User blog comment:Winstoninabox/DS2 Hollow Invasions/@comment-5264386-20140131062239

I don't particularly mind the change, since the matchmaking system's been revamped so that an invading player's total play time is taken into account alongside their soul level. It won't really stop more experienced players griefing newer players, but at least the invading player will be gimped a bit, since they'd have to use gear relative to a newer player's time in the game. Assuming that a reduce play time hack doesn't become commonplace, of course...