Talk:Afflicted Graverobber, Ancient Soldier Varg, and Cerah the Old Explorer/@comment-109.87.152.224-20170329030548/@comment-2605:6000:6DC0:D000:61E6:74D4:4D1A:2EBF-20190920060530

"Designed to be killed in co-op" = bad design. That sort of thinking is exactly why Demons' Souls is pretty much unplayable now.

Good design is to make a fight that obviously scales with co-op (not just health or defenses, FFS) to make it more fun.