Board Thread:Dark Souls/@comment-25173123-20140816153701/@comment-24349637-20140817161114

In general when I think of an enemy in a video game, I think of anything that is programmed to harm the player character, that is not part of the environment (like the swinging pendulums in Sen's Fortress for lack of a better example). That's of course a crude generalization, as there are many in-betweens of course. An enemy doesn't have to be sentient, as I'd call the Dwarven automations in Skyrim enemies. I know that's not in line with the actual connotations of the word enemy, but when it's used in relation to video games, I tend the to use aforementioned definition.