Talk:Giant's Halberd/@comment-6425740-20130220091930/@comment-6425740-20130220095225

Yes Volknur I am well aware of that before I posted, but everything has/requires its own strategy in order to fight foes?

These weapons have the very slow swing and other animation lagg that a weapon of that class should require, but they do not compensate for it by dealing damage.

As a result, people are avoiding those weapons and turn to a weapon half the weight, 2-3times the handling speed but with 20+% more damage due to a varariety of upgrades?

The weapons are fairly easy to dodge all the time and the user is always in danger of backstabbing....

Dispite of weaponry, Armor is however well balanced in my opinion. Heavy armor slows movement and rolling which is considered very important. They compensate by allowing very high damage, poise, resistances and so on.

Just my thoughts :D