Talk:Strike (damage type)/@comment-29711892-20161013235205/@comment-4511886-20161014102902

They sort of balanced it out by having the Silver Knight Spear, which has enough of a divine modifier to make up for the low damage a thrusting weapon would deal to skeletons. Other than that, there really aren't that many reasons to specifically use strike over any other damage type. I guess missing out on the hammer moveset is a bit of a bummer, though.

Sure, whips don't have blades, but the damage they cause, as well as the surface it hits, is much more like a cut than a bludgeon. Simply put, you won't be cracking skulls with a glorified leather string. Besides, swords are much more capable of blunt damage than any whip would be, especially if you use the mordhau technique.