Talk:Staves/@comment-97.95.50.168-20141201045837/@comment-72.87.155.240-20141209173044

Far as I can tell, the augmentation value from the first dark souls has been replaced, or rather combined with the magic attack value. Aside from that, different staves have different cast speeds. To that end it's mostly been a 3 way trade between durability for prolonged casting, cast speed for keeping enemies pinned, or magic attack for straight up damage. As far as I'm aware that's all that really affects spellcasting. (also I believe dark bonus is essentially magic bonus for hexers. So if hexes are something you're looking for, dark will be your primary damage stat rather than magic bonus. but with that said, most staves have equal magic bonus and dark bonus anyway)