Talk:Large Club (Dark Souls III)/@comment-33974670-20190305153559

Due to the fact it's nearly impossible to have enough vitality to have any sort of heavy gear (unless you want 99 vit), I mean really, it's only 1 point per level, it means that most heavy equipment builds are forced to fat roll. Dark Soul II might be a bad game objectively, but at least you can hold your own damn weapons and armor with the equip load you get. My point is, this thing is quite light and allows one to have some heavier gear while still maintaining a mid roll. Furthermore, the AR isn't all that much worse than other hammers: there is a difference, of course, but being able to kill bosses in 2 fewer swings isn't enough for me to justify fat rolling with the great mace. Infuse it with heavy, 40 str, you're golden.