Board Thread:Dark Souls/@comment-25173123-20140816153701/@comment-25173123-20140817140014

I would have to look again, but can't you lock-on to the merchants without provocation?

And Shiva's bodyguard can be locked on and he seems to kill you for no apparent reason if he even thinks you betrayed the covenant. He is also not labeled as an enemy. Many characters in game that can do you actual harm and actually become an enemy in my eyes but are not categorizd as such though they fit the criteria that is now being used to place the Crystal Lizard into the category.

Yes I understand the "no other category available" mentality, though I do think it was porrly thought out in the past. But not seeing any of the other, living entity, being able to be locked on, etc. as really being a factor of being called an enemy in this game or others. Just seems to be hind sight grasps as to reasoning? Am I wrong in that assumption?

Again, I am not trying to justify changing the way categories are done here nor even looking at changing this one. But I am identifying that we dropped the ball initially by choosing such a generic labeling use for near all characters in game. And not being consistent with any use of it as it is really not being used as what an enemy is in most games. (in my eyes)

TESwiki is not the best of course but at lest they did provide an avenue for creatures to be used as a category thus being able to place a label on in game characters that might not be actual enemies. DaS doesn't come close to having the variety of creatures and characters in game but I don't see that as a good reason not to have tried to be a little better in our labeling.

Sounds like I am beating up on the community now for how they initially categorized things... when I am just identifying inconsistencies that need to be looked at when doing anything further in the future. Learn from our mistakes. No matter how small they are.

But what is also being missed here in the discussion is what do we as gamers really think are enemies? It was brought up that we can't look at typical definitions in gaming verbiage. Which I would agree to some context but when we do have words that are treated differently in game then at least we can find the gaming definition in Wiki or some other source. I have found the gaming defintion of Level in Wiki and other places. I have not seen a seprate categorizing of gaming Enemy then that of the dictionary definition. So what do we think in gaming... what is an enemy? Anyone?