Talk:Fall Control/@comment-174.76.119.152-20140812230305/@comment-174.76.119.152-20140814094446

Thank you for the insight.

Also, while messing around in New Londo Ruins, I decided to do a little experiment involving the elevator the player can't access until New Londo has been drained. This experiment involved determining how equipment weight can increase or decrease the damage a player sustains while falling from that high of a height.

I don't know if it'll be of use, but here's the spreadsheet I made during my tests: https://docs.google.com/spreadsheets/d/1jS8yHzHdpjmmPLEThqziv-cClTr9jqpBZtTHjSmawTI/edit#gid=0

The moral here is that being heavier in terms of weight pretty much increases the fall damage, and sometimes can even make heights that originally weren't lethal... lethal. I dunno if that would be worth noting or not on a page that explains falling damage (if there is one).