Talk:Dull Ember/@comment-4511886-20140804094158/@comment-5264386-20140804095603

From a gameplay point of view, then I'd definitely agree with you; it was nice having to actually earn each Ascension by finding each Ember. I didn't mind the change from seven/eight material paths (if I remember correctly) to three, though. Also, from a wiki point of view, having a streamlined Infusion system does make it easier to quickly upgrade weapons down specific paths to gather upgrade info.