Board Thread:Lore Discussion/@comment-24459775-20140315020817/@comment-96.235.166.240-20140317114405

We actually never get the Witch's soul from the Bed of Chaos though, but we do get the soul of the demon itself. However, even if we did kill her off with the Bed of Chaos, it doesn't need to be the same Witch of Izalith if that makes sense. Basically, it would be a witch who shares the same sin as the Witch of Izalith (Tried to recreate the first flame).

The whole theme that we're getting from the game is that time will repeat itself again and again. Basically, there will always be an Age of FIre, Age of Dark, Age of FIre type of cycle.

Dark Souls - Gwyn was at war with the dragons, defeats them, goes coocoo and brings about the undead curse, and the player is set to bring on the age of humanity.

Dark Souls 2 - Now this is a little different, but semi-similar. The Queen (the Manus of this game according to the guide) tells Vendrick to travel to the land of the giants. Venrdick took something from the Giants, the Giants come after him back to his land, and with them, they brough the undead curse.

Pretty much, both times, the curse was brought upon the land due to the Lord's/King's mistakes, and everything that happens afterwards is very similar to the last time. The ones that posess the great souls and how they come about will be pseudo -reincarnations of the past great ones.

An other theory I've heard, but not sure how much in the game leads to it being fact, is that Drangleic was built upon the land which Vinheim used to stand. Also, there are lots of people I've seen claiming the Lost Bastille is actually the Undead Asylum. The Bastille being the Asylum seems to pan out well. People have speculated the Witch, if she lived, traveled to the asylum to forever punish herself for her sins. This would explain why, if it is the same Witch, she is there now.

Again, a lot of speculation haha, but this is why I'm falling in love with Dark Souls lore. It's very rich, but at the same time, very vague. Glad they take that approach of story telling :D