Thread:Zelron/@comment-25173123-20140902011848/@comment-25173123-20140902020550

Removing the images to ensure the smallest amount of information as possible is on the page is not I think what we are trying to achieve here, or is it? What then are the reasons behind concept art in the gallery? We are presenting images in the Gallerye not just for those that have played the game but also for those thinking of playing the game. Images allow users to see better then what can be read in simple text.

I guess the phrase a picture is worth a thousand words comes to mind?

The most prolific occurence in the Hollows is the interaction with the Basilisk. Being the greatest threat of any in the Hollow with it's curse. (aside from falls of course)

It's not like we are swarmed with irrelevent images in the pages. Many pages are near void of any images to give an idea of gameplay or environment. If the locations were meant to be thought of as only empty enemy-less environments then why are we playing?

Why mention the enemies in the text and then not be able to show said enemies in the location as found in game?

Basilisk had a total of 2 images in the Gallery. One concept art shot and one photo-shopped (?) cropped inclusion. Not a single representation of what we see in game.

The Great Hollow had a bonfire image, how does that relate anymore then the in-game image of enemies being combated in the Hollow?