Talk:Black Knight Halberd/@comment-25950924-20150218135051/@comment-25950924-20150218214614

Wow, thanks for the detailed analysis (although it's 32 str not 35). I haven't really decided what direction to take the build. I got endurance up to 40 and I'm close to 30 vit. I haven't decided if I want to raise spell casting ability or just DEX, STR, and vitality.

The char I'm using is wielding 2 handed so I would need 22 str. I guess if I'm using the zweihander raising DEX isn't a bad choice regardless if I use the black knight halberd since the Zwei has C/C scaling. Right now it's divine because I'm in the catacombs, but I'm not sure what to do after that.

The gargoyle halberd and lucerne are both light which is nice if I need to fast roll. They seem to do decent damage and lucerne can be buffed. There are some other lighter weapons like washing pole I'm thinking of using. Haven't really decided on fast or medium roll, but I've mainly been using the drake sword as my light weapon.

I guess the main question was how the BKH compares to the heavy weapons I'm using (zweihander and great club). Moveset I think is more important than extra damage and buffs only last a short time so it's not a huge deal. I can always switch to great club or lucerne if I want to buff.

I like that the halberd has a follow up attack. I just hope it doesn't drain too much stamina. I have 40 stamina, but it's still difficult to do a follow up with the Zweihander.

I think the fact that the BKH has a unique moveset and doesn't require a huge investment in DEX or STR is plus. I just need to decide what to level up after I get vit to 30. DEX,STR, INT, faith, attunement. It would have been cool if there was a pyromancy weapon buff. I suppose power within is good enough and charcoal resin is cheap later in the game.