Talk:Cave of the Dead/@comment-124.149.124.170-20170327225605/@comment-59.178.211.193-20170510061016

FromSoft wanted to have three bosses in every DLC. Two pretty cool and unique bosses located in really awesome areas and the fights themselves being exciting, and the third one located in an extremely bullshit unfair to add on artificial difficulty for players looking for a REAL CHALLENGE lol. The challenge at then end of the area is pretty much either a copy paste of an earlier awesome boss( Red Smelter and Aava) with minor differentiation, or just a shit design and say fuck it