Talk:Hollow/@comment-146.241.104.185-20180802175952/@comment-158.181.79.69-20180806171736

The game is about "souls", which is a concept not tied to the brain. As in: when you die, your soul goes to heaven; and such. I think it is more like an instinct that remains, an inner driving force that doesn't require thinking about it. This inner driving force is what keeps the Undead going until eventually it fades away and the undead goes hollow, existing as an empty shell with no purpose or motivation. Perhaps that's why the Crestfallen seems to seek this state: no motivation = no problems. No pain, no hunger, no suffering......But everyone else, both human and undead, fears this state.

Think of it as: being a Zobie might not be all that bad, no chores or deadlines. But would you REALLY want to be a Zombie?