Talk:Four Kings/@comment-25173123-20141102082224

Ok, I went in and poked around the game code and extracted some numbers. I haven't gotten it all figured out yet but seen the attacks had a 2.1 modifier behind them and used it to figure actual damage ratings.

So below are what we are showing for the 4kings:

Note, that Hilt hits (when very close to 4kings) greatly reduce damage across the board (not a percentage) and what I don't show in table is that each of the Hilt shots each has an Id in code that reflects a chance of hitting for only the 105 Physical damage and no Magic damage which is odd. (though I haven't identified the chances calculation or why/when it occurs)

Again, haven't sorted out all of the aspects of how the attacks are working... but sorted through enough of it to get the info here.

So not sure how we can add the hilt attacks? (actual attacks based on location of player to enemy in this case) To the page for information? Maybe as an attack note???

Also note there is a grab attack that does no damage that leads into the Life drain attack. (the grab and the drain are actually two separate attacks it appears?)