Talk:Hyper Armor/@comment-107.77.161.7-20190113022338

DS1 seems intent on making use of Counter, which is atleast how I played with Heavy Gear in PVE. Excluding those Bosses and rare Ads that required a fast roll rather than blocking or waiting for an opening. You don't track your first hit with your Camera. That should be enough for a fast roll player who's good to lead, exhaust or parry my slower heavys. Breaking the game for new players who have the option to practice PVP after NG or turn it off isn't a solution. It's a single player Narrative driven game, REMEMBER?! Make certain effects PVP only if that's the case. DS3 was made so that even old players will have a learning curve... Hell, my coMplaining is pointless, they crapped out DKS1R and now thwy want to do thier own series without sharing rights (Money.) I can promise you that without proper oversight even the best Directors go off the handle.