Classes (Dark Souls II)

The classes, stats, and starting equipment on this page are from the beta version of the game and may or may not apply to the finished product. Classes determine the starting equipment and stats of the player in Dark Souls II.

Starting Attributes
Attributes=

Attribute Key= Vigor

Endurance

Vitality

Attunement

Strength

Dexterity

Resistance

Agility

Intelligence

Faith

Starting Equipment
Soldier= Warrior= Sorcerer= Temple Knight= Dual Swordsman= Hunter=
 * Weapons
 * Light Crossbow
 * Shortsword
 * Silver Eagle Kite Shield
 * Winged Spear
 * Armor
 * Knight Helm
 * Knight Armor
 * Knight Gauntlets
 * Knight Leggings
 * Weapons
 * Golden Wing Shield
 * Longsword
 * Pursuer's Greatsword
 * Armor
 * Faraam Helm
 * Faraam Armor
 * Faraam Gauntlets
 * Faraam Boots
 * Ring
 * Guardian's Seal
 * Weapons
 * Dagger
 * Disc Bell
 * Witchtree Branch
 * Armor
 * Chaos Hood
 * Chaos Robes
 * Chaos Gloves
 * Chaos Boots
 * Spells
 * Flame Lash
 * Heal
 * Soul Arrow
 * Soul Greatsword
 * Soul Shower
 * Weapons
 * Dragonknight's Bell
 * Dragonknight's Shield
 * Dragonrider's Halberd
 * Dragonslayer's Crescent Axe
 * Armor
 * Dragonknight Helm
 * Dragonknight Robes
 * Dragonknight Gloves
 * Dragonknight Boots
 * Spells
 * Dark Orb
 * Heal
 * War
 * Weapons
 * Knight's Greatsword
 * Longsword
 * Royal Dirk
 * Target Shield
 * Armor
 * Black Hood
 * Black Robes
 * Black Gloves
 * Black Boots
 * Weapons
 * Short Bow
 * Shortsword
 * Small Leather Shield
 * Armor
 * Hunter's Hat
 * Leather Armor
 * Leather Gloves
 * Leather Boots