User:Jimeee/sandbox6

Dark is a type of magic damage in. It is found either innately enchanted to various weapons, used as an infusion for weapons or used offensively in Hexes.

Dark Attack Bonus
The Dark Attack Bonus (abbreviated as Dark BNS in-game) governs the power that Dark Attacks inflict. This value determines the extra damage gained with dark scaling weapons, casting tools and Hexes.

The Dark Attack Bonus value is determined by the lowest stat of either Intelligence or Faith. This value is then multiplied by the dark scaling weapon or casting tool's dark scaling stat, then added to the attack rating along with any other scaling. In order to continually increase innate Dark Attack Bonus, both Intelligence and Faith need to be leveled up side-by-side. For example, if both skills are at 50, Dark Defense will be set to 177 points. Dark Attack Bonus caps at 200 points, when both stats are at 99.

Dark Weapons
The following is a list of weapons and shields that bear an innate Dark Damage effect. For information as to how these weapons are effected by Dark infusions, see this section.

Dark Augmentation and Consumables
Most weapons can be given the ability to deal Dark damage temporarily through the use of Hexes or consumables. These buffs do not scale with the Dark Attack Bonus, rather apply a flat bonus based on the weapon's original dark damage. If the weapon has an innate Dark effect, the damage is stacked and thus more powerful. Applying these buffs result in the weapon taking on a purple glow.

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Dark Weapon
''Felkin the Outcast applied his art to transform Magic Weapon into a hex. Those who choose the path of dark are admonished by all manner of sorcerers. But this does not stop the curious from being drawn to this strangely alluring craft.''
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 * Resonant Weapon.png
 * Resonant Weapon.png

Resonant Weapon
''A hex developed independently by Outcast Felkin. Transforms a certain amount of souls into attack power for a period of time. Something gained, something lost.''
 * Dark Pine Resin.png
 * Dark Pine Resin.png
 * Dark Pine Resin.png

Dark Pine Resin
''Hexed pine resin. Applies dark flame to right-hand weapon. The affected weapon inflicts dark damage for a short time. Particularly effective against enemies that fear dark, such as clerics and magical creatures.''
 * Hexing Urn.png
 * Hexing Urn.png
 * Hexing Urn.png

Hexing Urn
''Hexed black lacquer urn. Explodes, inflicting dark damage. With the dark art of hexing strictly forbidden, who would dare fill an urn with such power? The very origins of the art are unclear, yet another reason hexing is feared.''
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Dark Defense
Dark Defense (abbreviated as Dark DEF in-game) governs how robust the player is against Dark based attacks. A hidden Dark Defense stat of 100 points is always granted, regardless of character class.

Unlike other magical attacks, Dark Defense is capped at 890 points. Combined with the hidden stat of 100 points, Dark Defense can reach a maximum of 990 points. Since 1000 points of any magical or elemental defense equals immunity, Dark Damage cannot be completely nulified, with the exception of blocking with a shield.

Innate Defense
Innate Dark Defense describes the value of the players Dark Defense when not influenced by any outside factors, such as armor, spells or consumables. It can be increased incremetally through leveling both Intelligence and Faith. The Dark Defense value is determined by lower of the two stats. This means in order to continually increase innate Dark Defense, both Intelligence and Faith need to be leveled up side-by-side. For example, if both skills are at 50, Dark Defense will be set to 170 points. Innate Dark Defense caps at 200 points, when both stats are at 99.

Armor
Various armor pieces grant varying levels of Dark Defense. The following armor pieces grant the highest possible defense, for each body part:

Shields
Shields will only block Dark attack if the player is actively blocking. Merely equipping the shield does not count towards defense.

Spells
The following spells will increase Dark Defense, but they cannot be stacked. Only one will be active at a time.

Infusion
Steady Hand McDuff can imbue most weapons with Dark through the use of a Darknight Stone.


 * Uninfused weapons imbued with Dark gain Dark Damage and scale with the Dark Attack Bonus, but the base physical damage is lowered by 30%, as is the base scaling.


 * Weapons with innate Dark Damage gain an additional Dark scaling and a 44% damage increase to Dark, but the base physical damage is lowered by 5%, as is the current scaling.
 * Armor or shields gain additional Dark resistance while lowering other resistances.
 * Once a weapon is infused, the Dark icon (Upgrade II Dark.png) will be displayed next to its image.

Enemies
The following is a list of Enemies and Bosses that deal Dark Damage.

Enemies

 * Mounted Overseer
 * Leydia Witch
 * Sanctum Priestess

Bosses

 * Old Dragonslayer
 * Executioner Chariot
 * Velstadt, The Royal Aegis
 * Nashandra
 * Darklurker
 * Elana, the Squalid Queen