Board Thread:Off Topic/@comment-1746153-20170103090622/@comment-101.185.91.232-20170103214842

Kiadony wrote: I actually like being patient in games and using strategy when I can (I prefer playing stealthy or ranged characters over mindlessly tanky ones). My main problem is that I don't have good reflexes when it comes to timing.

It's just that, I've been wanting to play a game with an interesting character build system, but I've been avoiding DS due to hearing about its high difficulty. I played some games where build matters a lot, but the control scheme is easy (ex. Grim Dawn). If DS really is sufficiently user friendly as you say, I may really consider it. You would probably like the hunter or thief classes (the first one being ranged and the latter being stealthy). For maximum stealthyness you would like the rings: Ring of Fog and the Slumbering Dragoncrest. And, your build doesnt matter much, just play how you like it. But for example if i have a bulid with a big heavy weapon that staggers opponents and area control as opposed to a quick build with a short, fast, small weapon, in a room full of enemies, the first would make it easier. But different builds work better in different places. And the last build in my example would not make that room harder, you would just have to be more caustious and careful when fightning. And it would take longer to kill all the enemies (because of no long weapon), and you would therefore have a larger chance of dying. you have to be more careful in that situation.