Talk:Petrus of Thorolund/@comment-25247371-20140814001925/@comment-75.186.135.127-20160803025955

Hello. The same thing happened to me. In my playthrough a few weird things happened at once... To begin with, it jumped straight from Reah not being there to Petrus has returned with the news. Then, when I attacked him, both of the dialogue for when he has killed her were used.

In this playthrough I went through the catacombs before going very far past the bridge dragon, getting all the way to the Tomb of the Giants before going back down the other path. I then went all the way through the Burg and the Parish, touching the Garden area and the dragon Area. I had been to New Londo Ruins, but had not made much progress, wanting to wait until I had access to the Female Undead Merchant before progressing.

I also went ahead and murdered Patches to see if that would change anything. As a future reference, they still end up down in the pit even if you murder Patches long before he ever has the chance to kick them in. To me, this seems to indicate that Petrus kicked them in, even though Patches would look like the obvious cuplrit. If there is dialogue that says that he does it otherwise, then the interpretation can be that Pertus does it instead if you have killed Patches. (What is it with evil characters whose names start with P?)

I am giving all of this detail in the hopes that it can help someone come up with a reason why this is happening (I am trying to help establish what I have and have not done so that we can hopefully find out what is in common). I didn't one-hit him, but his is after he has had a chance to talk about doing whatever he wants with Reah. It could be that the dialogue changes not when he kills reah, but whenhe reveals how evil he is. If this is the case, the astrick needs to be changed from "This dialogue happens if he kills Reah" to "This dialogue happens if he is revealed to be evil".