Talk:Karmic Justice/@comment-85.138.248.47-20140825232059

Almost useless, except possibly against large groups of weak mobs (ex., the hollow in the church, or summons in a couple of boss fights). Needs 5 or more hits to activate, regardless of damage taken (i.e., if an enemy takes 99% of your HP in two hits, it won't activate, contrary to what this page claims).

Also, because it derives its power from the magic adjust of the weapon in your right hand, it means you can't simply cast it and then switch to a melee weapon (you can do that, but then the explosion will be pathetic, assuming it triggers at all, and will grant the enemies invincibility frames, so you can't even follow it up properly). I even tested it with a divine weapon (+3), and it would do less damage than a single hit of the weapon.

The only way to use it efficiently seems to be to cast it, keep the talisman in your right hand (or switch to some other magic weapon with very high magic adjust, like an upgraded pyro flame or catalyst), and then stand there, blocking blows with your shield until it decides to trigger. Under those conditions it does deliver very high damage, killing most normal enemies in a single hit, but it ends up being slower (and more boring) than just fighting normally.