Talk:Lost Sinner's Sword/@comment-163.153.249.82-20190514150105/@comment-4511886-20190514160655

More viable, sure. I don't think more viability would make this "better" though. It'd reward you for doing something that most people would do anyway, ultimately making the bonus irrelevant aside from it requiring you to grind PvP or murder NPCs for 15 NG cycles.

The negative scaling with sin makes this an interesting niche weapon that forces you to either adapt to it, or abandon it. There are plenty of straight-forward high damage ultra greatswords already, so it doesn't hurt to have one that has an interesting and unique, if impractical, special effect.