Board Thread:Dark Souls II/@comment-1961216-20140429234542/@comment-1687225-20140430010226

I agree that the torch system is kind of silly considering how well-lit 95% of the game is. Even the Gutter, which ostensibly is a black pit of hell, is still fairly well-lit. The only place where I found it remotely useful was the Shrine of Amana, where the treacherous pits of water could be better seen with torchlight.

Regarding the invasions, try invading and killing a couple of hosts. Blue phantom arbiters are very common (for the PS3 at least).

The enemies not respawning is specifically there to create scarcity and prevent farming.

I might be wrong, but I'm pretty sure the total number of bonfires in DkSII is similar to that of DkS I.