Board Thread:Dark Souls/@comment-24656524-20140308084913

I used to mostly be a content whore - I just wanted to experience the game without being too challenged. My initiation was tough (rage quit like 5 times but friends egged me on) but I became hooked, and played Dark Souls for like 300 hours. Now I can't enjoy easy or casual games anymore because they're lacking that intensity DS has which is like a drug.

I wanted to create more of that 'terror of the unknown' and also experiment with some new gameplay mechanics in that universe, so I'm making DarkMaus. It's an indie action RPG where you play a lonely wanderer searching for what’s left in a corrupted world.

The game is hard as balls - I haven't heard anyone complain that it's too easy yet in playtests. I have a bunch of weapons with unique movesets and abilities you can unlock as you progress that give you a lot of combat options.

https://imgur.com/DjzqlQY https://imgur.com/tdfPp45

I'm still in the early phases of development so I would love to know: Does the game sound interesting? What gameplay features would you most like to see in a game like this? (can be existing DS or new and crazy)

http://www.darkmaus.com/

I'm going to have an alpha build ready soon and I could really use some alpha testers. Send me a message if you are interested - daniel@darkmaus.com 