Talk:Dark Souls II/@comment-98.250.190.229-20140804045616/@comment-92.18.185.42-20140814202525

2nd commenter here, I admit that the bosses were generally far too easy. But I liked the areas, the level design was so much better in that the areas felt like there ws more to them, and weren't as linear. Admittedly though, the areas didn't always fit together.