Board Thread:Dark Souls/@comment-6132984-20130527010542/@comment-1852943-20130528182644

I agree with  Daifukkatsu , in that for your first character the starting class will affect the way you learn the game mechanics. If you've played other RPGs, you may already have a particular style that you prefer. As for myself, I like playing spell casters in most games, so I tend to create Sorcerers, Priests, and Pyromancers, since those classes all start the game with one spell already learned. Others may prefer combat oriented characters, and even that category may be further defined by closs-range or long-range, heavy tank or agile attacker. If you have a preferred style, go with what you know.

The Knight is a fine class to start choose. It uses tactics that are easy to learn, such as blocking with your shield, countering staggered enemies, and learning how to move around in heavy (sort of heavy) armor. This class will help you survive long enough to learn the other game mechanics, such as identifying different enemy attacks, navigating the areas, camera movement, how/when to use healing items, and other functional mechanics.

Once you reach the Firelink Shrine, you can choose to spend your souls leveling your character up any way you choose. Depending on which stats you increase, your "Knight" may also learn sorcery, cast miracles, wield pyromancy, fire bows & crossbows, or wield any weapon in the game. It's entirely up to you whether your character is a specialist (specializing in one form of combat) or a generalist (using a little of everything).

After you've gotten the hang of things, you may decide you want to go back and do things differently. In that case, you can start a new character choosing a class that starts off along the path you intend your character to follow.