- For the Dark Souls II variant, see Club (Dark Souls II).
- For the Dark Souls III variant, see Club (Dark Souls III).
The Club is a hammer in Dark Souls.
In-Game Description
- A simple wooden club. This simple bladeless strike weapon is effective against most foes, is easily handled, and can break the guard of a shield.
- However, a single miss makes one wide open, so timing and proximities are crucial.
Availability[]
- The Club is the starting weapon of the Deprived class.
- Sold by the Undead Male Merchant for 150 souls.
- An Occult club is dropped by a Mimic in Anor Londo, found close to Havel's Set.
Characteristics[]
The club is an early weapon with a plain but effective moveset, and is very effective as a starting weapon. Club has the highest Strength scaling out of the hammers but it suffers from low base damage and Poise damage making other Hammers out perform it rather quickly when upgraded. Unfortunately, the club doesn't grow so well compared to the Mace or Reinforced Club. From "Club" to "Club +15", the damage will be increased from 87 to 182 (110% damage increase). The Mace and Reinforced Club, on the other hand, get a 150% damage increase. Even at lower Strength, the Club will be out damaged starting upgrade level +7. At 40 Strength: +9. This is because Club has its own unique scaling values that diverge from other Hammers when looking into the game parameter files.
Like all Hammers, if an attack doesn't connect with an enemy, the user will stumble and seem to not be able to handle the weight. If the hit connects, the stumble animation does not come into play and the user moves as normal. This animation means that this Hammer gains Sweet Spot Damage bonus.
Notes[]
- The Occult club found in Anor Londo can be downgraded to a +5 Divine club, making it a powerful and useful weapon even players with no Faith investment to fight the skeletons in the Catacombs and in Gravelord Nito's boss fight. This is because skeletons are weak to Strike damage and will not revive when hit by a divine weapon.
Moveset[]
Attack | Description |
---|---|
One-handed Weak Attack |
Strong downward strike. |
One-handed Strong Attack |
Player jumps forward and slams the weapon down. |
Two-handed Weak Attack |
Strong downward strike. |
Two-handed Strong Attack |
Player jumps forward and slams the weapon down. |
Jump Attack | Player jumps forward and slams the weapon down. |
Running Attack | Player runs forward and swings the weapon down. |
Rolling Attack | Downward strike. |
Kick | Standard kick. |
Left-handed Weak Attack |
Block. |
Left-handed Strong Attack |
Strong downward strike. |
Upgrades[]
Requires: Standard Club, Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Club | 87 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +1 (Titanite Shard ×1) | 95 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +2 (Titanite Shard ×1) | 104 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +3 (Titanite Shard ×2) | 113 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +4 (Titanite Shard ×2) | 121 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +5 (Titanite Shard ×3) | 130 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +6 (L. Titanite Shard ×1) | 136 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +7 (L. Titanite Shard ×1) | 142 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +8 (L. Titanite Shard ×2) | 148 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +9 (L. Titanite Shard ×2) | 154 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +10 (L. Titanite Shard ×3) | 160 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +11 (Titanite Chunk ×1) | 165 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +12 (Titanite Chunk ×1) | 169 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +13 (Titanite Chunk ×2) | 174 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +14 (Titanite Chunk ×3) | 178 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Club +15 (Titanite Slab ×1) | 182 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Club +5, Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Raw Club (Large Titanite Shard ×1) | 150 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Raw Club +1 (Large Titanite Shard ×1) | 157 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Raw Club +2 (Large Titanite Shard ×1) | 164 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Raw Club +3 (Large Titanite Shard ×2) | 171 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Raw Club +4 (Large Titanite Shard ×2) | 178 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Raw Club +5 (Large Titanite Shard ×3) | 185 | – | – | – | B | – | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Club +10, Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Crystal Club (Titanite Chunk ×1) | 174 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Club +1 (Titanite Chunk ×1) | 178 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Club +2 (Titanite Chunk ×1) | 182 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Club +3 (Titanite Chunk ×2) | 187 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Club +4 (Titanite Chunk ×3) | 191 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Crystal Club +5 (Titanite Slab ×1) | 195 | – | – | – | A | – | – | – | 45 | 10 | 30 | 30 |
