Talk:Throne Watcher and Defender/@comment-24795776-20150208162331/@comment-4511886-20150407111407

(Better late than never)

All the things Antipoison listed apply to this fight, however the biggest issue is that this is a horribly designed enemy pair. They don't really complement each other at all, but both are extremly aggressive and you can't read them. This means that the boss is just about backing up until you get an opening, or summon a phantom to make the fight nothing but another generic big human boss.

VaatiVidya took up this issue in his "10 things I missed in this series" video, if I remember correctly.

This fight had plenty of potential if it was done right. Something along the lines of Lost Brothers in Lords of the Fallen, where they switch place based on time, would've made this boss damn near perfect. That, and not having them revive each other. When a boss is dead, it should stay dead.