"Below us lies the ruins of the legendary city of Izalith. There, the Molten Giant watches over the Flame of Chaos. Our Fair Lady, and Mistress Quelaag, fled from the ruins. I do not know the details...And I do not ask..."

Ceaseless Discharge, also known as the Molten Giant, is a boss in Dark Souls, located in the Demon Ruins. He is the only son of the Witch of Izalith, one of the four original Lords and creator of the Flame of Chaos.


Ceaseless Discharge is found in the Demon Ruins. He stands on a body of lava near a rock pathway, vigil in front of the corpse of one of his sisters. She is laid to rest on an altar, alongside the Gold-Hemmed Black Set.


Ceaseless Discharge wields no weapon and instead uses his fiery tendrils to fight. He is an imposing creature of monstrous size. His deformed face retains a look of pain, as the sores attained at birth swell with lava. From his head sprout two horns and seven glowing, red eyes that are partially covered by his wrinkled skin. Meanwhile, the right side of his body is framed by a "rib cage" made of insect-like appendages. Ten more appear on his back and a single, large arm coils around his chest. He is also the source of the lower lava flow. Once dead, the area beneath him, into which he endlessly discharged lava, will be mostly traversable with a few pockets of lava remaining.


Ceaseless Discharge[1] was born as the youngest child and only son of the Witch of Izalith.[2] However, his existence was not without hardship as he was born with sores inflamed by lava. His sisters gave him the Orange Charred Ring, presumably to ease his pain. Ceaseless was unfortunately clumsy and dropped the ring, which later lead to the birth of the terrible Centipede Demon at the spot where it fell.[3] When the Witch of Izalith attempted to duplicate the First Flame using a Lord Soul, the Flame of Chaos was created instead.[4] Ceaseless was transformed into a gigantic beast of terrifying size by the unstable flame, and was thereby regarded as the first demon.[2] Many of his sisters suffered similarly horrible fates and his mother was warped into the Bed of Chaos, the source of all subsequent demons that were created after their family.[5] Ceaseless came to inhabit the Demon Ruins and watched over the corpse of one of his sisters, who was laid to rest alongside her Gold-Hemmed Black Set.[1] His only source of comfort was the belief that those sisters that still resided in the fallen city of Lost Izalith watched over him.[2]

When the Chosen Undead journeyed into Quelaag's Domain, having slayed the Chaos Witch in battle, Eingyi spoke to them and referred to Ceaseless as the Molten Giant. The Undead then encountered Ceaseless, when they explored the Demon Ruins on their mission to find the First Flame, and defeated him in combat.[1]


  • Taking the Gold-Hemmed Black Set from the dead body will permanently aggro Ceaseless Discharge. If the player intended to fight Ceaseless Discharge, but fails at killing him, he will be pre-aggroed on the next encounter.
  • Initiating the battle by attacking Ceaseless discharge with an arrow or a throwing knife will only aggro him once. This allows the player to take position and cast self and weapon buffs in total security if the previous encounter was inconclusive.
  • Ceaseless Discharge's attacks all involve its numerous arms. Many attacks are slow and long ranged and cause mostly Fire and Strike damage. Each attack can be dodged at the last second by running or rolling just before it hits the player. Its arm will also rest for a while after every attack, giving the player a chance to attack.
  • Ceaseless Discharge can be range attacked with a longbow and standard arrows, from the safe corner of the crevice. Once it moves to face its original resting spot, two of its limbs will be visible from the crevice. The upper limb can be shot with the correct timing, without inciting a return attack.
  • For melee characters it is possible to bait his attacks and avoid them using the stairs. Once the Ceaseless Discharge has become hostile, run back around the L shaped hallway and down the stairs to wait for the boss. When the boss starts walking past the stairs run back up the stairs and wait for him to perform his attack animation. When he starts to attack run down the stairs and wait for the smoke to clear from his arm and then run up and land a few attacks. Rinse and repeat until he is dead.
  • Similarly to baiting by using the stairs, the pathway to the right of the stairs can also be used. When the Ceaseless Discharge has been provoked, run to the center of the first length of the path nearest the stairs. The boss should then round the corner and begin its slam attack down the path; as it starts its attack, run around the paths corner and stay back as far as possible, just as the arm lands run back around and hit the arm. This can be repeated until he is defeated.
  • An alternative method is to simply run back towards the fog door. The Ceaseless Discharge will pursue the player while attempting to attack. When the player is at the fog door, the boss will leap and latch onto the nearby cliff, holding with one hand. Attacking his hand will cause him to fall after attacking a few times. However, this exploit does not work if he is aggroed in any way besides picking up the armor set or running back where the set was, as the arm needs to be out of his chest. If the player fails to achieve victory, they must run back to the corpse as if they were picking up the Gold Hemmed Set for the first time and then return to the fog door. Without returning to the corpse, the boss will not grab the cliff edge.


