Board Thread:Lore Discussion/@comment-16047389-20141016145407

So I've been noticing this for a bit now. New Game Plus is supposed to be a harder version of New Game, with increased rewards. Conceptually, this would make sense (increase damage and health of enemies based on bonfire intensity/NG+ level). But by the time I start NG+, I've already determined the core of my build, amassed an excess of souls, and have an entire armory of weapons and armor in my pocket. Even though I've played the game over several times, on New Game Plus there are still some bosses that kill me the first few times. But when I get to NG+, my stats are so high, and my weapons/armor are almost capped in reinforcements. On New Game, it may have taken me 5 minutes to defeat Vendrick. On New Game Plus, it took me perhaps 3. Yes, he had more health, but the damage increase in my own output made that negligible. Here's another example. On New Game, it took me 7-10 attempts to finally kill Sinh, on New Game Plus, it took only one.

Is anyone else's expereince like this? How many levels past New Game Plus do you think it takes before you actually start feeling the sting? 