Talk:Pyromancy (Dark Souls II)/@comment-190.2.206.101-20150213151411/@comment-28104635-20160831133434

Pyromancy was actually pretty lackluster and bad in DS1 to be honest.

I just finished playing Pyromancer on my DS1 Prepare To Die Edition and the Pyromancy only becamse more or less useful towards the end of the game.

All the spells were rather short range and low damage. The damage was pretty subpar compared to your weapon unless you Ascended your Flame to +5, at which point Pyromancy was more or less usable damage wise and didn't do shit damage which was equal or less than your actual +15 weapon, except that when using Pyromancy you were extremely vulnerable due to long animations and casting times. (And yes i had 40 dexterity to shorten pyromancy cast and it did not help one bit, it still had very long animations and delay)

Pyromancy was only really decent if you wore the Dragon Ring and the Dusk Helmet, which i would rather have drank bleach than wore that helmet with a bald, hairless hollow undead head.

Anyways, with a total of the ring+dusk helmet+power within, my Great Fireball would do 1251 damage in DS1, whereas my Great Scythe +15 with Pine Resin dual wielded with Power Within would actually do 1256 damage. Ha! It actually does 5 more damage, i just tested it to be positive.

So yeah, Pyromancy was mediocre even in DS1, and there was little reason to use it over your weapon, it was mostly a stylistic choice if you ask me and you could not actually play your entire playthrough just solely with Pyromancy spells because of the short range and limited use, whereas sorcerer could do exactly that, kill pretty much anything and everything in the area and the boss with purely spells.

Sorcery was an entirely different beast. The Bell Gargoyle that took me over 20 attempts to kill on my Pyromancer, i took down on my first try with Sorcere and i did massive damage to it, like 1/3-1/4 of its HP with one Heavy Soul Arrow.

And sorcery got even better from there if you got the ring and the dusk helmet, i didn't play all the way through with the sorcerer, i stopped soon after killing bell gargoyles, but it was pretty obvious that the power balance was way different from Pyromancer start off, a fully upgraded Pyro couldn't hold a candle to the equivalent of a Sorcerer in DS1.

Thus conclusion? Pyromancy wasn't that great in DS1 either.

The main beef with pyromancy wasn't its damage or limited use, but rather its lackluster spell design, every spell was literally the same only slightly bigger version of the previous one. Which is actually true for sorcery spells aswell.