Thread:Matsczon/@comment-29522860-20161029234121/@comment-4511886-20161030092434

Having a lore specific page could definitely be done.

Just going to drop some personal notes I've picked up here and there. Do with them what you will:


 * All damage types except physical ones are officially "elemental," which removes the confusion that would come if we said that magic is a magic damage type. Additionally, the collective name for sorceries, miracles, pyromancies and hexes is "spells."


 * All elements that can be wielded appear to draw power from the Lord Souls to some capacity. Specifically:


 * Magic seems to be the ability to focus any souls within oneself to direct it in the form of one or more projectiles. Oolacile, possibly due to having a stronger connection with the Gods, can also manipulate light with it.


 * Pyromancy, and possibly other ways to harness fire, derives from Quelana. It is suggested that all living things, or at least humans, have the potential to control fire, but only individuals with a strong fascination with fire can make use of that ability.


 * Lightning is the form that sunlight manifests as when used as part of a spell. Miracles are tales of the Gods, and when recited in a prayer, they do something that is supposedly related to the tale in question. Miracles can seemingly be made intentionally, as Havel intentionally produced not one, but two miracles.


 * Dark is born from the Dark Soul, and manifests itself in a more physical form than other spells. This would be why they drain stamina and possibly why they do unique things such as draining owner-less souls from the user. The Abyss seems to be born from pure humanity, and technically kills or corrupts creatures by "infusing" them with an overwhelming amount of Dark, something humans seem to be more resistant to than other creatures, as seen in both New Londo and Oolacile.