Board Thread:Dark Souls II/@comment-5264386-20130801122019

After my lastest perusing of the Internet for DaSII news, I figured I may as well create an centralised and "official" DaSII news thread, rather than creating news threads whenever we see something new. Therefore, any DaSII news we find should be posted here.

Anyways, to get this thread started off, new details of how the upgrading system in DaSII will work have been released. Apparently, we will be able to permanently combine two different elements together, as a pose to being restricted to one upgrade path (like in DaS). So, for example, we could add a poison status to a fire weapon, or add a damage-enhancing effect to a normal weapon. This will be achieved through using selected items which the player finds in their travels.

A previous thread on DaSII's archery mechanics, as well as other things, can be found here.