Talk:Iron Flesh/@comment-5915793-20140614193945/@comment-24682999-20140614194509

When DkS1 first came out, and for a while, this was an awesome pyromancy. Great for PVP and bosses. Since it was nerfed, and in DkS2, it sucks. The defense for movement tradeoff is no longer balanced and is basically making yourself a slow-moving target that can't dodge.

Whether or not it scales is irrelevant, because it is terrible either way.