Thread:Kouzen/@comment-4511886-20190811075830/@comment-43293379-20190813201701

Dancer and Vordt closeness is probably worst example that could be given, as Vordt was said to be "never far from the fleeting dancer" (who was also an outrider knight and in the game they are very close). I don't see any falsehood in transforming "was never far away from..." to "was always close to...".

Of course you can overthink it and say that between "close" and "far away" there's an "average distance", but dozens of characters are "averagely" connected and for sure this isn't what developers thought of.

Unrelated Anor Londo lore from DS1 was just introductory note, so the readers who haven't already played DS3 could even know what they are reading about.

About poor language - some of my descriptions were literally cut out from items descriptions, so judging just every text is in fact unreliablie. It's a lottery - is this Pihoihoi's bloody mess with poor language, messed up grammar, redundancies and useless information or in-game content? ;) If in game it was "said" that x happened, I wrote that it was "said" that x happened - these "he/she/it is said to..." fragments were really common among in-game texsts. Basically From put speculations in their own games.