Board Thread:Wiki Discussion/@comment-24129583-20131119095837/@comment-6003396-20131120112326

Dark Souls is a game that can be played in many different ways. From playstyle and building one's character, to how one progresses through each area and in what order each area is completed. In order to walk someone through a game, a single progression and playstyle must first be chosen; otherwise, having 10 different ways to approach every situation would soon clutter up the walkthrough and cause confusion. The progression and playstyle would ordinarily be dependent on whomever happens to be writing the walkthrough; however, assuming that the walkthrough would be a joint effort, it would be difficult to come to a consensus on what progression and playstyle is used.

A wiki is usually a collection of information that is organized and presented in a useful way. While there are many ways to approach organizing and presenting information, it is almost always beneficial to (try to) approach it in an objective way, and to present the information while taking into account multiple perspectives and alternative possibilities. A walkthrough is inherently subjective, and it is usually beneficial to present the information in one way or, at most, in as few ways as possible.

The strategy sections on various pages supply a way to present the reader with helpful information to overcome an enemy, and the availability sections provide a way of showing where an item might be located, so, in its own way, the wiki already has methods in place to supply all of the information that might exist in a walkthrough.

I do realize that many players may prefer to have information presented to them in a walkthrough-style, and that is fine. Hypothetically, the wiki could have a stand-alone walkthrough for those players, but, at the end of it all, does Dark Souls really need another walkthrough? There are many that already exist and can be easily found with a quick search.

These are my own personal thoughts on the idea.