Board Thread:Dark Souls II/@comment-16047389-20140430214818/@comment-16047389-20140506134014

Most people seemed to have picked up on it, but a few people seem to be under the impression that I don't like Dark Souls 2. I like the game enough, there are still a good amount of positive things. Like I said, I like the PvP, and I think it will be what ultimately carries this game for a while. But then again, I'm also the kind of person who plays two games at the same time (Dark Souls 2 on PS3 and another game on my PC), so the sometimes lengthy periods of time between invasions/duels doesn't bother me as much.

My main point is that while Dark Souls 2 is a decent game on its own, as the sequel to Dark Souls, I think the expectations were set a bit higher. I hold the philosophy that if you make a sequel to a game, the mechanics and gameplay should feel better or at least the same as they did in the previous game. Usually a sequel goes one of two ways. Either the developers listen to the feedback of the gamer community and make proper adjustments to the sequel by changing the worst elements while improving the best ones, or they blow off feedback and make changes that they "think" should be made (if any at all). Dark Souls 2 feels like it didn't move forward or backward from the prequel, but rather that it stepped to the side. As a whole, it's not really better or worse, but just different (which may be good or bad depending upon the player). That's where my disappointment comes from.