Talk:Resistance/@comment-69.124.155.218-20180509193558

The problem with the discussions so far is they make really odd assumptions.

Just because someone is PvE focused doesn't not mean they are going to have 99 in the stats they are focused on. You most definitely don't need 99 for health or stamina, and there are soft caps on most of the other skills (as it pertains to weapon scaling - S, A, B, c, etc.), which means pushing for an Intelligence or Faith (for example) above either the soft cap or the requirement for a spell/miracle/piece of equipment is a waste of time.

Here is my own PvE example, but I will admit I cannot stand vanilla and run with mods (PtDA + Rekindled + EHC) - I have currently rolling a Dex-based build that loves his Balder Side Sword. The soft cap for scaling for ALL stats is 40 with Rekindled installed. So, why should I bother to throw points into Dex after 40? Also, why would I need more than 8-ish bars of health or 6-8 bars of stamina (and the associated equip load)? I don't - and if I do, something-something-git-gud.

So, in this current playthrough, as of the time of typing, I am bearing the max health/stamina/equip/dex that I will need for NG, and I wont need much more (if at all) for NG+ (if I even bother to do NG+ instead of just doing a different run with a different build or some run with a non-build idea in mine, like SL1 or "all enemies are gravelords" or whatever). So I will then be getting many souls after I 'don't need them'. Certainly way more than paying for upgrades or buying matts will cost.

Why not shove a bunch of the souls into Resistance and buff up my Armor/resistances? Things would be different if this was a PvE build, but it's not. Also, and again, I have no idea why the person or two who is making examples below using a PvE player with 99 in various stats as a thing to compare against - what percentage of PvE players are ever going to go that far?

PS - Fashion Souls > best armor my stats allow me to wear with the roll I want/need.

PPS - While you could argue that throwing even more into Dex (etc.) would be "better", I really don't see how marginal damage increases I don't need is somehow better than somewhat-marginal defense increases I most definitely do need (arguably to compensate for Fashion, etc.). And again, I am not going to increase health or stamina too far, because I don't need a large health or stamina bar to 'git gud' at PvE.