Talk:Bearer of the Curse/@comment-166.127.1.184-20140610215206/@comment-147.194.135.69-20140805000745

I'm sorry, but I agree with anon, here. The only thing about DS2 I've really liked are the improved game engine and graphics, that's about it. What they did with it is boring. DS2 is like a love letter to DS1 - it's as if From couldn't even understand what makes their own games good, and instead of making another Souls game, they made something that comes across as something trying to imitate a Souls game.

For example...DS1 had a pretty deep plot, you just had to look a little to find it and discover it for yourself. DS2 does a cheap imitation by thinking that "Hey, people just like obtuseness! We don't even have to come up with a story, we just have to present the illusion that there is one, and people'll eat this crap up!" Similarly, every location in DS1 had deep lore, a reason for existing, and every boss had a story. Yes, even the Capra Demon.

By contrast, DS2 doesn't invite interpretation or imagination, because everything comes across as boring, empty, and with no real purpose. DS1 felt like From spent a ton of time making a wonderful world, then decided on what to populate it with afterwards, and how that population would relate - DS2 comes across as if the world is just a bunch of nonsensical zones that were made in a vacuum, and only once they were done did the team get together, scratch their heads, and try to slap them together.

I could go on, but that's all I felt like saying. In the end, I do genuinely like DS2, but that's only because it's more Dark Souls. It's a far cry short of DS1. It doesn't have the same heart or soul.