Board Thread:Dark Souls/@comment-16355664-20131225133723/@comment-3389778-20131225143208

Know how that feels. It's boss where a lot of people need help with, so invaders will take advantage of it. Though its part of the game, it gets annoying when you're literally stuck there for 4 hours trying to summon someone.

If you had enough of that, go offline and summon Solaire. Anything beyond NG+ he's just there to distract one of them, there is a chance he can kill one of them but it is highly unlikely.

Use Lighting on Normal Smough. For everything else, use fire. A magic user can also deal with them easy enough. Smough can also be bled out.

If Normal-Orstein charges immediately at you after you enter the gate, awesome. You've now seperated the two and usually this means Solaire can distract him now.

Super-Ornstein's attacks can actually be blocked entirely, except his lighting attacks. For all of his attacks, block or roll between his legs. Stay under his legs and there is little chance he can hit you. Also he tends to glitch out a lot when he does his spear charge, so be careful of that.

Super-Smough's most dangerous attack is his lighting butt slam and shovel attack. Out of the two, the butt slam is the easiest to handle so stay close. When Super-Smough jumps for the butt slam, back up and wait 2-3 seconds then dodge backwards. Everything else follows traditional big-boss rules.