User blog comment:Volknur/The Problem with PvP in Dark Souls/@comment-5632187-20130708161154/@comment-5264386-20130709031357

@Einsteinium: That there is the very essence of the issue. As Cosmic has said, "play-to-win" is boring, because you are specifically building a 'soul generator' character who maxes out their damage to get quick and easy wins. It's hardly ludicrous, because it accurately describes the attitude.

Playing for fun, on the other hand, is more rewarding, because it's luck of the draw as to whether you'll win or not, because you're not necessarily maxing out your damage. Hell, I was even thinking of starting up a Wolverine build, where I dual-wield Claws. Would I win all the time with that? No, probably not. But would I give a damn? No, because it's how I want to play personally.