Talk:Anor Londo/@comment-25247371-20140808060436/@comment-25247371-20140813143554

This is like the old Kansas train law. If two trains meet on a rail, then one is not allowed to move until the other does...

Yes, Billy Ho, you have to look for the story to find it. I actually really like not having a clue about anything until you gather information from people. I find it actually somewhat realistic. "Hey guys, I just broke out of the asylum and killed some giant demon dude." "You could be the chosen undead!" "Hey, there's two bells you should ring and something will happen. I'm not going to tell you any more cause I'm reallly spiteful." "Whatever... Let's go ring some bells, I guess." "Hey there's a snake dude in Firelink! Let's talk to him... Geez he has a really weird face..." "Blah blah blah Lordvessel, Sen's Funhouse, Anor Londo, come back" "K" "Hey here's the lordvessel." "K so now go n get the souls!" (Free reign)
 * rings bells*
 * gets to Gwynevere*
 * gives to Frampt or if on a layer play through wanders and learns about Kaathe, places Lordvessel*

Of course some areas of the game are entirely optional like Ash Lake and the Great Hollow. Discovering much of the game's content relies on exploring--kind of like the Earth's content.

Anyway, Zelron is a long standing wiki editor, which blindsides him somewhat to the lack of story point of view as he's been around the background information for so long, and you haven't tried to delve into it very deep (or tried to go too deep, I.e. visiting Lost Izalith early) which can lead to some beefs about the story.

I suppose this will continue on later, so I will be watching my email. >.<