reduction Lightning Reduction
Lightning Great Scythe (Titanite Chunk ×1) 180 180 40 10 30 30.0
Lightning Great Scythe +1 (Titanite Chunk ×1) 194 194 40 10 30 32.4
Lightning Great Scythe +2 (Titanite Chunk ×1) 208 208 40 10 30 34.8
Lightning Great Scythe +3 (Titanite Chunk ×2) 222 222 40 10 30 37.2
Lightning Great Scythe +4 (Titanite Chunk ×3) 235 235 40 10 30 39.6
Lightning Great Scythe +5 (Titanite Slab ×1) 250 250 40 10 30 42.0

Gallery[]


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