Talk:Counter Attack/@comment-6003396-20131011061243/@comment-6003396-20131011072658

Ok. Some developments. After more testing it would seem that there are actually two different types of counter attacks, and these two types have separate rules that apply to them. 1: Attacking in the middle of their animation. 2: All the rest. After kicking, deflecting etc.

The first seems to only apply to thrusting attacks. The base bonus being 20% and the Leo bonus being 40%.

The second type is simply a 40% increase to all weapons. The Leo Ring only applies to the first type.

More testing still needed.