Board Thread:General Discussion/@comment-5974459-20130807010937

I guess it's pretty much impossible to get the DLC bosses's defense values without spending lots of time to calculate how the game works with defense values.

So I had yet another brilliant idea to solve this problem temporarily while no one figures their defenses out. We are going to classify their defenses the same way we classify poison/bleed/toxic resistances, using letters!

What do you guys think? Discuss! 