Talk:Humanity (gameplay mechanic)/@comment-5440610-20140830205415/@comment-3492791-20140830223746

Well the thing is that item drops work on channels. There is a % chance to receive nothing, and then a % chance to receive an item. Some enemies have multiple items on one channel, such as Demonic Foliage, which has all its items on the same channel. This means that the player can not ever receive more than one type of item. As such there is a 20% to receive a purple moss, a 20% to receive a blood moss, a 5% chance to receive a blooming moss, and a 55% chance to receive nothing. If you just multiply that by 4 (and let's just assume the nothing drop rate is reduced to 0), you would have an 80% chance to receive a purple moss, an 80% to receive a blood moss, and a 20% chance to receive a blooming moss, totaling 180%.