Board Thread:Dark Souls II/@comment-1589281-20140414195042/@comment-1589281-20140415151803

Well as far as improvement goes I think they did a neutral job. They improved some things while they made other worse. The BS and the parry are no more the magical attacks that you can perform flawlessly, but now the bitchslaps can break your guard like nothing and works as a parry or a BS.

I usually buy a sequel not to have more of the same, there are DLC for that. I don't see way other things shouldn't be implemented, a gameplay the stays the same gets old after a while...unsless it's a FPS, people are gonna buy it because of reasons.

PvP in dark souls is chaotic because the only options to actually deal damage are

1) the magic moves of nosensicalness: BS, parry and bitchslap. ( But you can prevent the first one with the turtle knights chest piece is the most OP gear in-game, you can't be backstabbed, so as long as your opponent doesn't have an elemental weapon buff, you are virtually invicible, unless he uses the bitchslap or a parry LOL )

2) Using elements on your weapon so that it can get through a shield

3) Magic

I think that giving free control of the attacks could be a lock-on feature. You don't move the camera while in lock-on ,so what's the problem in using the right control stick? And if you want to change the focus on another enemy you could press a button or move the stick while pushing it. I don't see where's the problem.

Think about all the cool stuff you could do with button combinations while on lock-on mode, like swapping your weapon between your hands mid-combo, doing slash and thrusts that are not tied to a specific button combination (like r1+r1) but that you yourself choose to do (I would totally spam slashes), and so on.

That aside I think that other people would complain anyway if the series took some other games mechanics calling it a rip-off. I would embrace it and love the hell out of it.

But gameplay aside, I think that the game failed to deliver some exciting battles like in the past. Nah I'm not being nostalgic, I just think that not a single boss fights stands out in this game, maybe the Smelter Demon, but his design isn't really good. He looks fat LOL