Board Thread:Dark Souls II/@comment-5264386-20131018105419/@comment-5123071-20140530232540

Patch 1.06
Patch 1.06 will be released on the 2nd of June, it includes balancing and bugfixing:


 * Fixed so that the poison damage of the weapon “Bat Staff” occurs only during the close distance attack. The poison damage doesn’t occur when the spell is used.
 * The motion, damage amount, and balance during reinforcement of the weapon “Avelyn” are adjusted.
 * The motion, damage amount and balance of the weapon “Syan's Halberd” are adjusted.
 * The damage amount, damage amount to the stamina, and balance during reinforcement of the weapon “Santier's Spear” are adjusted.
 * The motion of the weapon “Pursuer's Greatsword” is adjusted.
 * The parameters of the armor “Cale's Leather Armor” and “Cale's Shoes” are adjusted.
 * The hexes correction value of the ring “Abyss Seal” is adjusted.
 * The damage amount balance of the spell “Great Resonant Soul” is adjusted.
 * The damage amount balance of the spell “Wrath of the Gods” is adjusted.
 * The damage increasing amount of the spell “Resonant Weapon” is adjusted.
 * The damage increasing amount of the spell “Flame Weapon” is adjusted.
 * The motion of the Thrusting Sword category weapons is adjusted.
 * The Dual Wield attacking motion of the Greataxe category weapons is adjusted.
 * The Parry motion of Curved Sword category weapon is adjusted.
 * The balance of the weapon enchant by spell is adjusted.
 * The affection degree to the spell effective time is adjusted to fluctuate depending on the status value.

Source

 * http://farfire.darksoulsii.com/pc/