Board Thread:Dark Souls II/@comment-213.126.76.170-20140319211924/@comment-24249492-20140402204647

@AWC

I am no by means a professional player or a veteran player when I write this, but I have been playing for a while. When I do invade, I feel as if my mission as an invader is to defeat my opponent. That is my goal; there's no simpler way of putting it. There mission is to complete the area; and by that, they need to get through me.

When I invade and find the host, I give a polite bow - showing that I would fight honorably if they would do the same. Now, even though I'm an invader, I'm still out to kill them, and facing an honorable invader is better than facing a player who's out to cheat you.

Okay, there are times when I invade someone but they don't want to fight me. I feel sorry for them, but I need to complete my mission as much as they need to complete theirs. I bow, putting down the silent rule of 'don't cheat.' If they don't bow back, then chaos insues, and no rules are holding me back from killing them. I don't feel guilty if they run away and heal, or if I run away to gank with the NPCs in the area.

The thing I CANNOT stand, though, is when we both bow and they heal up because they're losing the fight. It's cheap, it's dishonorable, and straight up makes me mad. When that happens, I run away and plot out how I can kill the host. And by that, I mean ganking with NPCs, ganking with other invaders, backstabs, stunlocks, ambushes, and more.

Hey, I'm an invader. My goal is to kill the host. What's the point of bowing anyway? I give the other player a chance. If I wanted to, I could run away and let the NPCs deal with him. The NPCs can kill you as good as an invader can.