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Dark Souls Wiki
Upgrade Path Divine
Not to be confused with the Divine auxiliary effect.

Divine is an upgrade path in Dark Souls.


Divine Ember

Required to ascend down the Divine Path

Large Divine Ember

Required for Divine +6 weapons

The Divine Upgrade Path is a form of weapon ascension and becomes available to Andre of Astora after he receives the Divine Ember found in Darkroot Garden. Giving him the Large Divine Ember found in the Tomb of the Giants allows him to ascend Divine weapons to +6. Creation of Divine weapons requires a standard weapon +5, Green Titanite Shards (for upgrading up to +5), White Titanite Chunks (for upgrading from +6 to +9), and a White Titanite Slab (for upgrading from +9 to +10).


Upgrade Path Divine +6

Upgrading to +6

The Divine Upgrade Path adds a 110 Divine auxiliary effect, adds scaling with Faith and adds Magic Damage to weapons, but reduces Dexterity and Strength scaling and physical damage. This makes Divine weapons suitable for players that have high Faith, but low Strength and Dexterity.

Divine weapons cannot be buffed. At high levels of Strength/Dexterity and Faith, a standard weapon enchanted with a miracle such as Sunlight Blade or Darkmoon Blade will out-damage Divine weapons in the short run. However, divine weapons hold the advantage of not having to be enchanted to reach their maximum potential.

The Divine Auxiliary Effect allows weapons to permanently kill Skeletons in The Catacombs and the Tomb of the Giants without having to kill their Necromancer masters first.

This upgrade path is useless for shields. A Divine shield + 10 has exactly the same defense as a Normal shield +0. This could be a sign that the upgrade path wasn't completely finished, because one would expect magic defense to be added. However, the shield will get magic damage that scales with Faith and a divine effect.

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