Talk:Parry and Riposte (Dark Souls II)/@comment-220.233.165.49-20171206062608

It feels so messed up trying to parry in DS2. I became fairly decent at it in DS1 (basically relied on it against enemies that could be parried), and it made sense (parry just before hit makes contact), but then they completely changed it for DS2. I don't even have any idea as to when I'm supposed to parry for 99% of attacks, sometimes it's at the start of the animation, sometimes it's halfway through and others times it's apparently nonexistant because screw you that's why. Even worse is a failed parry usually results in getting stunned and then blasted with the fury of a thousand suns by the metric assload of enemies that SoTFS throws at you. DS1 was at least consistent as to when you should parry attacks. Ripostes also annoy me so much because half the time I just end up smacking the enemy because I'm used to reposte immediately after an attack rather than having to wait for the enemy to take a nap.