User blog comment:Hoondu/Experiencing Adventure/@comment-24999238-20140530163200

I had heard that the DaS2 map was arranged more in spokes than the labyrinthine manner of DaS. Took some of the wind out of my sails for DaS2. Why have a grand map if there's no sense of discovery? At that point, I'd rather just have a hub world with access to a few in-depth and unique dungeons, ala Demon's Souls.