Talk:Lost Sinner's Sword/@comment-10209824-20140410230228

I think I figured out a bit of this swords scaling, though much of what I'm about to say is unconfirmed:

The one thing I can confirm is that the weapon decreases in damage depending on the users sin count, by 10 each time. The only way to reverse this is to get killed by an invading Blue Sentinel.

I think this sword does more damage against people who have higher sin counts. I cannot confirm this at the time but it would make sense. If anyone could test this that would be awesome. I have a shit ton of Thesis work to do so I won's be able to.