Talk:Black Knight Greatsword (Dark Souls II)/@comment-147.194.135.69-20140726134059/@comment-10744163-20140802235211

To be fair, the scaling system actually makes it so that someone can't just get a Firedrake Stone or a Darknight Stone, slap it on their weapon and never have to level anything other than Vigor, Endurance, or Vitality for the rest of that character's lifespan and still do decent damage like you could in Dark Souls. Also, Dark scaling makes sense for fairly obvious reasons. I guess that this was one of the balancing decisions FromSoft made. I always felt that basic Elemental Ascensions in Dark Souls made Dark Souls' early game child's play, relatively speaking. At least Chaos Ascension relied on you not dying all the time to be effective.