Talk:Anor Londo/@comment-25247371-20140808060436/@comment-25173123-20140813080316

My assumptions were obviously based on my discussion of story being the theme here. I can see now how you are trying to justify why me having dificulty not understanding why I couldn't get through the orange fog door was somehow my fault and not developers.

I did a whole lot of stuff before even talking to the snake guy. And though he wanted me to do something I would not have to assume it would lock me out of exploring or even venturing into an area. And not understanding why I knew what was behind the orange fog meant I should leave? It was a boss guy. Why would that matter? You might be interested and reading novels on Lore and stuff but I am following the game and it is not guiding me worth crap. though you say that those soapstones are meant to do that? Sucks for those not playing online I guess then?

You seem to confuse the idea of me having an opinion that the story in the DaS game is near non-existent and others differing with that opinion as me not having respect for their thoughts? Has nothing to do with respect... has everything to do with truth. You can say all you want on what you think might be the story given in the game. But I have yet to see anything but people telling me I have to find the story myself. And that I am not looking hard enough? I was not aware that finding the story was actually a part of the gameplay? Interesting concept. (lame... but interesting)

You just seem to be arguing to prove yourself right in some way? If that makes you sleep better then so be it. But it doesn't change the facts of the moment for me. Maybe when I finish the game a lightbulb will appear over my head and briliance of a story will be adourned on me? Until then I am in the dark for a story and will just keep enjoying the hack and slash for what it is.