Talk:Humanity (gameplay mechanic)/@comment-74.106.45.135-20140625080615/@comment-3492791-20140713182451

Procedural number generation is essentially as random as a computer can get. Luck does come into play because even if the parameters have already been put into play, there is not a small enough discernible pattern to rely on. A 1% my average to 1 in 100, but in reality it's more like 100 in 10,000. Because of the fault of averages to get the "expected" average you would actually need a massive sample size. Since it would take thousands of attempts to pull out the average, and you have no method of influencing or predicting the RNG, you have to rely on luck and just hope the computer will pull the right number for you.