Board Thread:Dark Souls II/@comment-24721972-20140512132647/@comment-10209824-20140529032814

It's a hypothetical dude. I am SL 150, I shouldn't be facing players that are max level. That is a hideous imbalance no matter which way you cut it. My point is that having a system that records total souls gathered, that includes souls lost, and uses that for PVP balancing is an inherently flawed system. 'SL' for the most part worked. Now, before anyone mentions it, skill will always play a part in someone's performance but when such a gap can be developed between two opposing players, level wise, the advantages get WAY stacked in one players favor over the other. In it's current state, Soul Memory is not beneficial at best and at worst actively harmful.