Damage Types are defined by sources of damage that are measured or determined by their own corresponding defense or resist stat and can be broken into three subcategories: Physical Damage Types, Elemental Damage Types and certain Auxiliary Effects.
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Fire (damage type) -
Lightning (damage type) -
Bleed (Dark Souls) -
Toxic (Dark Souls) -
Magic (damage type) -
Poison (Dark Souls)
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