Death



 Death is a major part of Dark Souls, meaning it will happen quite frequently.

Mechanics
 When a player reaches zero Health, or becomes Cursed , they die. When they do, a message pops up saying ‘YOU DIED,’ and the player is then taken to the last bonfire they rested at.



 When a player dies, they lose all acquired souls and humanity, they also revert back into Hollow form if they were human, and will have to reverse hollowing again to use player related online features. However, they will not lose soul items or any kind of equipment.



 If a player dies via curse, not only will they lose humanity, souls, and their human form, but they will also respawn with half their health locked out. See Curse for more details.

Bloodstains
 The victim will also drop their bloodstain when they die. These bloodstains can be interacted with the see how an online player died, or as a way for the player character to regain lost souls and humanity if it was his/her bloodstain.



 However, if a player does not retrieve their last bloodstain when they die a second time, a new bloodstain will replace the last one and they will lose those souls and humanity forever.

Phantom Death
 If a player dies as a Phantom, they are able to keep their human status, but will still leave behind a bloodstain. If a player dies as a Phantom a second time, the bloodstain will not overwrite. This counts for both Invaders and Co-op Phantoms.