Okay tbh right now I think I really, really suck at this game. First the Abyss Watchers slayed me 20+ times. Now this boss. I'm on attempt 25+-, first souls game btw. And for the love of all things great I cannot beat it. First form is a piece of cake, second form 1 billion swing combo is easy, just run and hide behind a pillar. That aoe fart gas attack? Pfft. Easily outrun But landing a blow on this beast in its second form, not possible for me. Between the 360° swirls it does, backward slashes and dabs, I cannot, I repeat, not hit it. I run around keeping a distance, it attacks, I run like hell to get a swing in and before my sword even connects I am met with a 3 slice combo of death, with fries on the side. I tried leg hugging but the 360° swirl gets me. I dodge towards it and miss the first swipe, the second and third proceed to deliver me to death. I dodge to the side, only about 15 feet short of missing it's blade. Dodging backwards won't work, it's blades hover just enough off the ground to annihilate me. Dodging towards it works, but I'm immediately met with death. I can block 3 strikes in a row before my stamina fails, but it doesn't help cos i can't get away fast enough to escape the next 2x 3 hit combos it has in the oven. I am in pain people. I hear tales of people beating these bosses in 3-4 tries. I fear this may no longer be the game for me. I really suck yo.
What's on your mind?
I'm currently playing dark souls for the first time but I heard 2 isn't as good as the others should I skip it
I know it’s the adjudicators knife, but I want to hear your opinion
I heard that if you have 5 dark sigils Yoel will die and you will start a important questline. Is it worth it to kill myself over and over to get the hollowing points? Or should I ignore it?
Can I...discuss the content of garden warfare 2, in this chat? Is that considered...sacroligious(spelling error)?
So I skipped ahead a bit and wrote the cinematic of when the demons take you from Sen’s Fortress to Anor Londo because I honestly couldn’t wait to do so. So here is that part for you to all enjoy (sorry I am spamming the feed):
The adventurer walked towards the pulsating light that hovered at the center of the ruins, it being equidistant from the glaring pillars. He brought his hand down towards it—whatever it was—and felt a strange tingling, first at the tips of his fingers, then it slowly spread down his forearm. The warmth of the orb also took place and set within his body, the chill of the unending breeze slowly faded like memories. Soon the tingling and warmth became one, a singular sensation that filled every morsel of his being. He felt safe, as if the horrors of Lordran had been perished. He knew it was a temporary feeling, but the facade had embedded itself to his very core—he believed it as if were true.
Then, in his periphery, a sweeping shadow danced upon the surfaces of the pillars and rubble. Another soon followed, then another. The creators of the sweeping shadows then made themselves known by flying in front of the adventurer’s very eyes. They were slimy creatures of bone white skin. Their long arms and their needle-like fingers appeared to be stained with the blood of many—a thick scarlet hue had imprinted itself up to their elbows. Behind their hunched bodies were wings, mangled and laden with thick purple vines. Their wings fluttered impatiently and they snarled through gritted teeth, sharp as knives. Two of the threatening cadre crawled their way up opposing pillars in a wrapping motion, ending the disgusting action by perching themselves upon the top. In their hands they held what appeared to be spears—a color the same as their skin and tipped with the same crimson upon their forearms.
The adventurer snapped his hand away from the warmth and safety of the orb, as if it were causing him to create these things, hoping the bat-like creatures were just a vision in his head. All that happened, however, was the sickening chill of reality replaced the tingling and happiness he had felt. The one immediate to his front cocked its head and let out a grueling shriek. The two upon the pillars shrieked in response and swooped from their temporary mantles and they grabbed the adventurer’s shoulders and began to flap their thin and measly wings. The adventurer was unable to reach his hand to the sword hilt at his hip so defense was no longer an option. His sword would have to remain in the sheath, and the attackers would be able to do what they liked with him. He hoped that they hadn’t the strength to lift him. But alas, within moments their flapping was rewarded and he soon felt his feet rise from the crumbling platform he had fought the Iron Golem upon. They took him up, up, and up. And he soon found himself face to face with the large stone curtains that encircled the top of the mountain. The towers that the curtains connected stood strong and hearty. Atop the high curtains were large battlements. Up, up, and up the adventurer went.
