Board Thread:Dark Souls/@comment-25106727-20140626034651/@comment-3389778-20140626064332

Yet Sif has the biggest weakness of not being able to hit you when you're under him/her or just having a shield.

Well, you haven't seen the boss cos you haven't gotten that far in the game. I think I can say the "Boss with the two glowing Orbs"  to a Dark Souls player and almost everyone can name it.

And despite me being 'way off' there are a lot more bosses that follow these rules and bosses who don't so, not way off.

Well it's kinda obvious, at some point you meet a dude that says 'You have to go to X amount of locations' = stops being linear, also at some point you just stop being able to progress along the linear path and you have to backtrack.

And a player being a 'noob' is hardly an arguement to find flaws in the game. Most players were noobs when we started; myself included, but we learned and adapted and overcame. If you're still a noob the whole way through, then obviously you're doing something wrong.

At some point, you need more than one Estus to go to full health. Humanity heals you to full regardless of your health, as a host, a phantom or an invader.

So...according to your logic, because something has no use to you; it's useless for everyone? Yup, sounds right. We should just destroy clocks in general because one or two people can tell time with the position of the sun or moon.

My point that I am making is that Dark Souls is an acquired taste. If you don't like it, don't play it or stop. There are flaws yes; as all things do, but some of us can agree that the good things outweighs the bad.