User blog comment:Natz279/The abyss sorceries are so over powered/@comment-1687225-20130123221013

I think that Dark Bead and Pursuers were very interesting in concept (while Dark Orb and Dark Fog are just a waste, since they overlap hard with existing spells). What bothers me is that they essentially one or two shot people if they hit. If they nerf the damage in PvP I think they'd be perfect. Dark Bead for example could have a thing where only up to three beads can hit one target, or something like that. The homing soulmasses one shotted people pre-patch and it only makes sense that Pursuers face the same treatment.

What makes me upset at these sorceries the most is that they further make medium and slow rolls difficult to use in PvP (and those definitely do not deserve a nerf). The dark sorceries aren't bad if you have fast roll (and a good connection).