Talk:Fire Whip/@comment-209.140.40.64-20160728082927/@comment-4511886-20160728085324

Fire Whip's main advantage is that it stun-locks very nicely. If someone gets caught at the start, you'll definitely do way more damage, although Great Combustion allows for a much higher damage-per-slot ratio, as you only have two or three effective casts with Fire Whip.

They made it much better in DaSII, but it's definitely still a viable and fun option in DaS.