Requires: Standard Club +5, Green Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Magic Club (Green Titanite Shard ×1) | 97 | 106 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +1 (Green Titanite Shard ×1) | 102 | 111 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +2 (Green Titanite Shard ×1) | 106 | 116 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +3 (Green Titanite Shard ×2) | 111 | 121 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +4 (Green Titanite Shard ×2) | 115 | 126 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +5 (Green Titanite Shard ×3) | 120 | 131 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +6 (Blue Titanite Chunk ×1) | 123 | 134 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +7 (Blue Titanite Chunk ×1) | 126 | 138 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +8 (Blue Titanite Chunk ×2) | 130 | 142 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +9 (Blue Titanite Chunk ×3) | 133 | 145 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Magic Club +10 (Blue Titanite Slab ×1) | 136 | 149 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Requires: Magic Club +5, Blue Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Enchanted Club (Blue Titanite Chunk ×1) | 117 | 126 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Enchanted Club +1 (Blue Titanite Chunk ×1) | 113 | 121 | – | – | D | – | B | – | 45 | 10 | 30 | 30 |
Enchanted Club +2 (Blue Titanite Chunk ×1) | 116 | 124 | – | – | D | – | A | – | 45 | 10 | 30 | 30 |
Enchanted Club +3 (Blue Titanite Chunk ×2) | 119 | 128 | – | – | D | – | A | – | 45 | 10 | 30 | 30 |
Enchanted Club +4 (Blue Titanite Chunk ×3) | 122 | 131 | – | – | D | – | A | – | 45 | 10 | 30 | 30 |
Enchanted Club +5 (Blue Titanite Slab ×1) | 126 | 135 | – | – | D | – | A | – | 45 | 10 | 30 | 30 |
Requires: Standard Club +5, Green Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Divine Club (Green Titanite Shard ×1) | 88 | 108 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +1 (Green Titanite Shard ×1) | 92 | 113 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +2 (Green Titanite Shard ×1) | 96 | 118 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +3 (Green Titanite Shard ×2) | 100 | 123 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +4 (Green Titanite Shard ×2) | 105 | 128 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +5 (Green Titanite Shard ×3) | 109 | 133 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +6 (White Titanite Chunk ×1) | 112 | 136 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +7 (White Titanite Chunk ×1) | 115 | 140 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +8 (White Titanite Chunk ×2) | 118 | 144 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +9 (White Titanite Chunk ×3) | 120 | 147 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Divine Club +10 (White Titanite Slab ×1) | 123 | 151 | – | – | D | – | – | B | 45 | 10 | 30 | 30 |
Requires: Divine Club +5, White Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Occult Club (White Titanite Chunk ×1) | 111 | 120 | – | – | D | – | – | A | 45 | 10 | 30 | 30 |
Occult Club +1 (White Titanite Chunk ×1) | 114 | 123 | – | – | D | – | – | A | 45 | 10 | 30 | 30 |
Occult Club +2 (White Titanite Chunk ×1) | 118 | 126 | – | – | D | – | – | A | 45 | 10 | 30 | 30 |
Occult Club +3 (White Titanite Chunk ×2) | 121 | 130 | – | – | D | – | – | A | 45 | 10 | 30 | 30 |
Occult Club +4 (White Titanite Chunk ×3) | 125 | 133 | – | – | D | – | – | A | 45 | 10 | 30 | 30 |
Occult Club +5 (White Titanite Slab ×1) | 129 | 136 | – | – | D | – | – | A | 45 | 10 | 30 | 30 |
Requires: Standard Club +5, Green Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Fire Club (Green Titanite Shard ×1) | 116 | – | 116 | – | – | – | – | – | 45 | 10 | 30.0 | 30 |
Fire Club +1 (Green Titanite Shard ×1) | 122 | – | 122 | – | – | – | – | – | 45 | 10 | 30.3 | 30 |
Fire Club +2 (Green Titanite Shard ×1) | 128 | – | 128 | – | – | – | – | – | 45 | 10 | 30.6 | 30 |
Fire Club +3 (Green Titanite Shard ×2) | 134 | – | 134 | – | – | – | – | – | 45 | 10 | 30.9 | 30 |
Fire Club +4 (Green Titanite Shard ×2) | 140 | – | 140 | – | – | – | – | – | 45 | 10 | 31.2 | 30 |
Fire Club +5 (Green Titanite Shard ×3) | 148 | – | 148 | – | – | – | – | – | 45 | 10 | 31.5 | 30 |
Fire Club +6 (Red Titanite Chunk ×1) | 152 | – | 152 | – | – | – | – | – | 45 | 10 | 31.8 | 30 |
Fire Club +7 (Red Titanite Chunk ×1) | 155 | – | 155 | – | – | – | – | – | 45 | 10 | 32.1 | 30 |
Fire Club +8 (Red Titanite Chunk ×2) | 159 | – | 159 | – | – | – | – | – | 45 | 10 | 32.4 | 30 |
Fire Club +9 (Red Titanite Chunk ×3) | 162 | – | 162 | – | – | – | – | – | 45 | 10 | 32.7 | 30 |
Fire Club +10 (Red Titanite Slab ×1) | 169 | – | 169 | – | – | – | – | – | 45 | 10 | 33.0 | 30 |
Requires: Fire Club +5, Red Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Chaos Club (Red Titanite Chunk ×1) | 129 | – | 150 | – | – | – | – | – | 45 | 10 | 30.0 | 30 |
Chaos Club +1 (Red Titanite Chunk ×1) | 132 | – | 153 | – | – | – | – | – | 45 | 10 | 30.6 | 30 |
Chaos Club +2 (Red Titanite Chunk ×1) | 134 | – | 155 | – | – | – | – | – | 45 | 10 | 31.2 | 30 |
Chaos Club +3 (Red Titanite Chunk ×2) | 136 | – | 158 | – | – | – | – | – | 45 | 10 | 31.8 | 30 |
Chaos Club +4 (Red Titanite Chunk ×3) | 139 | – | 161 | – | – | – | – | – | 45 | 10 | 32.4 | 30 |
Chaos Club +5 (Red Titanite Slab ×1) | 142 | – | 165 | – | – | – | – | – | 45 | 10 | 33.0 | 30 |
Requires: Standard Club +10, Titanite and 200 souls per upgrade.
