For the Dark Souls II variant, see Dead Again.

Dead Again is a miracle in Dark Souls III.

In-Game Description

Sacrilegious miracle of the Sable Church of Londor
Bless corpses, transforming them into traps.
Londor, the Hollow Realm, is a society of undead, comprised of the corpses and shades of those who led unsavory lives. Is such blessing really something one must ponder?


Sold by Irina of Carim or Karla for 5,000 souls once either of them has been given the Londor Braille Divine Tome.


Upon cast, a droplet of energy is released from the catalyst and lands on the ground. This will bless the three closest corpses to the caster, within a moderate radius. These corpses will explode after a brief delay, inflicting Dark damage to any nearby foes. The explosions can hit multiple foes.

The damage dealt by each explosion is a flat amount determined solely by the caster's Faith. It is not affected by wielding a catalyst that boosts the power of Dark Spells, such as the Sunless Talisman, nor is it affected by spell boosting equipment or Spell Buff (and therefore the upgrade level of the catalyst or increases from Ring of the Sun's First Born or Awakening). However, each explosion's damage output can be increased by secondary pieces of equipment that affect Dark damage, such as the Blindfold Mask, Dark Clutch Ring and Red Tearstone Ring.

The damage for each explosion is expressed as follows:

Faith Damage
23-29 350
30-39 450
40-49 550
50-59 650
60-69 710
70-79 770
80-99 830


  • The corpse must belong to an enemy that, when alive, would actively attempt to attack the caster. This means that invaders cannot cast this Miracle unless a Seed of a Giant Tree is active.
  • The size of the corpse does not affect the radius or damage of its explosion.
  • The location of corpses only matters for the caster. Due to the client-side nature of corpse positioning, it is possible for a player to be hit by the explosions of this spell even if there are no visible corpses in that position in their session.


This spell has unused damage values for amounts of Faith below its casting requirement:

Faith Damage
1-9 150
10-19 250
20-22 350

AtonementBlessed WeaponBountiful LightBountiful SunlightCaressing TearsDark Blade
Darkmoon BladeDead AgainDeep ProtectionDivine Pillars of LightDorhys' Gnawing
Emit ForceForceGnawGreat HealGreat Lightning SpearGreat Magic BarrierHeal
Heal AidHomewardLifehunt ScytheLightning BladeLightning SpearLightning Stake
Lightning StormMagic Barrier • Med HealReplenishmentSacred OathSeek Guidance
Soothing SunlightSunlight SpearTears of DenialVow of SilenceWrath of the Gods
Ashes of Ariandel
Way of White Corona
The Ringed City
Lightning ArrowProjected Heal
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