Finally, the creatures brought him above the wall and he laid eyes upon what at first had only appeared to be gold. A massive city, with great cathedrals, spotted with high towers and castles with their own battlements and twisting parapets upon greater walls stood strong below him. A dense gold light attacked the city from above and peeked through thick, unmoving clouds. The grandiose vision would’ve been incomplete without its centerpiece: a towering palace with a large pointed roof. Several towers and sub castles stood on either side of the highest point, and were adjoined by large slanted archways. Leading to the palace’s looming and golden door was a staircase so wide a dozen horses could ride abreast. As the creatures flew the adventurer towards some unknown destination, he bathed in the golden light cast upon every surface in the city and basked in its glory. It was as if all the light and power had been stolen from the surrounding lands of Lordran and were focused and gifted into this one spot. Upon first glance, the city had taken his breath away, and he had forgotten its name. And while it’s magnificence still held true, the stories of where he was suddenly took hold. He realized his folly. It was foolish of him to do such a thing, how one could ever forget the name of the city of the gods: Anor Londo.
So I've been wondering, the servers of PS are in the same on PC, i mean if you are a PC DS player, will you encounter or play along with PS DS players? or both platforms have individual servers?
If the moderator sees this please is it possible to make a percentage chart of how many people on this site have played demons souls?
I honestly prefer siegmeyer as my favorite NPC. What do you think?
Me and the bois bout to fight the gargoyles for the 6th time on this playthrough
I'm currently level 54 and am looking to get sunlight medals
The adventurer was awoken by the piercing screeches from the rats that ran down the dark hall looming behind the thick rusted bars of his cell. They were fat creatures of sharp, patchy fur; curled, pink tails that curled and swayed; and beastly, vicious teeth. The high-pitched sound permeated the cold cell and hall, it’s bloodcurdling reverb bounced off damp stone walls. Their sound was only met by some distant drip drip that came from some unknown source. Perhaps it fell from the high, curved ceilings, or some nearby well of sorts. In any case, the adventurer was unsure. The adventurer focused his eyes on the torches that lined the crumbling walls, and became engaged in their flames’ dance. The subtle and gentle wavering they made the casted orange light pulse and dim, making the shadows from unknown objects grow and shrink—making them appear to breathe.
The adventurer looked down upon his body. He was propped against a hard wall, next to him a rusted chain curled like a patient snake waiting to strike, and at his feet a splintered wood bucket. The adventurer kicked at the wooden bucket, an act that in truth was an immense tax on his weary body. A small square hole in the ceiling allowed for a ray of sunlight to glint in a blinding light off the faded steel breastplate of his armor. The adventurer lifted his visor that had only allowed for minute vision and fully viewed the room around him.
The bucket he had just kicked had rolled into a lackluster pile of stiff straw, littered with feces and smelling heavily of urine. A headache began to drum behind his eyes as the drip drip of the unknown source and the rats’ hideous cries began to get higher. Newer sounds began to join those as if some bizarre harmony was being crafted by twisted and demented creatures of flesh and bone: a loud stomping noise, the adventurer noted, shook the cells foundation and sent small bits of rock and dust crashing down upon his helmet and pauldrons; along with an unending crackle of flickering torches frosted with eddying wisps of thin smoke and the low moaning sounds of some tortured being. The harmony of hell, it seemed, began to grow unbearable, and the drumming of his headache grew along with it. The adventurer pressed the smooth fingertips of his gauntlets into the ducts of his eyes as if to extinguish the headache as if it were a campfire.
As if some clarity cut through the pain and deafening song of sorrow, the adventurer suddenly realized he had no idea where he was. He hadn’t the faintest memory of how he got here. In fact, all he seemed to know was this cell. Perhaps he was exiled years ago? Put away for some unforgivable crime? The years hadn’t been kind to his memory, just like an untended fire would surely dissipate to smoke and ash, an untended mind falls to lost memories and hopelessness. The adventurer turned his gaze towards the small square of light created from the ray of sun striking from above and watched as it quickly was overtaken by shadow. The adventurer’s confusion of such a strange occurrence was even furthered when he looked towards the square hole in his cell’s ceiling and saw an armored figure looking down upon him. Suddenly, the armored man tossed a limp corpse through the hole and it struck the cell’s cracked and decaying stone floor. The armored man quickly disappeared and the adventurer was left to look at the rotted heap that now shared his cell. A figure coated with nothing but burn scar tissue from the tip of the scalp to the bone thin fingertips and curled toes. It was dressed in a torn and faded garment of thin wool, only enough to cover genitalia—if anything of that sort even remained down below. The adventurer wasn’t willing to look. The adventurer was more drawn, in fact, to the object around the corpses neck. It appeared to be a necklace: a thin rusted chin holding an even rustier key. The chain looked sturdy enough, but the key looked as if it were about to crumble before his very eyes.
The whole moment had happened in the blink of an eye. Yet the adventurer wasn’t taken aback in the slightest, for his lack of hope had rid of any emotion years ago. Was it years? Perhaps the cell had been his eternal imprisonment for only a fortnight or two? Perhaps even several days? Or was it longer? Decades? Millennia? The answer eluded the adventurer. As if the memory where some sphere with a rippled and foggy surface just beyond the full reach of his fingertips. The reality that he had to now share his potentially unending imprisonment with a corpse was not welcome, nor was it not welcomed. The adventurer was hopeless—indifferent but accepting to these slight changes. It was no different than the roaches that crawled the walls of his cell. A minor detail in the grand scheme of his lost destiny.
