The Cathedral of the Deep (Japanese: 深みの聖堂, Hepburn: Fukami no Seidō, lit. 'Church of the Deep') is a location in Dark Souls III.
Description[]
The Cathedral of the Deep is the original resting place of Aldrich, Devourer of Gods. His followers, the Deacons, are devoted to sealing away the horrors of The Deep, and the Cathedral owes its existence to this goal. Evangelists were sent to the Undead Settlement from here to spread their message to its inhabitants, and to retrieve Undead as sacrifices.
The path leading up to the Cathedral arrives at the Cleansing Chapel, in which you can find the Notched Whip. The Cleansing Chapel is a hub, reachable from many points within the Cathedral. In this chapel, purification rituals were performed, evidently on the subjects retrieved from the Undead Settlement.
The Cathedral is surrounded by an immense graveyard where Reanimated Corpses and Infested Corpses rise continuously from their graves. The Grave Wardens are tasked with keeping them under control. The graveyard leads to the Cathedral's front gate, but it is closed. An adjacent path leads across the rooftops, through which you can reach a side entrance. An elevator back to the Cleansing Chapel is close by.
Inside the Cathedral's enormous main hall are two Giant Slaves, each sitting amid a pool of sludge that hinders movement. One is surrounded by numerous pieces of Writhing Rotten Flesh, which can greatly impede you while trying to fight the giant. It guards a stairway to a raised plateau with an altar to Aldrich, with several enemies apparently worshiping here. Beyond the altar is the room containing Aldrich's coffin, guarded by the Deacons of the Deep. For this battle, you may have the choice to summon a variety of friendly phantoms.
From the plateau, there is an elevator leading to the main gate and a stairway to the second level. This can provide access to Rosaria's Bed Chamber via a moveable bridge. However, another path, leading over the Cathedral's higher balconies and over the rafters, can be accessed by taking a lift close to the Cleansing Chapel. This lift can be reached through a path on the left side of the main hall.
In front of Rosaria's Bed Chamber are numerous Man-grubs which will attack you, but one of them will remain passive. Killing it yields the Red Sign Soapstone. Inside the chamber you will find Rosaria, Mother of Rebirth, and possibly Ringfinger Leonhard depending on your actions.
Adjacent locations[]
Bonfires[]
Characters[]
Phantoms[]
- * If required conditions are met.
Enemies[]
Respawning[]
- Evangelist
- Grave Warden
- Cathedral Knight
- Corpse Grub
- Deacon
- Devout Bomber
- Devout of the Deep
- Infested Corpse
- Large Devout of the Deep
- Man-grub
- Reanimated Corpse
- Starved Hound
- Thrall
- Writhing Rotten Flesh
Non-respawning[]
- Brigand
- Crystal Lizard (×2)
- Deep Accursed
- Fallen Knight
- Giant Slave
- Man-grub (non-hostile, ×2)
- Mimic (×1)
- Ravenous Crystal Lizard
Invaders[]
Boss[]
Covenants[]
Items[]
- Aldrich's Sapphire (drop: Deep Accursed)
- Arbalest
- Archdeacon Set*
- Astora Greatsword
- Barbed Straight Sword (drop: Longfinger Kirk)
- Black Eye Orb*
- Blessed Gem
- Crest Shield
- Curse Ward Greatshield
- Deep Braille Divine Tome
- Deep Gem
- Deep Ring (drop: non-hostile Deacon)
- Drang Hammers
- Drang Set
- Duel Charm (×4)
- Ember (×4)
- Estus Shard
- Executioner's Greatsword
- Exploding Bolt (×6)
- Fading Soul
- Heysel Pick* (drop: non-hostile Man-grub)
- Homeward Bone (×3)
- Large Soul of an Unknown Traveler / Large Soul of an Intrepid Hero (×6)
- Large Titanite Shard (×2, drop: Giant Slaves)
- Lloyd's Sword Ring
- Maiden Set
- Notched Whip
- Paladin's Ashes
- Pale Tongue (×2)
- Poisonbite Ring
- Red Bug Pellet (×4)
- Red Sign Soapstone (drop: non-hostile Man-grub)
- Repair Powder (×3)
- Ring of Favor+2
- Ring of the Evil Eye+1
- Rusted Coin (×3)
- Saint Bident
- Saint-tree Bellvine
- Seek Guidance
- Set of Thorns*
- Soul of a Nameless Soldier / Soul of a Seasoned Warrior (×3)
- Spider Shield (drop: Brigand)
- Spiked Shield (drop: Longfinger Kirk)
- Titanite Scale (drop: Ravenous Crystal Lizard)
- Titanite Shard (×5)
- Twinkling Titanite (×2 drop: two Crystal Lizards)
- Undead Bone Shard
- Undead Hunter Charm (×3)
- Xanthous Crown* (drop: non-hostile Man-grub)
- Young White Branch (×2)
- * If required conditions are met.
Notes[]
- The brigand and knight characters will not follow you back over the bridge to the previous area. If you're having difficulty in fighting them, simply walk onto the bridge and they will instantly back up. At this point, they can only throw Kukris. They can also be baited by moving back and forth to make them switch between ranged and melee rapidly, while you can still attack.
- This is the first area where hollows will throw Undead Hunter Charms at you to try to inhibit the use of estus. This happens on the rooftops.
- The two giant slaves can be engaged with archery, without having to enter their sludge pools. Though the first one encountered will turn hostile as soon as the room is entered, the second one will remain curled up as long as the sludge pool isn't stepped in, even when shot at.
- The crystal lizard can be baited to the small doorway just off the waterway filled with the maggot enemies, where its attacks cannot reach you but you can retaliate with ranged attacks without reprisal.