Board Thread:Dark Souls/@comment-96.233.246.86-20151019105803/@comment-78.156.67.52-20151020223124

Wow, what a huge, open road of possibilities lies ahead. :)

Starting with Deprived is an interesting restriction, and if you're sold on the BK Sword, fair enough, but it's putting points into STR, where a Sorceror will benefit more by having those points in DEX or INT. I understand, though, that strength-heavy sorcerers get good results from the DLC spells, so utilising Dark Bead, etc., might be a good long-term goal to set for yourself.

I'm a creature of habit and only ever make DEX-heavy sorcerors, myself. My roadmap of levelling usually looks something like this...

Faith to 12 (can use Heal miracle in early game)

Attunement to at least 2 slots

Dex to 14 (I like the option of using Longbows if I'm going to enable bow-use; also, Uchigatana)

Intelligence up to around 15-18. 18 will let you usually pretty much everything available at the start, up to and including Homing Soulmass.

I'd ignore Strength for a while, leaving it at 11, and run around bashing heads with the Morning Star. Maybe stick to a Longsword, if you dislike the Morning Star's moveset.

Alternate between upping Vitality and Endurance, next. I usually find that I need at least 22 Vitality to get around comfortably. I wouldn't go over 30 if you want to invest heavily in INT later on, or are planning to stop levelling altogether at SL100-125.

Endurance -- given your desire to wield a fairly heavy sword, I'd suggest no less than 30.

From this point on you should be able to take a bit of punishment, and the world's your oyster. You could go ahead and up Strength to 20, now.

From here on, your preference, filling out INT or DEX. Upping Dexterity increases the speed of your offensive spell casts, so it's just a matter of whether you find that more helpful than the range of spell options more Intelligence will give you.

I like to stop at SL105, so I'd go for 32 INT, 45 DEX.

32 INT will allow you to use Crystal Magic Weapon with the Tin Crystallization Catalyst. The 45 DEX is for maximum casting speed, and reflects my preference for DEX weapons. You won't be able to go that high with DEX if you want all the attument slots you mentioned, though. I usually only ever get a maximum of four.

Another way to go, which may be desirable, is 32 INT / 28 STR / 40 DEX. Then you can make the most of the close-combat skills of a Quality Build, while still retaining some powerful sorcery options. For this one, I'd actually restrict myself to only two attunement slots.

Good option #3 from here would be to just keep DEX at 14, and pump all remaining points into INT, getting it to 50. People from all over the land will fear your mighty (if slow-moving) spells. :p

You'll also get good results from using an upgraded Enchanted weapon, Moonlight Greatsword or Velka's Rapier.

Good luck, whatever you decide.