The harmony’s deafening symphony awakened the prisoners headache again, and the headache stopped drumming behind his eyes and moved its repetitive thumping towards his entire skull. Each pound blurred his vision: he needed to go. He looked towards the rusted key again, and wondered about its possibilities. The only conclusion to be drawn was that it could possibly be used in the rusted keyhole to his cell door. Slowly, the adventurer brought himself to his feet, his loose leather boots scraping against the loose pebbles that littered the stone floor. He found the rise to be difficult under the weight of his armor, he also found it to be strange. He had been sitting down for as long as he was in the cell, so standing upon his two feet was unnatural: his legs quivered like chimes in a strong wind. His head began to feel light and blossoms of darkness fogged his vision. He had stood up too fast. He leaned himself against the cobbled wall for a few moments while he waited for the dark flowers of blindness to clear and for his head to feel steady. His calves and thighs were stiff like iron, and his knees were on the verge of buckling.
Whilst he gathered himself, the adventurer thought upon what could possibly lay beyond the rusted bars of his small encapsulation. From the looks of it—and he couldn’t see far through the dim lighting of the dying torchlight—there appeared to be a thin hallway that seemed to narrow as it continued. The hallway could span a few meters, or even a league or two. The possibilities we infinite, due to the adventurer's lack of sight upon the journey that would befall him soon enough. The largest portion of the adventurer’ being wanted to remain in the cell, for it was all he knew. It was a hopelessness sure, but there was safety in the known confinement of his imprisonment. The hallway was dark, thrashed with long shadows cast by glaring flames. A world unknown to the adventurer: where the rats screeched, the unknown stomps quaked, the hopeless groans rose and fell. And yet, there was a draw to that world. The adventurer, while physically felt as if the cell were the better choice, knew he was drawn towards the dark hall and the depths of the world far beyond.
There was also the mysterious armored man to consider. Why had he given the adventurer the key? Surely he had done it for some purpose. It was no longer the adventurer’s choice, there was an understanding when the armored man's eyes met the adventurer’s through thin slit in his helmet. And so, the adventurer went to the corpse, grabbed at the thin chain, and tugged. The chain snapped as if it were a mere piece of thread, and the key slipped from its secure hold. The delicate rusted key fell into his hand, it being no bigger than the hilt of a dagger. He folded his fingers over its body and slowly marched his way towards the gate of his cell. His progress was slowed by stiff legs and a ceaseless headache, yet he found himself at the gate in only a few paces. He drew in a large breath, pinched the key with his thumb and forefinger, and slid the key into the keyhole. The key’s journey into the lock was deafening, it’s crusted body screeched and scratched against the crumbling walls of the hole. At last, there was a gratifying click and the adventurer rotated the key, and the adventurer prepared himself to push open the gate—to enter the world that awaited him beyond.
Me and fatass Mildred just chillen
What do you guys think?
Hiya, I'm planning on making a Artorias build, and I had a few questions.
First of all, I know what armor I should pick, but which Greatsword should I go for for the most efficient damage output?
That also brings me to my next question, what should my stat distribution be? I've never made a PvP build before, so I have no idea how to be the most efficient with this.
So like i really wanna just have some fun in Dark souls on ps3 since my ps4 wont come in till next month
And like i really wanna get darksouls finished in time before i get Remastered Souls ,Ds2 Sotfs and Ds3
Cause i also wanna screw around with Friendly PvP
Hope you are all well and prosper )
Guys I know I might be too late, but is there any chance that any hollow fellow could help me to lvl up to 500 ???
I'm currently 174 and really enjoying to use both weapons and magic.
Kindest Thank you in advance!!!
Lookin for a duo to join up with
Anyone wanna make a trio just hmu on ps3
Im curently Playing a Lvl 23 Sorcerer thar could be useful
Just beat the Fume knight using nothing but my fists (+vanquishers ring and engraved gauntlets)
I noticed I was only going around 160 damage with my +10 dark Greatsword so I thought I'd try my other +10 weapon, a raw +5 blue flame.
Spoiler alert! - it sucked too!
Then I tried this ring...
I did 180 damage every swing with a two handed grip and it used very little stamina with fast recovery.
He still hit me, but everything went smooooooth
So we aren't allowed to make off-topic posts anymore? I have seen a lot of people saying something along the lines of, "...off-topic goes in the Weekly Thread..." Those things get so flooded with comments though; seems almost pointless.