Thread:SSB64NessRocks/@comment-27370573-20160425055809

It was simple. All I had to do was to deal the same exact damage to a player a boss. It is not simple. First of all, the person who I hit seems to over equip/ under equip the armor, causing us to take a lot longer to get the correct damage. Then it all fell apart when we got to strike defense. For some reason, I am dealing less damage to the player than the boss. By the way, it is the Twin Dragonriders. With my Great Club +6, I deal 569 damage to the Dragonriders. On the contrary, with someone who has a strike defense of 52, I only deal 499 damage. Now I have two theories on this. First one being that the Dragonriders have 0 strike defense. My other theory is that using strike attacks on the Dragonriders boosts the damage output for unknown reasons. We may never know. So in total, we were able to calculate 4 defense types for the Twin Dragonriders...in three hours. I question whether this is a good idea. What do you think? Is it worth it to add the defenses in the wikia? 