Board Thread:Dark Souls II/@comment-25153660-20140709082811/@comment-16047389-20140827134426

Cosmicsilver wrote: Umm... I don't know where you're getting your numbers for WotG from, but they're wrong, just saying. I have 3 casts at 60 ATN.

Miracles made the game ridiculously easy before they were patched, that's a fact. The fact that their castings were nerfed hardly matters, as there are ways to restore your castings now. If you wanted to see those as "optional" that's your own problem. I'm fine with using Amber Herbs, personally. Why would the game not make it so that you have a reason to use what it gives you infinite amounts of? The item would be pointless to be in the game if they just said "Here, have 80 castings of Lightning Spear, you'll never run out." From the Wrath of Gods page. Forgive me for assuming our wikia's own page was accurate.

Cosmicsilver wrote: Furthermore, WotG is the single most powerful offensive Miracle, so don't give me "it doesn't count". It's more than viable for PvE if you're willing to go to NG++ for it(and if you're doing a Faith build, you should be willing to, it's not too hard). And how is that viable for anyone in NG+ or below? Unless you're a dedicated member of the Blue Sentinels, you're not going to get this miracle before then.

Cosmicsilver wrote: Moving on to GLS, you can get up to 3 stacks of it per playthrough, and if you're only at 10 ATN, I don't know what to say to you other than you are doing caster builds all wrong.. First off, I believe I have said from the very beginning that the build in question was a Str/Faith build. It is by no means a caster build. GLS was used to supplement the lack of range for the build, allowing it to engage snipers from a distance. And I never said I had only 10 ATN.

Cosmicsilver wrote: Miracles made the game ridiculously easy before they were patched, that's a fact. The fact that their castings were nerfed hardly matters, as there are ways to restore your castings now. If you wanted to see those as "optional" that's your own problem. I'm fine with using Amber Herbs, personally. Why would the game not make it so that you have a reason to use what it gives you infinite amounts of? The item would be pointless to be in the game if they just said "Here, have 80 castings of Lightning Spear, you'll never run out." I never suggested that Miracles weren't overpowered before the patch. However, when I can deal just as much damage with Dark Orb as I can a Great Lightning Spear, and I have about 20 Dark Orbs for 2 GLS, what is the point? If they wanted to make the lightning Miracles more balanced, then they should have just readjusted the tracking (which they did) and either reduced the casts by half at most OR reduced damage.

Cosmicsilver wrote: Furthermore, Miracles give you a lot more support than sorceries(going back to the actual topic at hand). Great Heal, GMB, Sacred Oath, Denial, Bountiful Sunlight, Soothing Sunlight. All of those are great support Miracles that have no competition from any Sorceries. You've still failed to touch on what makes the other 95% of Miracles in the game "useless". Please source the point at which I said that miracles were "useless". Because I can't seem to find myself even using that word once. Now, I did say that the lightning spear miracles after the patch "pretty much makes them worthless", but as I said that is the lightning spear miracles, thus not refering to "95% of Miracles in the game". I have also been making this argument with "Faith as a combat role, and not a support one". So naturally, I am not focusing on the support Miracles.