Board Thread:Dark Souls/@comment-6425740-20130503080548/@comment-1687225-20130503144214

1. Highly upgraded crescent weapons regenerate MP very quickly. You can just stall (stalling is a simple matter in both demons souls and dark souls) until it comes back.

2. Restriction from certain parts of the game by definition limits options and variety. A sensible definition of sexism is when a gender is discriminated against. Excluding a gender from wearing a piece of armor that another gender can wear is therefore obviously sexist. What enjoyment do you get from playing a game for hours as male character and finding that the best light set, miralda's set, can't be worn by you? Or the opposite with old king doran's set? None whatsoever.

3. The quote you took from me here practically states right there that it does not concern all items.

They weren't meant to be done in one playthrough? Do you have a source for that?

I feel negatively about the concept of world tendency because (as I have stated before) you have to do stupid shit to get to pure black and, if you are playing offline mode, to get pure white you need to follow a similarly constrained set of preerquisites. Kill all the bosses without getting pure white, then there is no way to get pure white on that playthrough short of waiting for a From tendency event. People should not be punished for not knowing game mechanics verbatim.

4. Unless you have 2 or 3 different armor sets and 3 or 4 different weapons for each slot, there's no way you'd have to sacrifice equipment versatility to keep under the item burden; no strategy is involved in that front, unless you just don't invest in end or vit (because that happens). The problem's having to trek back through a stage halfway through (a stage like, say, 5-2) because there's an item you found but cannot keep as you are loaded up with more valuable loot. If you think that's fun or interesting, that's fine with me, I guess.