
Regular - Sát thương thường (RegDmg) là một damage type trong game Dark Souls và Dark Souls III.
Tổng quan[]
RegDmg là một trong bốn physical damage types và có thể gây ra bởi tất cả straight sword, axe, greataxe, ultra greatsword và hầu hết greatsword. Rất nhiều vũ khí kể trên có thể gây ra RegDmg, mốt trong số chúng có thể gây ra RegDmg lẫn Thrust tùy theo moveset của chúng như thế nào
RegDmg là loại sát thương (damage types) phổ biến nhất nên cũng có rất nhiều cách để chống lại nó.
Defense[]
To lower Regular Damage received, it is necessary to raise the Physical Defense stat, which will from now on be referred to as Regular Defense.
Stats[]
At lower levels, increasing any stat while leveling up will raise Regular Defense to some degree, however, Resistance will raise it more than any other.
Equipment[]
Armor[]
As a general rule, the heavier an armor piece is, the higher its defense against Physical damage will be.
Of the starting armor sets, the Knight Set offers the highest Regular Defense.
Light armor sets are not the best choice to reduce Regular Damage. The Xanthous Set and Lord's Blade Set are the heaviest of all light armors, and therefore offer higher defense against Regular Damage. Lighter armor sets that offer very good Regular Defense for their weight are the Crimson Set and Big Hat's Set.
Within medium armor sets, the Catarina Set, Paladin Set and Ornstein's Set are good choices when receiving Regular Damage.
Heavy armor sets offer the best choices when raising Physical Defense. Havel's Set, Smough's Set and the fully upgraded Giant Set are excellent choices.
Rings[]
The Ring of Steel Protection raises all forms of Physical Defense.
Shields[]
Unlike armor, shields modify damage based on a percentage and all forms of Physical damage are affected by its single modifier. Many of the standard shields and greatshields protect against 100% of Physical Damage; the Heater Shield, Dragon Crest Shield and Black Knight Shield are examples of these.
Weapons[]
Many weapons deal only Regular Damage, however, some deal both Regular or Thrust Damage based upon what attack is used out of its moveset.
Axes[]
Greataxes[]
Halberds[]
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Greatswords[]
Ultra Greatswords[]
Spears[]
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Straight Swords[]
Thrusting Swords[]
Whips[]
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Daggers ( † ) denote weapons that also inflict Thrust Damage as part of its moveset.
Asterisks ( * ) denote weapons that also inflict Magic damage.[note 1]
Enemies[]
The following is a list of characters, enemies and bosses that inflict Regular Physical Damage by one or more of their attacks.
Characters[]
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Enemies[]
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Mini-bosses[]
Bosses[]
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See also[]
- Damage Types
- Physical Damage Types
Footnotes[]
- ↑ Although the Moonlight Greatsword displays an attack type as Regular, this refers to its moveset and deals only Magical damage.