Board Thread:Dark Souls II/@comment-25153660-20140709082811/@comment-5632187-20140826222639

Umm... I don't know where you're getting your numbers for WotG from, but they're wrong, just saying. I have 3 casts at 60 ATN. Furthermore, WotG is the single most powerful offensive Miracle, so don't give me "it doesn't count". It's more than viable for PvE if you're willing to go to NG++ for it(and if you're doing a Faith build, you should be willing to, it's not too hard).

Moving on to GLS, you can get up to 3 stacks of it per playthrough, and if you're only at 10 ATN, I don't know what to say to you other than you are doing caster builds all wrong.

Miracles made the game ridiculously easy before they were patched, that's a fact. The fact that their castings were nerfed hardly matters, as there are ways to restore your castings now. If you wanted to see those as "optional" that's your own problem. I'm fine with using Amber Herbs, personally. Why would the game not make it so that you have a reason to use what it gives you infinite amounts of? The item would be pointless to be in the game if they just said "Here, have 80 castings of Lightning Spear, you'll never run out." Furthermore, Miracles give you a lot more support than sorceries(going back to the actual topic at hand). Great Heal, GMB, Sacred Oath, Denial, Bountiful Sunlight, Soothing Sunlight. All of those are great support Miracles that have no competition from any Sorceries. You've still failed to touch on what makes the other 95% of Miracles in the game "useless".