Board Thread:Wiki Discussion/@comment-5264386-20131118054134

Hey everyone,

As some of you will know, I have been considering the idea of organising tournaments from the wiki (consider them "official" tournaments, if you will), and the idea has the support of the majority of admins (still waiting on feedback from one). I'll share what I've had in mind below:

Supervision
I think it would be best if we have an admin supervising the tournament to make sure that there's no foul play (e.g. hacking, lag-switching, rule breaking), and this is especially true if we offer prizes to the victor. In addition to this, I think that requiring participants to submit their build before a cut-off date (probably one or two days before the tournament) would enable supervisors to double check that people are playing by the rules.

However, the main problem I see with this is the fact that we lack an admin who plays on PC/Xbox in America/Europe. Whilst I can cover Xbox tournaments for American/Australasian times, I don't think there's many (if any) times where Europe, America and Australasia line up. Also, there is the issue of international connection issues for consoles. As a result, supervision is probably the main difficulty surrounding tournaments. Perhaps trusted users could be designated as "Tournament Supervisors"?

The issue of what happens when someone enters the tournament to be a "troll" has been raised. Allowing admins/supervisors to use removed items (e.g. Havel's Set +5) has been suggested, but I would appreciate any further input on this.

Prizes
Yes, prizes will be purchased as a gift to the victor. These will often take the form of either Humble Bundle games or $20 PSN/Xbox Live vouchers. However, prizes will only be offered once in a while, since this is the most economical way of operating the tournaments. Say that we provided a Humble Bundle as a prize. As common sense would suggest, if we did this every time, it'd get rather expensive for the admins. Plus, it'd make those particular tournaments a bit more special. This brings me to my next point:

Frequency
Tournaments will ideally take place on a monthly basis, starting in either December or January. That way, it gives time to participants to prepare for them if we impose restrictions (such as low SL's or specific equipment/builds), and gives us a bit of flexibility when organising them, since we can schedule them around what's happening with us.

Structure
To make tournaments more accessible to the majority of people, I've thought about setting up three level tiers of tournaments SL50-75, SL75-100, SL100-125 (but I'm also considering adding a tier for "overleveled" players, but only if there's enough support for it). In instances where we are offering prizes, this would have the added effect of allowing for "best out of three" to determine the winner. Using this example, people could enter across three different tiers, and whoever had the best win-loss ratio would be the victor.

Rules
As a general rule, I think we should prohibit the use of certain spell combinations, such as casting TWoP and then spamming WotG. Using either spell by themselves should be ok (e.g. TWoP then melee attacks, or WotG as a guard break), however, we'd have to discourage spamming WotG as much as possible.

When offering prizes, special rules could be imposed, such as using zero-poise gear in combination with the Calamity Ring (this is just an example of a tournament I've seen done in the past).

These are the main ideas I had about the tournaments, but if you've got any comments/queries/concerns, please leave a reply below. 