Talk:Black Knight Greatsword (Dark Souls II)/@comment-147.194.135.69-20140726134059/@comment-147.194.135.69-20140808211907

Hoo, boy. Long post, eh? Alright, here comes a long response.

If you had told me that when I first started playing DS2, I would've called bullshit, since it was my experience that health, stamina, and carrying capacity were a must in DS1, and I would've figured that DS2 would be the same, in that regard. Hell, it was my experience that using a shield, regardless of playstyle, was an absolute must. Rolling in DS2 and using invincibility frames is infinitely easier than it was in DS1, so I can agree that having low health, stamina, and carrying capacity is much less of an issue...Provided you're smart, and aren't trying to dress up your caster in Havel's.

As for the Pyromancy flames, I know that. I know that, in the long run, upgrading it probably gives you a much bigger bonus than having high Faith or Intelligence, but the fact remains that Flame still scales with either of those stats, and I can't wrap my head around the reason why. Besides, I wasn't originally talking about Pyromancies, I was talking about Flame infusions on weapons. When on weapons, Flame will only scale with Intelligence and/or Faith, right?...Which strikes me as ridiculous, because if I have any serious points in Intelligence or Faith, I'll go Magic or Lightning. If I have points in both, I'll go Dark. I get that From must've felt like they had to balance it, but I don't think they did a very good job at it. Besides, like I said before, I thought that Flame was meant for any build that couldn't go down any other route, leaving it largely to Strength and Dexterity builds who don't have much in the way of Intelligence or Faith. As an aside, I'm kind of glad From removed Pyromancers as an actual class to start off with, since it was more or less an easy mode, given how just about everything was weak to fire...Get to Blighttown, farm for souls, level to Ascended Flame, pwn game.

I honestly can't give much of a personal opinion on Hexes, I'll admit. I haven't done a Hex-based character yet, and I'm reluctant to even try, considering I'll have to sink points into Attunement, Intelligence, and Faith until I'm, like, level one hundred. With the easy dodges, I'm sure I could pull it off, but I don't really like feeling too squishy. The fact that the best Hexes eat souls to use turns me off, too.