Curse (Dark Souls II)

Curse is a negative status effect in Dark Souls II.

General Information
When the player is within range of a curse source, they will slowly develop curse buildup, displayed on the screen as a filling bar. When the bar because completely filled the player becomes cursed.

Effect
Once the player has been cursed they will become further hollowed by one level, reducing their maximum health similar to if they had died. In addition to being hollowed, if there are any Phantoms present they will be dismissed, also similarly to the host dying. It is possible to be cursed multiple times, making it a propriety to remove or escape the source of curse before it can cause the player to become completely hollowed.

Defense
The player has a resistance to curse which slows the level of build-up, allowing for longer exposure to a curse source before becoming cursed. All armors possesses a curse defense stat which improves the player's curse resistance, however for many armors that stat is 0.

Resistance can also be improved through the use of the Cursebite Ring.

Enemies
The following enemies have the ability to inflict curse: