Board Thread:Dark Souls/@comment-6132984-20130527010542/@comment-667748-20130603141902

Well, technically, not damage, but poise damage. I'd be amazed if you ever stun a skeleton with a +15 rapier, whereas a two-handed mace will always stun them first hit.

Another thing to take into account is that skeletons are one of the few enemy types that *really* take different damage depending on damage type. So for example, while an axe, a club, and a pickaxe all have roughly the same damage, and will poise damage equivalently too, the club will deal more actual damage, and the pickaxe less.