Talk:Ancient Dragon/@comment-67.11.161.251-20191020233709

Stay behind and outside of his left hind foot. If he lifts off, immediately look toward his tail and run toward the end (but NEVER UNDER!) it until you get clear past his hind foot and to the right of it from your perspective. You should be able to stay on the right side of it from your perspective, but sometimes he does a sideways hop instead of breathing fire, so if his tail goes sideways over you, don't try to stay on the right side of it until he lands, or you might get crushed under it.

Once you've got this down, he only has two attacks to worry about. One of them is raising and stamping his left hind foot, and the other is rearing up to breath fire between his feet. If he lifts his foot run toward his tail, because he stomps somewhat forward with it. If he rears up, run out clear to his left side so the fire going under him doesn't hit you.

After that, all he's got is a massive health bar, and maybe the edges of his arena might threaten you if you get unlucky.

With a slower weapon (or one with longer animations like 2h twinblade), alternating feet like it says in the strategy section is a bad idea unless you're sure what you're doing. He has a multi-stomp combo if you're near his right hind foot, and if you're in between the toes of his left one his foreward stomp will get you for sure outside of a lucky roll. If you have a slower weapon the time between him raising his foot and stomping you is too short to sprint clear if he starts soon after you start the animation.