Talk:Parameter Bonus (Dark Souls III)/@comment-2A01:CB19:8FBB:300:A584:D8F5:6287:32F-20190222195838

For Dark Souls 1, the site shows a small table with the gain in AR if you have 99 in a stat, depending on the scaling. It's almost the same for Dark Souls 3, but slightly different. Here are the values for each letter. Don't forget, these are the MAX gains, that you obtain only at 99 in the stat. To have a very good part of these gains, level up your concerned stat until reaching the soft caps (most often 40) or hard caps (most often 60). No scaling = +0% (so Base Damage x 1.00) E scaling = +1 to 20% (so Base Damage x 1.01 to 1.20) D scaling = +20 to 50% (so Base Damage x 1.20 to 1.50) C scaling = +50 to 80% (so Base Damage x 1.50 to 1.80) B scaling = +80% to 100% (so Base Damage x 1.80 to 2.00) A scaling = +100% to 140% (so Base Damage x 2.00 to 2.40) S scaling = +140% to… 500%! for bare fists lol (so Base damage x 2.00 to 6.00) But generally S scaling will not go further than +200% (x3).