Thread:Daifukkatsu/@comment-1855630-20140520095030/@comment-6003396-20140525023433

Yeah, the English names are google translated from the names provided in the code, which are Japanese. The Japanese names themselves make some sense, but google translate leaves much to be desired. Dog Rat, Rat Dog, and Dog Mouse are all the same. If you look at the Japanese name (犬ネズミ) they do not differ, it's just google translating them in different ways. Similarly, "undead person" and "immortality person" are the same. Translation software also sometimes intermixes the location and enemy name so that it doesn't make any sense. The OP on the Nexus Forum is slowly altering the names to things we are more familiar with. If you scroll towards the top of the sheet, you can see some of the area names properly represented. Castle 2 is the Depths, Castle 1 is Undead Burg/Parish, Immortality Institute is the Painted World. And there are certainly some cases where appearances of enemies are unused.

Some of the Japanese names do not make sense at all, though. Like the Giant Clam is called Izalith Queen for some reason. This leads me to believe that some of these names were created fairly early in development, and that perhaps the enemies themselves changed somewhat and they never bothered to change the names accordingly in the code. Same goes for some of the area names.

The way you represented different drop rates in different locations on the Giant Clam page was perfect.