Talk:Dark Souls II/@comment-86.177.3.159-20140425185545

Such a disappointment. Wonky hitboxes, lingering phantom range, easy bosses, generic enemies and levels, a stupidly connected and far from immersive world and further bias in favour of the host. Model detail has improved a minute amount, while the things that were graphically pleasing in DkS such as backgrounds have been reduced to shitty 240p JPEG images at best. While graphics are far from important, the reduction in difficulty and boss design is what angers me most. The story itself is weak, and while DkS underplayed the plot just enough to make the player discover it individually and form their own conclusions, DkS II barely has a story at all. No moral choices and shitty enemies, bosses and levels in general. All previous souls players should try this game, if only to experience what can go wrong when making brilliant, complex games such as the ones featured in the souls series.