Talk:Fog Door/@comment-32773874-20191107223719

"If there is any enemy near the player while going through the fog door, an animation sequence will take place. This animation resembles a backstab; however, the enemy will also pull the player out of the light before full crossing takes place." (see section Trivia)
 * hmmm, is that true for DS1? I think for me the light-traversing animation always took priority over an enemy's backstabbing animation??