Board Thread:Dark Souls II/@comment-67.212.188.13-20140314173221/@comment-4511886-20150609141659

@Last

By "Docks" do you mean No-Man's Wharf? If you do, then I can assure you that it is fully possible to go through the area without killing all the enemies. A lot of them can be sprinted past, and you can skip almost all of the area by opening a door found after ringing the bell. Go up the stairs in the house by the stairs, and you can pull a chain to raise the bars. After that you can just take a right halfway up the first stairs and go along the balcony of that house.

On topic: I dislike the finite respawns simply because they don't actually do anything. All that happens is that it wastes time I could spend on actually enjoying the game, instead of burning items to kill increasingly stronger versions of the same enemy over and over to get a weapon or armor that, in the end, is probably weaker than some guaranteed loot. While I don't mean to insult anyone, the fact that one intentionally makes each enemy stop respawning means that they're not trying to improve. If they were, they'd accept that the enemies are there, and try to progress regardless. Taking out one enemy until it disappears is easy, actually fighting through the area is slightly less so, but far more enjoyable.