
The Farron Keep is a location in Dark Souls III. It is a subsection of the Road of Sacrifices.
Description[]
The Farron Keep is home to the Abyss Watchers and the Watchdogs of Farron covenant.
The entrance to the Farron Keep is at the bottom of a ladder coming from the Crucifixion Woods. From here, you can see that much of the Farron Keep is in ruins and the few structures that remain are the three flaming towers, which need to be extinguished to open the way forward.
The surrounding area is covered in a sprawling poisonous swamp, some parts of which are waist-deep and significantly hinder your movement. It is filled with Rotten Slugs, Ghrus, Elder Ghrus and Basilisks, and somewhere lurks a lone Darkwraith. Deep in this swamp stands a tower where the Old Wolf of Farron lies, along with the Dreamchaser's Ashes. An elevator leads up to the ruined bridge, where the Stray Demon resides. Beyond the gate on the bridge are a small number of Hollow Soldiers, three Crystal Lizards, and some dragonslayer relics near a dead wyvern.
After the third flaming tower is extinguished, the door to the next area opens. Beyond it is a stretch of forest where a group of Corvians surrounds a Corvian Storyteller on a ledge, and further on are two Darkwraiths on their way to clash with a group of Ghrus in front of the mausoleum. To the right is the Farron Keep Perimeter, which leads back to the poisonous swamp and the Crucifixion Woods, with a Ravenous Crystal Lizard along the way.
Defeating the Abyss Watchers can be done with the help of Black Hand Gotthard. Once they are defeated, the way to the Catacombs of Carthus opens.
- Farron Keep has a 1 summon limit (2 with dried finger) because they are covenant invasion areas. Every other place is the usual 2 (3 max)
Adjacent locations[]
Bonfires[]
- Main article: Road of Sacrifices (bonfires)
The Farron Keep is a subsection of the Road of Sacrifices and comprises the following bonfires:
Characters[]
Phantoms[]
- * If required conditions are met.
Enemies[]
Respawning[]
Non-respawning[]
Invaders[]
Bosses[]
- Abyss Watchers
- Stray Demon (mini-boss)
Covenants[]
Items[]
Weapons[]
Main[] |
Shields[] |
Casting tools[] |
Spells[]
Armor[]
Rings[]
Consumables[]
Key items[]
Upgrade materials[]
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Other[]
*If required conditions are met.
Trivia[]

Solar eclipse seen from Farron Keep.
- The solar eclipse can be seen from the Farron Keep, but it will not make any visual effects on the area.
- There are two possible sources of abyssal corruption in the proximity of Farron:
- One is the Abyss of Wolnir, which the keep was built over.
- From the balcony in the Cathedral of the Deep (where a Deep Gem is found), a pitch black pit of water is visible near the Farron swamp. It is possible this black pond is related to the Deep, and the corruption of Farron in the Abyss Watchers absence resulted from the corruption in the cathedral.
Notes[]
- It is not necessary to fight the Darkwraith to obtain the Sage's Coal, though he stands in front of the tower which houses it. In order to reach it without fighting him, hug the wall on the left as much as possible, until behind the tower. It is then possible to sneak in a back opening and take the coal, and leave. Spook or the Slumbering Dragoncrest Ring can help.
- Most of the enemies in this area are immune to poison/toxic, though are quite vulnerable to fire.
- The crystal lizard located at the Farron Keep Perimeter can be cheesed by luring it to one of the smaller doorways in the building that it occupies: the iron barred door and the doorway leading to the Abyss Watchers. It cannot pass through because it is too big, so it can be killed by archery, magic or well-timed melee. However, if you haven't killed the Lycanthrope near the shallow lake on the other side, he can be alerted by a fight or your proximity. The same can be said for the two Darkwraiths that approach the Abyss Watchers near the other door.
- The Ghru in the rest of the swamp and near the perimeter drop more souls than those directly on the path leading to the Abyss Watchers.
- The Stray Demon can be cheesed if you don't want to enter melee combat with him: he won't descend the stairs leading to the elevator (he won't even mount the steps leading to them), so he can be shot at with archery, or you can use magic.
Gallery[]
Videos[]
Dark Souls 3 Farron Keep - Hidden Walls And SECRETS Walkthrough
Illusory walls and important items.