Talk:Cooperative Gameplay/@comment-25173123-20141118060248

I noticed this weekend that when I am summoned that lock-on of enemy invaders is very difficult. Is the distance reduced for lock-on when you are a summoned?

On another note... when in host form and using fog ring I find myself to be near invisible, but when summoned my screen obviously gives me a white ghostly glow... how does an enemy invader see me when wearing said ring? More or less invisible then as host?