Talk:Dried Finger/@comment-189.100.71.250-20140820182959/@comment-25173123-20140821080219

Hardest part of the game for some to get around (me included) is the fact that they only allow invasions when a boss is available (in general) and hasn't been defeated yet. And the fact that usually the invaders appear right near the fog door makes it even more annoying. as if they are an added deterent to being able to take out a boss.

It seems like invaders are much more prevalent then are soapstones available for you to seek assistance.

I think that they really should have thought about invaders a bit more before implementing them in game. They tried to make them less persistent by adding a time limit to your invasions but it often seems like it gives you little enough time to do anything except get back to the fog door and get invaded again.

S&O are probably the most bothersome invasion area as most people really are looking for assistance in said boss fight and have to wait for summons to be available. And invaders are always hindering the process.

I think there should be at a minimum an invasion limit for an area. If I die say 3 times by any invaders then further invasions should not be available for that area during the time you are online. (if you quit and then start again then it can reset) This would eliminate the endless attempts at waiting for a summon to be available while being invaded constantly with no relief.

Another option would have been that invaders not be able to attack you if there are no summons also available for you to call. Meaning if you have no summons down for you to request them then you won't have to be invaded either. Eliminate the problem again of waiting for a summon only to be attacked endlessly.

Unfortunately if you are hollow you can't summon assistance in your boss fights. And some boss fights are simply better to have back-up.