Great Scythe

The  is a Halberd in Dark Souls.

Availability
Found late in the Catacombs, after the fourth necromancer.

Moveset
For almost all of the Great Scythe&apos;s attacks, ending lag is significantly reduced if the weapon hits the target.
 * One-handed R1: Vertical swing. Good range, but very high starting lag for an R1 attack, poor ending lag if the player does not hit anything, and almost no horizontal hitbox to speak of with poor tracking. Can combo fairly well if the first hit connects.
 * One-Handed R2: Wide, horizontal swing. Hitbox is very large, affecting everything in an almost 180 degree radius in front of the player. High starting lag and relatively high ending lag.
 * Two-handed R1: Vertical. Good range, but very high starting lag for an R1 attack, poor ending lag if the player does not hit anything, and almost no horizontal hitbox to speak of with poor tracking. Can combo fairly well if the first hit connects.
 * Two-handed R2: Player steps forward, while swinging horizontally. Very wide hitbox (almost 360 degrees around the player) and long reach. Some starting lag, with a medium level of ending lag for an R2 attack. Can combo fairly well if the first hit connects.
 * Forward+R1: Standard kick.
 * Forward+R2: Jumps, swinging horizontally in front of the player. Low starting lag and ending lag, with a good hitbox.
 * Running attack: Player hops forward and swings horizontally. Almost no starting lag, good hitbox.
 * Rolling attack: Vertical swing. Similar to the R1 attack, with poor tracking and hitbox.

Characteristics
The Great Scythe deals decent damage, and its low requirements and weight make it easily accessible to most players. The very fast and wide running attack make the Great Scythe a great weapon for dead-angling. When coupled with a weapon buff and the Great Scythe&apos;s innately high damage and reach, the attack can be as dangerous at it is swift. The Great Scythe also causes bleed, making it useful for pressuring opponents in PvP.

The Great Scythe&apos;s attacks are faster if players manage to land hits with it, cutting down on ending lag for most of its moveset.

The Great Scythe&apos;s weakness are its moveset outside of its running attack. While its R2 attack has a great hitbox and is relatively fast speed for a heavy attack, the Great Scythe&apos;s R1 attack is very slow, with high starting lag and a poor hitbox despite its good reach. In sum, given its large reach, its relative strengths and weaknesses (fast and powerful wide attacks, slow basic attacks), the Great Scythe is best used in an open, unrestrictive environment.