Talk:Blue Tearstone Ring/@comment-212.66.211.139-20131112133736/@comment-67.186.189.75-20131228210407

I believe that this game applies damage point-by-point. If you notice, when you hit an enemy, the total damage registers but the actual health depletion takes time. So my guess (untested) is that this means the blue tearstone can auto-activate to negate the last bit of damage. E.g., having 675 vitality and taking 675 damage won't be lethal.

Can some expert test this?