![]() |
Attack Values | Parameter Bonus | Damage Reduction | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Lightning Club (Titanite Chunk ×1) | 148 | – | – | 148 | – | – | – | – | 45 | 10 | 30 | 30.0 |
Lightning Club +1 (Titanite Chunk ×1) | 153 | – | – | 153 | – | – | – | – | 45 | 10 | 30 | 32.4 |
Lightning Club +2 (Titanite Chunk ×1) | 159 | – | – | 159 | – | – | – | – | 45 | 10 | 30 | 34.8 |
Lightning Club +3 (Titanite Chunk ×2) | 164 | – | – | 164 | – | – | – | – | 45 | 10 | 30 | 37.2 |
Lightning Club +4 (Titanite Chunk ×3) | 169 | – | – | 169 | – | – | – | – | 45 | 10 | 30 | 39.6 |
Lightning Club +5 (Titanite Slab ×1) | 177 | – | – | 177 | – | – | – | – | 45 | 10 | 30 | 42.0 |
Scaling Percentage Values[]
The following chart lists the scaling percentages when this weapon is fully upgraded. Be advised that:
- Scaling letters are not an accurate indicator of how a weapon scales, players should look at the percentage scaling of a weapon.
- Magic and Enchanted upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Intelligence scaling.
- Divine and Occult upgrade paths reduce Physical Damage while adding Magic Damage, splitting damage between two types. Strength and Dexterity scaling is drastically reduced while adding Faith scaling. Divine adds Divine Auxiliary and Occult adds Occult Auxiliary secondary damage types.
- Fire, Chaos, and Lightning upgrade paths remove all stat scaling and splits damage between two types. Chaos path adds Humanity Scaling.
- Raw upgrade path caps at Weapon Level 10 while drastically reducing physical damage scaling and adding slightly more base damage.
- Crystal upgrade path dramatically increases the base damage of weapons while rendering them unable to be repaired.
- For PvE purposes all weapons will be better on the Standard Upgrade path to +15. This is because the Split Damage of elementally infused weapons is not added together. The values are reduced separately when going through enemy defenses leading to less damage in practice due to the values of each damage type being smaller.
- To learn more about how damage is calculated visit the Damage Calculation page.
Upgrade Path | Strength![]() |
Dexterity![]() |
Intelligence![]() |
Faith![]() |
---|---|---|---|---|
Standard +15![]() |
110% | - | - | - |
Raw +5![]() |
82% | - | - | - |
Crystal +5![]() |
110% | - | - | - |
Magic +10![]() |
31% | - | 79% | - |
Enchanted +5![]() |
22% | - | 77% | - |
Divine +10![]() |
42% | - | - | 79% |
Occult +5![]() |
39% | - | - | 92% |
Fire +10![]() |
All stat scaling bonuses removed, Fire Damage added | |||
Chaos +5![]() |
All stat scaling bonuses removed, Fire Damage added, scales off held Humanity up to 10 | |||
Lightning +5![]() |
All stat scaling bonuses removed, Lightning Damage added |
Gallery[]
Hammers |
---|
Blacksmith Giant Hammer • Blacksmith Hammer • Club • Hammer of Vamos • Mace Morning Star • Pickaxe • Reinforced Club • Warpick |