Board Thread:Dark Souls II/@comment-5264386-20130708015351/@comment-18016240-20131027043330

X Sniper7 wrote: Hereticalthoughts wrote: Morality systemes always make me wary, personally I don't like them because it feels like the game is actively trying to steer my character towards a certain path and punishes him if he deals with things differently depending on the situation.

As for vehicles, I want to ride a Basilisk or a mass of souls, because I think it'd be hilarious.

There already is a morality system in Dark Souls: Blades of the Darkmoon; they kill "sinners". If they do bring NPCs that do that as well, it won't be much of a change. What would be interesting as an adition for the morality system, people who hunt the good guys, like Tallon company in Fallout 3. I don't really consider that a sin in the "you're a bad person for doing this" sense so much as just Gwyndolin trying to maintain the status quo and kill anyone who is a potential threat to his Age of Fire.