Thread:Matsczon/@comment-3186827-20150105154723

"Elemental" damage types are typically related or derived from the classical elements of old, i.e Fire, Wind, Water etc. Things found in nature.

In many RPGs, elemental magic encompass Fire, Ice and Lightning mainly. Using this theme, we have two groups of Magic in DS:


 * Dark and Magic as "Magic" types, (as they are not really considered elements)
 * Fire and Lightning as "Elemental" types 