Rings (Dark Souls II)

Rings are equipment items that grant either stat bonuses or self-augments to the wielding player. Rings such as the Ring of Restoration heal the player 3 health every 1.5 seconds while rings such as the Ring of Blades increase the player's physical damage. Up to four rings can be equipped in Dark Souls 2, unlike in Dark Souls 1 which the limit was 2.

Rings do not have to grant the player bonuses and recovery augments, many Covenants grant player's with their covenant-specific ring, which may allow them to be summoned or to invade other world's in conjunction with the covenant's goal, usually either to kill or protect someone or something of important value. The Blue Sentinels Covenant (Dark Souls II) is one such example, player's who equip the Guardian's Seal ring are able to be summoned to another player's world, where the host is in imminent danger of an invader although the Blue Phantom is unable to attack PvE mobs, the Phantom can engage in combat with the Host to try and successfully defend them.