Batwing Demons are winged, imp-like creatures with tall hind legs and long arms. They wield the Demon's Spear, a Lightning based weapon, and have long tails that appear to have no use aside, possibly, that of balancing their body during the flight.
Batwing Demons are the means of transportation, similar to the Giant Crow, between the end of Sen's Fortress and the beginning of Anor Londo. From Sen's Fortress, interaction with the gold resonance ring, which appears after defeating the Iron Golem, will prompt several Demons to carry the player by the arms to the outer wall of Anor Londo. To return to Sen's Fortress from Anor Londo, one must "talk" to a lone Demon perched on a merlon.
|Damage Types||Regular / Thrust / Lightning|
|Attack||Damage||Attack Type||Status Effect||Parryable||Tracking||Attack Speed|
|Flying Stab (short)||148||Thrust||None||No||Both||Medium|
|Flying Stab (long)||148||Thrust||None||No||Neither||Medium|
|Physical Defenses||Elemental Defenses||Resistances|
These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.
- The Batwing Demon seen at the very beginning of Anor Londo can actually be attacked. Upon attacking, it will flee much like the giant crow in Firelink Shrine. Unlike the crow however, if dealt enough damage the Batwing Demon will indeed die, though it will simply respawn upon resting at a bonfire.