Scorpioness Najka



Scorpioness Najka is a boss in Dark Souls II.

General Information
Located in the Shaded Ruins, Scorpioness Najka guards the path leading to the Doors of Pharros. When the player enters the boss room, only her torso is visible until after she is approached or hit. She will then burst out of the sand to reveal the rest of her scorpion body.

Summoning
The player is able to summon Manscorpion Tark if the player has used the Ring Of Whispers to speak with him and exhaust his dialogue. His sign is on the ground directly outside her fog gate.

Fight Overview
Scorpioness Najka uses both physical and magic damage. She is able to use a sort of Homing Soul Spear and Homing Soulmass. As for physical attacks, she will swipe at the player with her chelae or pincers, or strike with her staff. She will also try to stab the player with her stingers, dealing two different types of attacks: one that pins the player to the ground and another that picks the player up and infects them with toxic. After a certain amount of time she will burrow into the ground and move around in an attempt to get underneath the player and knock them off their feet as she jumps out. If the player lingers behind her for too long she will slam her tails down dealing large amounts of damage.

Strategy
What the player wants to do is stick to her side and get damage in as she is recovering from an attack. Players may also attack from the front, but will require a high stability shield and the ability to dodge quickly. Her Homing Soul Arrow can be easily dodged, the Homing Soulmass being more difficult. The best time to aim for damage is while she is casting her Homing Soulmass. She takes a little bit of time to cast and and a little bit more time after that for them to fire. Players can dodge the Homing Soulmass by moving in one direction around her. Both spells can be dodged by getting some distance away from the Scorpioness and then sprinting to the left or right. The Arrows are dodged easily, as she does not close the distance before launching them. The Soulmass can be dodged the same way, provided that players can keep a half-dozen or so meters from her, as they are rather fast.

After a certain amount of time Scorpioness Najka will dive underground and move around the room. Players can spot where she is by the little puffs of sand that trail the ground. If she is traveling under the player or close to the player, they will be slowed. The player should to wait for the moment to dodge her as she jumps out. Alternatively, there are two chunks of ruined stone resembling a sort of platform in the sand. The player can stand on this to avoid the attack entirely, as she cannot surface through it. Remaining on the stone for a while will tire the Scorpioness and cause her to emerge from the sand, providing ample time to land a hit or two. If using the stones to avoid her jumping out from the ground, she will come up through the sand at exactly the same spot for that stone every time, allowing players to orient themselves properly to land heavy hits.

Manscorpion Tark will occupy most of her time until he is dead if summoned, which can be used as an advantage.