Talk:Tin Darkmoon Catalyst/@comment-24561903-20140719065652/@comment-63.155.13.193-20170909001549

Tbh i completely agree with Outbox, during my first serious faith build i found that by the time i got to TotG/Catacombs, i had free attunement slots up the wazoo, so casting a soul arrow or two is a perfectly servicable thing to do. Also, other than lightning spear or sunlight blade, offensive miracles are a bit underwhelming and divine/occult bows are downright pathetic without moonlight arrows, so having some projectiles attuned makes perfect sense, now you probably shouldn't bring int above 16 or so (for great heavy soul arrow, cast light,  fall control, or perhaps great magic weapon) but it is a servicable build

Personally i prefer using velka's on a sorcery build, being able to top off some extra health on a magic build has served me very well, and the sacrificed attunement slot or two is virtually meaningless because there aren't too many copies of workhorse spells regardless of magic school, but yeah, dual magic works! simple as that