Board Thread:General Discussion/@comment-667748-20130515090233/@comment-667748-20130515112945

Daifukkatsu wrote: it sounds interesting and useful. i would assume that it would be possible to easily call up specific upgrade levels, e.g. level 1, level 5.

Indeed, if you look at the examples, you can call it with no arguments, in which case it defaults to "level 0", you can call it with a specific level, or you can call it with level "Max", whatever that may be. This can be useful for templates that only care about what the best level is, but don't care what level that may be (or if the piece of armor is even upgradeable).

Daifukkatsu wrote: i think the database location should be made easy to find and alter, so that numbers can be verified and changed if necessary.

Agreed. The plan was originally that the page "PAGENAME/DB" to display a table of all stats, similarly to the armorbox, so that it is easy to review. But I haven't gotten around to it yet.

Also agreed about "easy to find". The plan may be to add an "e" (for "edit") link in the ArmorBox or the Armor template, that would redirect directly to the DB page. Inserting this link would come later though.

Daifukkatsu wrote: it would be nice to have some kind of visual marker to add when something has been double checked.

This is something I have thought about doing, but ultimately, what would the tag be worth? I mean: double checked against what? It is a noble project that warrants more discussion, but I think that would require its own dedicated thread.