Talk:Knight Lautrec of Carim/@comment-72.220.120.147-20150203120429/@comment-69.143.134.163-20170417160416

Complex characterizations and prolonged questlines really don't fit well with the 'theme' of Dark Souls 2. The closest we get to that is Lucantiel, but considering the entire game is about pretty much everyone and everything crumbling I think having these kinds of relationships would feel off. Note that this doesn't necessarily make it a 'good' thing - just how the game is. Either way, people got what they wanted in Dark Souls III, which is basically Dark Souls I by way of Bloodbourne.