Talk:Lucerne/@comment-73.226.67.4-20170109042057/@comment-31615289-20170520204610

I believe it's related to Attack Object (an arbitrary value linked to each unique attack that is generally not visible in-game), attacking and defending materials (also arbitrarily defined but unique to each weapon), or DefFlickPower (which is Deflection; not likely connected). The sound is completely arbitrary.

I never noticed a special sound or any other indicator for a counter attack or specific damage type besides an increase in damage.

Try messing with some other thrusting attacks, like Ultra Greatsword 2h rolling attacks or Straight Sword jumping attacks.