Board Thread:Dark Souls/@comment-209.159.177.53-20140305155239

I found this article to be somewhat misleading. Perhaps not intentionally, but it took me a while to figure out how this information could be right.

1) Attack Rating is not damage. After attack rating is calculated, it must go through a "defence rating" formula to get the final damage value.

2) Bonuses between breakpoints (lvl 10, 20, 40) are not linear. Despite the page saying "per level", it is an abstract average per level.

3) Defense (Damage Absorbption) is not linear either, and there are 7 direct types. Theoretically, there are cases where you will do more damage, by switching to a much weaker weapon. 