  • His horizontal sweeping attack will always go over players' heads if they run down the stairs.

Boss InformationEdit



Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
322 - 541 - Fire / Strike No Both Slow

The slam's area of damage is actually much larger than the tendril itself: It creates a very wide shock wave that will damage the player even if there is no contact with said tendril. Players should stay clear away from the point of impact, and attempt a dodge even if it seems unnecessary.


Double Slam[note 1]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
322 - 541 - Fire / Strike No No Slow

This attack requires the player to have uninterrupted focus in order to dodge.


Long Ranged SlamEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
- - 560 - Fire No No Slow

Tendril Rampage Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - ??? - Fire / Strike No No Slow

Uses the appendages on his back to hit the ground in front of him.

Fiery Slam Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
322 - 541 - Fire / Strike No Both Slow

This attack is triggered when the player cannot be reached by his other attacks. A wide gust of fire is blasted from a short limb slammed on the ground. The attack can not be blocked and has tremendous range. Can only be avoided if the player stays close to the point of impact where the damage cone is narrow.

This attack is discernible from other slam attacks by Ceaseless Discharge lighting the tip of his tendrils on fire.


Swipe[note 2]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
322 - 541 - Fire / Strike No Both Slow

This move actually consists of two attacks, the second one will follow up shortly after the first. Dodging this requires correct timing.


Burning Slam[note 2]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - ??? - Fire / Strike No Both Slow


Double Burning Slam[note 2]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - ??? - Fire / Strike No Both Slow


Cliff Hanger[note 2]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - ??? - Fire/Strike No Neither Slow

If the player retreats back to the fog door Ceaseless Discharge will make a desperate leap over the cliff to try and crush them. Once he lands he will dangle helplessly above the cliff and will no longer be able to move or attack, becoming completely defenseless.



Physical Defenses Elemental Defenses Resistances
Def atk phy Def atk strike Def atk slash Def atk thrust Def sorc mag Def sorc fire Def sorc lght Def res poi Def res toxic Def res bleed
315 315 315 315 220 252 S S S

These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.


Item Homeward Bone
Homeward Bone
Item Humanity
Drop Rate Guaranteed Guaranteed



Dark Souls (OST) - Ceaseless Discharge - Soundtrack

Dark Souls (OST) - Ceaseless Discharge - Soundtrack


  1. Damage is listed per hit.
  2. 2.0 2.1 2.2 2.3 Only performed after releasing its left coiled arm.


  1. 1.0 1.1 1.2 Dark Souls
  2. 2.0 2.1 2.2 As stated by Miyazaki in the DS1 Design Works interview: "All demons are born from the fire of chaos, but he [Ceaseless] was the first, born so long ago, when the fire wasn't yet stable. He possesses it, but he can't control it and it burns him constantly. Despite his size, he's actually the youngest of Izalith's children, he stands gazing up at the ruins where his sisters live. The only source of comfort in his pitiful, painful existence is the belief that they are watching over him."
  3. Orange Charred Ring description.
  4. Chaos Storm description.
  5. Lord Soul description.
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