User blog comment:Volknur/Qualms of a NG Pyromancer/@comment-1687225-20130215113817

I hated the Bed of Chaos fight. It's pretty clear to me that From included it as sort of a homage to the Dragon God fight in Demon's Souls, but that's terrible because it's more of a boring and/or stupid puzzle event than a actually harrowing boss fight. I actually had kind of a hard time with Seath, though, because I was trying to cut off his tail as a solo.

Nito can prove to be challenging if you don't bring a divine weapon. But as a stand-alone boss, I guess he's kind of disappointing. His music was top-notch, though.

What's interesting about the DLC is that generally speaking, even though bosses took way more hits to kill, they also did far less damage. This had the effect of making boss fights last longer, which I guess From wanted  to do to keep players on their toes.