User blog comment:Maker L106/PvP Fight Club etiquette.../@comment-25173123-20140806015012/@comment-16507805-20140806021529

Its all pretty much relevant to DaS2 rather than the first game.

Fight Club stuff is basically a host summoning phantoms to duel between them so he acts as a medium/host for the duel. It is understood that FC entrants are to show up, bow and square off as a 1v1.

Most don't have arbitrary rules outside of "don't attack the host unless he jumps in the ring after the rest are dead" sort of things.

As for Bow weapons most at close range cannot be avoided. And blocking them is actualy VERY difficult in this game due to infusions / damage type splits meaning they can be eaisly used to chipp someone to death who is close to the end of their life bar. Great Bow's on the other hand have a knockdown property and will strait up swivel around when locked on at close range for an un counterable ability to go on the offensive. No matter how you doge once the bow's drawn back you cannot attack without penalty of getting hit with the arrow.

As far as most FC's to take "admissions" most go by the "guy shows up / bows / 1v1's"

Some go by red summon sign only and hostile invaders are sometimes given the option to join based on the hosts intent.

Most won't care what you bring.