Talk:Chaos Rapier/@comment-95.239.239.57-20200119174640/@comment-4511886-20200120085717

I'd say this weapons primary shortcoming is its quite terrible track record against the rapier in the early game. It comes with split damage, which isn't inherently a problem, but the fact that it's fire and thrust makes it far less effective against the various enemies in the game who are weak to thrust but resistant to fire. Along with that, the stat spread to make this weapon work at its best is way beyond that of the conventional rapiers which only require dex to be pumped up. Finally, it also upgrades with twinkling titanite which means it gains its power spike later than the normal rapier would. Simply put, while the Chaos Rapier is good in the late game, it struggles a bit early on.

Whoever wrote it seemingly didn't have a great understanding of how damage and infusions work in this game, considering the rapier loses about 35 AR on a high level build if you infuse it with status.