Talk:Luck/@comment-31615289-20190729051758/@comment-2A01:CB19:8353:700:207A:7E27:C133:5583-20191120142012

Completely untrue. It dépends on the weapon. Each weapon with bleeding or poison (innate or after infusion) or hollow-infused weapons has a scaling letter for luck, it's just not displayed. Some examples : Anri's sword is like a hollow+blessed weapon for the scaling. It's hidden luck scaling is A (+110% physical damage at 99 luck). Man-grub's staff has a S scaling for luck (+142% dark/magic sorcery spell damages at 99 luck). Chaos blade has a C scaling for bleeding (+59% bleeding at 99 luck). Blood/poison-infused claymore has a D scaling for bleeding/poison (+39% at 99 luck). Blood/poison-infused flamberge has a E scaling for bleeind/poison (+24% at 99 luck).

And at 40 luck I think you are in the soft/hard caps like other stats, because for chaos blade you have the max bleeding for 40 luck… So I dont know where your stats come from, but they are just wrong. Luck is balanced as other stats in regard to scaling. We can just say that poison in PVP is too easy to heal with moss. But for PVE, it's as viable as the rest (and maybe more powerful…)